Player Matchup

Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrSuave MkX
Merlin
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 123L
1,584 Elo+
Party 2
Hera
Hera
OsitoPedro
Hera
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,399 Elo+
Party 2
Horus
Horus
Pana MG
Horus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,486 Elo+
Party 2
Chronos
Chronos
klrghost
Chronos
Level 125
God Stats
0W - 4L
1,137 SR
Queue Stats
188W - 230L
1,474 Elo+
Solo
Team Averages
Level 111
1,427 SR
1,489 Elo+

VS

Team Averages
Level 111
1,457 SR
1,585 Elo+
Janus
Janus
BUDDHA520
Janus
Level 153
God Stats
8W - 4L
1,590 SR
Queue Stats
417W - 438L
1,480 Elo+
Solo
Thanatos
Thanatos
COCOPWNS
Thanatos
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 65L
1,567 Elo+
Solo
Cernunnos
Cernunnos
JuanitoBanana254
Cernunnos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,736 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bluntrama760
Cu Chulainn
Level 76
God Stats
2W - 5L
1,194 SR
Queue Stats
92W - 107L
1,478 Elo+
Solo
Guan Yu
Guan Yu
serCalvastan
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 8 / 10
11,460
674
10,103
17,095
13,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
5 / 7 / 11
12,227
719
21,544
14,585
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 6 / 6
14,599
859
25,007
18,237
7,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Pana MG
Horus
17
2 / 3 / 16
10,675
628
8,003
18,325
22,475
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
klrghost
Chronos
18
1 / 6 / 12
10,899
641
9,119
18,315
5,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BUDDHA520
Janus
20
5 / 4 / 13
13,251
779
18,950
10,272
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
COCOPWNS
Thanatos
20
12 / 4 / 15
14,559
856
24,455
18,733
7,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cernunnos
20
4 / 4 / 11
12,005
706
13,366
13,917
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
bluntrama760
Cu Chulainn
18
5 / 8 / 14
12,557
739
13,314
25,054
29,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
serCalvastan
Guan Yu
19
4 / 6 / 17
11,880
699
9,124
24,655
28,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
100
25
Kills
30
30
Deaths
26
55
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
8
10
1
W
Janus
BUDDHA520
Janus
5
4
13
2.88
W
Thanatos
COCOPWNS
Thanatos
12
4
15
4.88
W
Cernunnos
4
4
11
2.38
L
Merlin
5
7
11
1.5
L
14
6
6
2.83
L
Horus
Pana MG
Horus
2
3
16
3.33
W
Cu Chulainn
bluntrama760
Cu Chulainn
5
8
14
1.5
L
Chronos
klrghost
Chronos
1
6
12
1.17
W
Guan Yu
serCalvastan
Guan Yu
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,776
Damage
79,209
86,557
Taken
92,631
54,944
Mitigated
73,466
32,020
Healing
41,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,103
1,831
2,629
3,055
17,095
13,681
316
3,663
13,432
0
20,225
W
Janus
BUDDHA520
Janus
18,950
1,443
3,571
2,128
10,272
3,569
412
6,125
4,147
52,028
0
W
Thanatos
COCOPWNS
Thanatos
24,455
3,409
20
12,672
18,733
7,262
1,273
12,401
6,332
0
37,184
W
Cernunnos
13,366
5,137
1,124
4,417
13,917
4,691
2,415
9,657
4,260
0
45,785
L
Merlin
21,544
822
1,981
1,038
14,585
5,802
1,256
2,760
11,825
41,516
0
L
25,007
7,821
826
4,750
18,237
7,319
803
5,396
12,841
50,118
0
L
Horus
Pana MG
Horus
8,003
3,029
6,392
7,854
18,325
22,475
243
5,366
12,959
0
13,198
W
Cu Chulainn
bluntrama760
Cu Chulainn
13,314
2,449
517
3,951
25,054
29,881
684
12,446
12,608
0
25,546
L
Chronos
klrghost
Chronos
9,119
4,447
490
3,005
18,315
5,667
973
5,019
13,296
26,196
0
W
Guan Yu
serCalvastan
Guan Yu
9,124
1,197
4,611
8,290
24,655
28,063
258
15,041
9,614
8,696
11,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,860
Gold Earned
64,252
177
Minions Killed
175
0
Camps Cleared
0
1,455,891
Distance Traveled
1,549,250
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,460
674
22
1
0
332,475
4
W
Janus
13,251
779
69
4
0
329,916
0
W
Thanatos
14,559
856
23
1
0
323,622
0
W
Cernunnos
12,005
706
59
3
0
284,695
0
L
Merlin
12,227
719
52
3
0
263,040
2
L
Hera
14,599
859
61
4
0
291,842
0
L
Horus
10,675
628
8
0
0
291,852
3
W
Cu Chulainn
12,557
739
17
1
0
273,913
7
L
Chronos
10,899
641
34
2
0
276,682
1
W
Guan Yu
11,880
699
7
0
0
337,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role