Player Matchup

Vulcan
Vulcan
Gold V
LeekDaSneak8829
Vulcan
Gold V
Level 121
God Stats
18W - 21L
1,613 SR
Queue Stats
62W - 61L
1,507 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
dadaniels87
Gilgamesh
Gold IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
115W - 120L
1,589 MMR
Party 1
Neith
Neith
Gold I
tRaN707
Neith
Gold I
Level 125
God Stats
11W - 11L
1,836 SR
Queue Stats
69W - 74L
1,907 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,650 SR
1,667 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,664 SR
1,420 MMR
Cupid
Cupid
Bronze III
Avalanche_mjf
Cupid
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,427 MMR
Party 2
Kukulkan
Kukulkan
Silver II
ShaDoW-KiLlZyOu
Kukulkan
Silver II
Level 142
God Stats
0W - 1L
1,846 SR
Queue Stats
11W - 12L
1,451 MMR
Party 2
Fenrir
Fenrir
Silver III
TabeticMango563
Fenrir
Silver III
Level 87
God Stats
4W - 5L
1,646 SR
Queue Stats
25W - 31L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
9,480
790
12,406
4,254
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dadaniels87
Gilgamesh
14
4 / 2 / 12
9,178
765
12,054
9,457
7,863
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
tRaN707
Neith
15
8 / 1 / 7
9,601
800
10,765
7,911
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ShivaBacchusBastetGebAtlas

VS

Bans
SkadiKhepriScyllaAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,109
592
2,323
11,916
2,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
12
1 / 9 / 0
7,939
662
4,767
11,315
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
7,770
648
4,303
15,776
13,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
3
3
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
8
0
7
11.5
L
Kukulkan
1
9
0
0.11
L
2
5
1
0.5
W
Gilgamesh
dadaniels87
Gilgamesh
4
2
12
5
W
Neith
tRaN707
Neith
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,225
Damage
11,393
21,622
Taken
39,007
12,907
Mitigated
18,633
4,615
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
1,408
552
667
11,916
2,560
0
4,249
7,667
0
11,675
W
12,406
6,336
0
800
4,254
1,727
312
941
3,313
37,801
0
L
Kukulkan
4,767
247
0
310
11,315
2,890
0
4,337
6,978
36,047
0
L
4,303
314
60
2,077
15,776
13,183
0
3,824
11,952
0
8,618
W
Gilgamesh
dadaniels87
Gilgamesh
12,054
3,248
0
1,203
9,457
7,863
129
1,732
7,725
0
34,955
W
Neith
tRaN707
Neith
10,765
4,337
0
2,612
7,911
3,317
2,004
2,754
5,157
0
29,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,259
Gold Earned
22,818
143
Minions Killed
87
10
Camps Cleared
0
688,216
Distance Traveled
575,897
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,109
592
18
2
0
175,171
2
W
Vulcan
9,480
790
54
5
3
237,214
3
L
Kukulkan
7,939
662
60
5
0
179,571
4
L
Fenrir
7,770
648
9
1
0
221,155
0
W
Gilgamesh
9,178
765
41
3
6
241,892
0
W
Neith
9,601
800
48
4
1
209,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role