Player Matchup

Chaac
Chaac
DRAGONFIST_ELITE
Chaac
Level 140
God Stats
11W - 18L
1,640 SR
Queue Stats
452W - 502L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Majin24
Danzaburou
Level 15
God Stats
3W - 9L
1,423 SR
Queue Stats
25W - 24L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hypershrike
Tsukuyomi
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 144L
1,233 Elo+
Solo
Sol
Sol
kurokishi_926
Sol
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,614 Elo+
Solo
Khepri
Khepri
mikeking345
Khepri
Level 72
God Stats
1W - 2L
1,350 SR
Queue Stats
31W - 26L
1,521 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,457 Elo+

VS

Team Averages
Level 80
1,549 SR
1,453 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hackwlade
Izanami
Level 30
God Stats
18W - 12L
1,601 SR
Queue Stats
47W - 55L
1,436 Elo+
Party 2
Thoth
Thoth
JohnSnowSucks
Thoth
Level 80
God Stats
4W - 1L
1,676 SR
Queue Stats
46W - 49L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
RemnantPsyche
Sylvanus
Level 104
God Stats
3W - 2L
1,737 SR
Queue Stats
46W - 49L
1,479 Elo+
Solo
Loki
Loki
xBiznitch
Loki
Level 33
God Stats
2W - 5L
1,229 SR
Queue Stats
13W - 15L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,784
519
7,008
13,087
8,439
Breastplate

Breastplate

+20
Physical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Majin24
Danzaburou
13
4 / 1 / 0
8,005
534
6,944
8,021
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
hypershrike
Tsukuyomi
12
0 / 7 / 3
6,982
465
6,972
11,387
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 0
7,917
528
4,455
10,379
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
10
0 / 4 / 3
6,559
437
4,066
13,388
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 0 / 2
9,924
662
14,500
7,841
4,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Hackwlade
Izanami
14
3 / 4 / 1
8,452
563
7,810
11,168
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 4 / 3
8,724
582
8,878
10,419
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RemnantPsyche
Sylvanus
13
2 / 0 / 11
8,782
585
5,611
10,032
7,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
13
2 / 0 / 3
7,893
526
2,792
7,724
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
21
21
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
2
9
L
3
5
1
0.7
W
Izanami
Hackwlade
Izanami
3
4
1
0.88
W
6
4
3
1.88
L
Danzaburou
Majin24
Danzaburou
4
1
0
4
W
Sylvanus
RemnantPsyche
Sylvanus
2
0
11
7.5
L
Tsukuyomi
hypershrike
Tsukuyomi
0
7
3
0.21
L
0
4
0
0
L
Khepri
0
4
3
0.38
W
Loki
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
39,591
56,262
Taken
47,184
26,872
Mitigated
22,531
12,986
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,500
5,132
0
3,685
7,841
4,763
2,130
1,394
6,447
85,634
0
L
7,008
1,061
0
4,414
13,087
8,439
384
8,299
4,788
0
44,199
W
Izanami
Hackwlade
Izanami
7,810
6,262
0
3,288
11,168
3,646
684
2,258
8,910
0
54,481
W
8,878
775
0
3,052
10,419
3,401
893
722
9,697
49,507
0
L
Danzaburou
Majin24
Danzaburou
6,944
3,079
0
1,119
8,021
2,209
0
2,058
5,963
0
53,113
W
Sylvanus
RemnantPsyche
Sylvanus
5,611
1,809
3,838
4,465
10,032
7,955
467
2,793
7,239
19,479
0
L
Tsukuyomi
hypershrike
Tsukuyomi
6,972
1,506
0
2,774
11,387
3,312
416
5,451
5,936
0
40,851
L
4,455
1,037
0
2,940
10,379
2,182
0
5,154
5,225
57,835
0
L
Khepri
4,066
765
0
1,739
13,388
10,730
0
8,027
5,361
16,027
0
W
Loki
2,792
417
0
3,778
7,724
2,766
1,372
1,354
6,370
0
43,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
43,775
416
Minions Killed
469
0
Camps Cleared
0
1,316,136
Distance Traveled
1,423,342
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,924
662
149
10
0
296,065
3
L
Chaac
7,784
519
88
6
0
259,420
1
W
Izanami
8,452
563
112
7
0
256,715
1
W
Thoth
8,724
582
96
6
0
272,223
3
L
Danzaburou
8,005
534
104
7
0
244,391
0
W
Sylvanus
8,782
585
30
2
0
245,521
2
L
Tsukuyomi
6,982
465
75
5
0
297,201
1
L
Sol
7,917
528
126
8
0
268,011
8
L
Khepri
6,559
437
23
2
0
247,113
4
W
Loki
7,893
526
82
5
0
352,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role