Player Matchup

Ao Kuang
Ao Kuang
Boiii Chilll
Ao Kuang
Level 53
God Stats
6W - 7L
1,535 SR
Queue Stats
39W - 36L
1,440 Elo+
Party 3
Tiamat
Tiamat
DESTINY HAT
Tiamat
Level 77
God Stats
3W - 9L
1,580 SR
Queue Stats
45W - 48L
1,437 Elo+
Party 1
Chaac
Chaac
Frankze
Chaac
Level 59
God Stats
12W - 2L
1,843 SR
Queue Stats
187W - 156L
1,425 Elo+
Party 3
Hel
Hel
ParkersStan
Hel
Level 59
God Stats
8W - 3L
1,839 SR
Queue Stats
199W - 161L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
Zombeazy4192
Cthulhu
Level 27
God Stats
1W - 0L
1,738 SR
Queue Stats
13W - 21L
1,358 Elo+
Party 1
Team Averages
Level 55
1,707 SR
1,431 Elo+

VS

Team Averages
Level 74
1,537 SR
1,355 Elo+
Medusa
Medusa
DALARKS
Medusa
Level 105
God Stats
5W - 8L
1,478 SR
Queue Stats
259W - 313L
1,338 Elo+
Party 2
Tyr
Tyr
Treyniike77
Tyr
Level 126
God Stats
5W - 4L
1,544 SR
Queue Stats
175W - 189L
1,348 Elo+
Solo
Arachne
Arachne
UchihaBreezy
Arachne
Level 109
God Stats
30W - 31L
1,470 SR
Queue Stats
64W - 77L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
iluvzaira
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,399 Elo+
Party 2
Ra
Ra
zombiekkiller47
Ra
Level 26
God Stats
1W - 5L
1,691 SR
Queue Stats
66W - 98L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Boiii Chilll
Ao Kuang
18
9 / 5 / 3
11,728
558
12,566
16,690
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
18
8 / 5 / 2
11,366
541
13,044
15,567
9,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Frankze
Chaac
20
1 / 0 / 1
11,997
571
10,212
13,405
10,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 4
10,818
515
9,575
12,511
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zombeazy4192
Cthulhu
14
1 / 3 / 2
9,117
434
6,630
18,491
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DALARKS
Medusa
15
2 / 2 / 4
9,191
438
11,297
10,824
3,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 1 / 0
10,989
523
9,467
15,856
18,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
UchihaBreezy
Arachne
18
8 / 4 / 3
11,329
539
16,280
21,334
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
iluvzaira
Nu Wa
12
1 / 10 / 3
8,216
391
3,433
10,640
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 2
8,840
421
7,349
14,105
3,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
22
Kills
16
16
Deaths
22
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Boiii Chilll
Ao Kuang
9
5
3
2.1
L
Medusa
DALARKS
Medusa
2
2
4
2
W
Tiamat
8
5
2
1.8
W
Chaac
Frankze
Chaac
1
0
1
1.5
W
3
3
4
1.67
L
2
1
0
2
L
Arachne
UchihaBreezy
Arachne
8
4
3
2.38
W
Cthulhu
Zombeazy4192
Cthulhu
1
3
2
0.67
L
Nu Wa
iluvzaira
Nu Wa
1
10
3
0.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,027
Damage
47,826
76,664
Taken
72,759
52,417
Mitigated
37,776
30,662
Healing
22,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Boiii Chilll
Ao Kuang
12,566
3,448
0
6,596
16,690
6,747
1,996
1,752
14,938
59,116
0
L
Medusa
DALARKS
Medusa
11,297
5,947
0
1,945
10,824
3,650
0
7,169
3,655
0
65,371
W
Tiamat
13,044
1,498
127
6,464
15,567
9,781
849
3,519
12,048
77,331
0
W
Chaac
Frankze
Chaac
10,212
4,382
0
7,547
13,405
10,730
2,866
1,329
12,076
0
99,222
W
9,575
83
2,703
5,732
12,511
4,482
240
1,869
10,642
95,687
0
L
9,467
1,118
0
7,235
15,856
18,195
0
2,381
13,475
5,796
84,355
L
Arachne
UchihaBreezy
Arachne
16,280
10,173
0
7,743
21,334
8,461
777
11,231
10,103
0
72,042
W
Cthulhu
Zombeazy4192
Cthulhu
6,630
242
431
1,062
18,491
20,677
72
3,858
14,633
35,759
1,364
L
Nu Wa
iluvzaira
Nu Wa
3,433
981
0
758
10,640
3,513
0
9,379
1,261
26,796
0
L
7,349
989
469
3,967
14,105
3,957
576
11,217
2,888
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
48,565
639
Minions Killed
503
0
Camps Cleared
0
2,023,234
Distance Traveled
1,854,757
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,728
558
111
5
0
403,821
0
L
Medusa
9,191
438
103
5
0
394,104
3
W
Tiamat
11,366
541
127
6
0
368,167
4
W
Chaac
11,997
571
199
9
0
471,612
5
W
Hel
10,818
515
146
7
0
393,991
2
L
Tyr
10,989
523
178
8
0
447,944
7
L
Arachne
11,329
539
106
5
0
413,545
2
W
Cthulhu
9,117
434
56
3
0
385,643
0
L
Nu Wa
8,216
391
55
3
0
215,807
0
L
Ra
8,840
421
61
3
0
383,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role