Player Matchup

Charybdis
Charybdis
Algoth0
Charybdis
Level 29
God Stats
4W - 1L
1,556 SR
Queue Stats
23W - 17L
1,373 Elo+
Party 3
Thor
Thor
Carol_lacroaK
Thor
Level 95
God Stats
9W - 9L
1,379 SR
Queue Stats
59W - 73L
1,396 Elo+
Party 2
Shiva
Shiva
KhaledFelfal
Shiva
Level 65
God Stats
5W - 6L
1,170 SR
Queue Stats
78W - 94L
1,336 Elo+
Solo
Zeus
Zeus
MugiwaraNoLuffi
Zeus
Level 36
God Stats
2W - 0L
1,652 SR
Queue Stats
8W - 9L
1,363 Elo+
Party 2
Ymir
Ymir
tactic57
Ymir
Level 69
God Stats
4W - 2L
1,592 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 3
Team Averages
Level 59
1,470 SR
1,368 Elo+

VS

Team Averages
Level 43
1,384 SR
1,346 Elo+
Cu Chulainn
Cu Chulainn
JeyRoo
Cu Chulainn
Level 44
God Stats
20W - 32L
1,421 SR
Queue Stats
352W - 392L
1,290 Elo+
Solo
Hel
Hel
Persephanie
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,383 Elo+
Solo
Olorun
Olorun
Reaperrr7
Olorun
Level 35
God Stats
0W - 6L
1,500 SR
Queue Stats
24W - 36L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yami_alabadi
Tsukuyomi
Level 22
God Stats
24W - 35L
1,080 SR
Queue Stats
43W - 73L
1,144 Elo+
Party 1
Skadi
Skadi
poseidonn1233
Skadi
Level 65
God Stats
20W - 19L
1,417 SR
Queue Stats
1,121W - 1,163L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Algoth0
Charybdis
16
11 / 2 / 10
10,770
539
18,617
10,995
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 3 / 6
11,016
551
8,657
16,841
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 8
9,851
493
10,574
15,513
10,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 4 / 11
10,014
501
13,445
8,858
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
15
8 / 1 / 14
10,986
549
8,261
12,581
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JeyRoo
Cu Chulainn
13
2 / 3 / 0
8,849
442
9,485
17,941
10,720
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 2
8,056
403
5,000
9,035
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Reaperrr7
Olorun
14
2 / 7 / 2
9,103
455
6,638
15,772
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Yami_alabadi
Tsukuyomi
13
4 / 7 / 2
9,218
461
10,057
14,516
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 11 / 4
9,540
477
7,893
16,385
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
33
Kills
11
11
Deaths
33
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Algoth0
Charybdis
11
2
10
8
W
9
3
6
4
L
Cu Chulainn
JeyRoo
Cu Chulainn
2
3
0
0.67
W
1
1
8
5
W
4
4
11
2.38
L
1
5
2
0.4
L
Olorun
Reaperrr7
Olorun
2
7
2
0.43
L
Tsukuyomi
Yami_alabadi
Tsukuyomi
4
7
2
0.71
L
2
11
4
0.36
W
Ymir
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,554
Damage
39,073
64,788
Taken
73,649
37,240
Mitigated
26,046
15,286
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Algoth0
Charybdis
18,617
9,172
0
4,352
10,995
4,007
1,949
2,129
8,866
0
68,437
W
8,657
1,107
0
1,483
16,841
7,038
73
2,479
14,362
0
77,682
L
Cu Chulainn
JeyRoo
Cu Chulainn
9,485
1,536
0
1,002
17,941
10,720
106
3,797
14,028
0
49,750
W
10,574
837
389
6,138
15,513
10,893
464
1,817
13,696
0
59,368
W
13,445
1,719
0
588
8,858
2,704
1,687
1,797
7,061
54,905
0
L
5,000
425
3,963
3,314
9,035
3,428
165
2,584
6,451
29,828
0
L
Olorun
Reaperrr7
Olorun
6,638
1,623
186
4,322
15,772
5,128
1,397
8,399
6,723
40,555
2,846
L
Tsukuyomi
Yami_alabadi
Tsukuyomi
10,057
2,319
0
1,477
14,516
3,606
22
2,544
11,828
0
41,264
L
7,893
3,173
0
1,090
16,385
3,164
300
3,358
12,913
0
45,810
W
Ymir
8,261
1,639
0
2,336
12,581
12,598
494
3,043
9,538
24,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,637
Gold Earned
44,766
451
Minions Killed
383
0
Camps Cleared
0
1,776,763
Distance Traveled
1,749,218
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,770
539
109
5
0
338,060
7
W
Thor
11,016
551
110
6
0
374,987
1
L
Cu Chulainn
8,849
442
107
5
0
358,782
2
W
Shiva
9,851
493
100
5
0
368,630
8
W
Zeus
10,014
501
108
5
0
324,916
0
L
Hel
8,056
403
65
3
0
371,537
5
L
Olorun
9,103
455
84
4
0
294,741
2
L
Tsukuyomi
9,218
461
57
3
0
402,181
0
L
Skadi
9,540
477
70
4
0
321,977
0
W
Ymir
10,986
549
24
1
0
370,170
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role