Player Matchup

Hou Yi
Hou Yi
Arachnesniper
Hou Yi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 14L
1,736 Elo+
Party 1
Bellona
Bellona
CRyINRyyAN2
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ullr
Ullr
Kaladίn
Ullr
Level 98
God Stats
3W - 1L
1,822 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 1
Chronos
Chronos
sadsoph
Chronos
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
43W - 22L
1,676 Elo+
Party 1
Arachne
Arachne
xxMLG ASSASSINx
Arachne
Level 108
God Stats
3W - 0L
1,624 SR
Queue Stats
50W - 41L
1,887 Elo+
Party 3
Team Averages
Level 51
1,634 SR
1,707 Elo+

VS

Team Averages
Level 77
1,595 SR
1,587 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Apostolics
Medusa
Level 49
God Stats
1W - 1L
1,821 SR
Queue Stats
30W - 16L
1,697 Elo+
Party 2
Ymir
Ymir
BlackRose-_-SSJ
Ymir
Level 49
God Stats
12W - 21L
1,522 SR
Queue Stats
242W - 246L
1,522 Elo+
Solo
Thoth
Thoth
SirPye
Thoth
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 97L
1,734 Elo+
Party 2
Fenrir
Fenrir
ssout
Fenrir
Level 46
God Stats
9W - 6L
1,632 SR
Queue Stats
173W - 182L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,027
703
4,522
7,372
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CRyINRyyAN2
Bellona
10
2 / 3 / 3
5,672
567
4,034
7,656
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
12
2 / 0 / 3
6,888
689
5,980
5,499
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
sadsoph
Chronos
11
1 / 2 / 1
6,069
607
1,604
4,716
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 3 / 2
6,673
667
4,513
7,744
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 0
5,458
546
3,173
7,912
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Apostolics
Medusa
11
2 / 2 / 1
6,080
608
4,298
5,591
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,705
571
3,649
5,739
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
SirPye
Thoth
11
6 / 4 / 2
6,863
686
6,439
5,524
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ssout
Fenrir
8
1 / 4 / 2
5,315
532
2,824
8,279
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
10
10
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
L
Medusa
Apostolics
Medusa
2
2
1
1.25
W
5
2
1
2.75
L
1
1
5
3.5
W
Bellona
CRyINRyyAN2
Bellona
2
3
3
1.17
W
Ullr
2
0
3
3.5
L
Thoth
SirPye
Thoth
6
4
2
1.75
W
Chronos
sadsoph
Chronos
1
2
1
0.75
L
Fenrir
ssout
Fenrir
1
4
2
0.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
20,383
32,987
Taken
33,045
11,765
Mitigated
18,893
11,785
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,173
371
0
3,711
7,912
7,943
0
0
7,912
27,149
0
L
Medusa
Apostolics
Medusa
4,298
1,985
0
2,019
5,591
1,757
0
344
5,247
0
43,162
W
4,522
1,929
0
2,495
7,372
1,636
0
3,664
3,483
0
38,447
L
3,649
1,561
54
906
5,739
4,381
0
1,158
4,581
16,943
0
W
Bellona
CRyINRyyAN2
Bellona
4,034
1,929
0
1,849
7,656
4,663
0
3,970
3,616
0
23,455
W
Ullr
5,980
2,991
0
2,339
5,499
1,793
0
2,648
2,517
0
42,256
L
Thoth
SirPye
Thoth
6,439
156
0
768
5,524
1,567
0
102
5,422
30,524
0
W
Chronos
sadsoph
Chronos
1,604
517
0
1,266
4,716
1,028
0
165
4,551
34,293
0
L
Fenrir
ssout
Fenrir
2,824
621
0
2,504
8,279
3,245
0
0
8,279
0
18,747
W
4,513
2,840
0
3,836
7,744
2,645
0
2,031
5,559
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
29,421
353
Minions Killed
278
0
Camps Cleared
0
1,085,485
Distance Traveled
1,071,701
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,458
546
59
6
0
222,885
3
L
Medusa
6,080
608
78
8
0
206,147
4
W
Hou Yi
7,027
703
85
9
0
190,556
3
L
Ymir
5,705
571
33
3
0
204,848
6
W
Bellona
5,672
567
36
4
0
208,163
1
W
Ullr
6,888
689
96
10
0
208,747
3
L
Thoth
6,863
686
62
6
0
214,767
3
W
Chronos
6,069
607
75
8
0
224,186
5
L
Fenrir
5,315
532
46
5
0
223,054
1
W
Arachne
6,673
667
61
6
0
253,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role