Player Matchup

Amaterasu
Amaterasu
DubuXGaming
Amaterasu
Level 102
God Stats
7W - 6L
1,504 SR
Queue Stats
141W - 142L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
DylanFinchYT
Danzaburou
Level 131
God Stats
10W - 10L
1,500 SR
Queue Stats
335W - 319L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
ImitoChan
Nu Wa
Level 123
God Stats
3W - 1L
1,338 SR
Queue Stats
15W - 11L
1,665 Elo+
Solo
Bastet
Bastet
RemnantPsyche
Bastet
Level 104
God Stats
14W - 17L
1,426 SR
Queue Stats
46W - 49L
1,491 Elo+
Solo
Atlas
Atlas
zDarkStream
Atlas
Level 154
God Stats
11W - 13L
1,402 SR
Queue Stats
232W - 257L
1,449 Elo+
Solo
Team Averages
Level 123
1,434 SR
1,549 Elo+

VS

Team Averages
Level 99
1,481 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ironjew
Baron Samedi
Level 66
God Stats
1W - 5L
1,316 SR
Queue Stats
78W - 79L
1,479 Elo+
Solo
Neith
Neith
VGorden21
Neith
Level 66
God Stats
17W - 17L
1,587 SR
Queue Stats
167W - 163L
1,476 Elo+
Solo
Heimdallr
Heimdallr
dreamknight907
Heimdallr
Level 117
God Stats
6W - 9L
1,500 SR
Queue Stats
232W - 286L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DubuXGaming
Amaterasu
13
6 / 2 / 4
7,465
679
7,619
8,896
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
DylanFinchYT
Danzaburou
11
1 / 1 / 4
6,810
619
6,964
6,787
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
ImitoChan
Nu Wa
12
3 / 1 / 4
6,916
629
4,718
3,813
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 3
6,759
614
5,069
7,485
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 4
5,682
517
3,983
6,398
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 2 / 2
5,973
543
3,058
8,670
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
 
Ganesha
9
0 / 2 / 2
5,458
496
3,678
8,370
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Ironjew
Baron Samedi
12
3 / 2 / 0
6,603
600
3,999
6,742
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VGorden21
Neith
11
1 / 3 / 1
6,213
565
4,350
7,916
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
dreamknight907
Heimdallr
9
1 / 3 / 1
5,313
483
3,616
8,889
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
6
6
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
2
1
L
Ganesha
 
Ganesha
0
2
2
0.5
W
Amaterasu
DubuXGaming
Amaterasu
6
2
4
4
W
Danzaburou
DylanFinchYT
Danzaburou
1
1
4
3
W
Nu Wa
ImitoChan
Nu Wa
3
1
4
5
L
Baron Samedi
Ironjew
Baron Samedi
3
2
0
1.5
W
0
1
3
1.5
L
Neith
VGorden21
Neith
1
3
1
0.5
L
Heimdallr
dreamknight907
Heimdallr
1
3
1
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
18,701
33,379
Taken
40,587
12,315
Mitigated
13,569
13,069
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,058
749
0
8,200
8,670
2,247
0
1,382
7,071
0
29,160
L
Ganesha
 
Ganesha
3,678
233
306
3,012
8,370
4,045
0
1,956
6,152
14,065
0
W
Amaterasu
DubuXGaming
Amaterasu
7,619
3,554
0
4,526
8,896
4,424
0
1,222
7,674
0
44,936
W
Danzaburou
DylanFinchYT
Danzaburou
6,964
3,153
0
3,148
6,787
1,725
584
2,101
4,686
0
42,980
W
Nu Wa
ImitoChan
Nu Wa
4,718
1,418
0
1,700
3,813
926
714
3,033
780
30,302
0
L
Baron Samedi
Ironjew
Baron Samedi
3,999
712
0
2,291
6,742
1,804
96
2,586
3,934
32,916
0
W
5,069
807
0
3,075
7,485
2,145
0
73
7,412
0
31,470
L
Neith
VGorden21
Neith
4,350
1,325
0
4,021
7,916
3,016
0
226
7,610
0
31,439
L
Heimdallr
dreamknight907
Heimdallr
3,616
1,522
0
1,848
8,889
2,457
0
1,546
7,119
0
28,087
W
3,983
1,872
0
620
6,398
3,095
0
1,248
5,150
15,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
29,560
311
Minions Killed
277
0
Camps Cleared
0
1,214,450
Distance Traveled
1,059,208
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,973
543
62
6
0
240,552
4
L
Ganesha
5,458
496
10
1
0
227,802
5
W
Amaterasu
7,465
679
82
7
0
250,628
6
W
Danzaburou
6,810
619
87
8
0
237,558
5
W
Nu Wa
6,916
629
56
5
0
214,876
5
L
Baron Samedi
6,603
600
60
5
0
181,507
5
W
Bastet
6,759
614
69
6
0
253,640
3
L
Neith
6,213
565
82
7
0
213,133
5
L
Heimdallr
5,313
483
63
6
0
196,214
0
W
Atlas
5,682
517
17
2
0
257,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role