Player Matchup

Bellona
Bellona
Lil-Snem
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MainBaton4636
Tsukuyomi
Level 15
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 6L
1,192 Elo+
Party 1
Ah Puch
Ah Puch
SillyMaddness
Ah Puch
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Party 1
Team Averages
Level 27
1,411 SR
1,192 Elo+

VS

Team Averages
Level 56
1,573 SR
1,431 Elo+
Gilgamesh
Gilgamesh
Badonlkadonk
Gilgamesh
Level 48
God Stats
4W - 1L
1,576 SR
Queue Stats
13W - 15L
1,398 Elo+
Party 2
Chiron
Chiron
NukeDaWhales335
Chiron
Level 18
God Stats
4W - 2L
1,495 SR
Queue Stats
5W - 11L
1,416 Elo+
Party 2
Anubis
Anubis
Spiffy Rod
Anubis
Level 103
God Stats
4W - 2L
1,650 SR
Queue Stats
16W - 22L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lil-Snem
Bellona
11
1 / 5 / 1
7,880
525
1,775
9,625
8,644
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MainBaton4636
Tsukuyomi
14
2 / 4 / 2
8,918
595
4,567
11,916
4,496
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
15
2 / 3 / 2
9,757
650
17,457
11,812
3,446
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badonlkadonk
Gilgamesh
16
7 / 0 / 5
10,961
731
11,319
10,055
12,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 9
9,492
633
6,721
11,678
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Spiffy Rod
Anubis
16
5 / 2 / 6
11,036
736
9,024
10,325
5,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Badonlkadonk
Gilgamesh
7
0
5
9.5
L
Bellona
Lil-Snem
Bellona
1
5
1
0.3
L
Tsukuyomi
MainBaton4636
Tsukuyomi
2
4
2
0.75
W
0
3
9
1.5
L
Ah Puch
2
3
2
1
W
Anubis
Spiffy Rod
Anubis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
27,064
33,353
Taken
32,058
16,586
Mitigated
22,159
3,141
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Badonlkadonk
Gilgamesh
11,319
1,531
162
2,671
10,055
12,430
187
5,109
4,946
3,104
28,136
L
Bellona
Lil-Snem
Bellona
1,775
152
0
0
9,625
8,644
0
3,515
5,880
0
4,697
L
Tsukuyomi
MainBaton4636
Tsukuyomi
4,567
1,238
0
1,150
11,916
4,496
0
2,855
8,779
0
19,226
W
6,721
2,179
648
2,797
11,678
4,240
1,206
6,388
5,290
0
25,226
L
Ah Puch
17,457
659
0
1,991
11,812
3,446
0
3,904
7,712
56,426
0
W
Anubis
Spiffy Rod
Anubis
9,024
282
71
5,090
10,325
5,489
611
6,900
3,425
66,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,555
Gold Earned
31,489
111
Minions Killed
208
4
Camps Cleared
9
719,469
Distance Traveled
802,536
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,961
731
39
3
4
299,847
1
L
Bellona
7,880
525
8
1
0
219,972
2
L
Tsukuyomi
8,918
595
25
2
1
245,627
0
W
Chiron
9,492
633
45
3
2
267,672
0
L
Ah Puch
9,757
650
78
5
3
253,870
2
W
Anubis
11,036
736
124
8
3
235,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role