Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Lanimenn
Ymir
Gold IV
Level 157
God Stats
3W - 2L
1,767 SR
Queue Stats
134W - 140L
1,437 MMR
Solo
Tyr
Tyr
Diamond V
SilentSolos
Tyr
Diamond V
Level 147
God Stats
43W - 33L
1,646 SR
Queue Stats
153W - 135L
1,964 MMR
Solo
Thor
Thor
Gold I
zxVortex
Thor
Gold I
Level 145
God Stats
54W - 44L
1,654 SR
Queue Stats
1,212W - 1,215L
1,961 MMR
Solo
Rama
Rama
Gold II
Ιθki
Rama
Gold II
Level 146
God Stats
9W - 7L
1,673 SR
Queue Stats
100W - 109L
1,604 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,648 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,537 SR
1,746 MMR
Mulan
Mulan
Platinum III
Jerem1218
Mulan
Platinum III
Level 160
God Stats
4W - 2L
1,707 SR
Queue Stats
284W - 268L
1,750 MMR
Solo
Ra
Ra
Gold I
Nectarini
Ra
Gold I
Level 149
God Stats
2W - 0L
1,346 SR
Queue Stats
139W - 139L
1,730 MMR
Solo
Xing Tian
Xing Tian
Gold II
fixer205
Xing Tian
Gold II
Level 128
God Stats
3W - 2L
1,543 SR
Queue Stats
173W - 168L
1,559 MMR
Solo
Izanami
Izanami
Silver II
italianeca
Izanami
Silver II
Level 147
God Stats
1W - 3L
1,417 SR
Queue Stats
7W - 12L
1,389 MMR
Solo
Bakasura
Bakasura
Diamond III
sputnok
Bakasura
Diamond III
Level 126
God Stats
54W - 36L
1,671 SR
Queue Stats
310W - 319L
2,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 4 / 4
11,980
570
10,208
9,108
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
1 / 6 / 6
9,472
451
8,476
22,352
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 3 / 7
11,119
529
7,933
17,929
18,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
18
6 / 3 / 6
11,542
550
17,213
15,069
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Ιθki
Rama
17
1 / 3 / 5
10,888
518
10,158
13,347
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HeimdallrArtioHe BoBastet

VS

Bans
GebAchillesShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jerem1218
Mulan
18
0 / 4 / 13
11,779
561
8,164
20,942
19,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 5 / 1
11,481
547
6,923
10,626
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
fixer205
Xing Tian
17
3 / 2 / 13
11,875
565
7,622
16,961
20,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
italianeca
Izanami
18
3 / 6 / 7
12,604
600
12,589
18,045
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
sputnok
Bakasura
20
13 / 3 / 1
13,289
633
14,752
17,304
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
20
Kills
19
19
Deaths
20
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
4
4
2.25
W
Mulan
Jerem1218
Mulan
0
4
13
1.63
L
Ymir
1
6
6
0.67
W
0
5
1
0.1
L
5
3
7
2.83
W
Xing Tian
fixer205
Xing Tian
3
2
13
4.75
W
Izanami
italianeca
Izanami
3
6
7
1.08
W
Bakasura
sputnok
Bakasura
13
3
1
4.5
L
Thor
6
3
6
3
L
Rama
Ιθki
Rama
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,988
Damage
50,050
77,805
Taken
83,878
54,554
Mitigated
58,750
16,709
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,208
769
0
1,250
9,108
3,288
297
1,606
7,260
92,041
0
W
Mulan
Jerem1218
Mulan
8,164
1,511
0
8,757
20,942
19,992
1,287
4,366
16,576
0
77,605
L
Ymir
8,476
1,065
0
1,267
22,352
22,587
0
4,693
16,469
40,813
0
W
6,923
670
281
1,611
10,626
4,336
0
2,376
8,250
98,742
0
L
7,933
709
0
5,028
17,929
18,740
236
2,202
15,147
0
55,910
W
Xing Tian
fixer205
Xing Tian
7,622
945
0
4,210
16,961
20,060
279
4,778
11,662
32,744
4,967
W
Izanami
italianeca
Izanami
12,589
8,933
0
6,491
18,045
6,664
4,603
5,815
12,230
0
104,815
W
Bakasura
sputnok
Bakasura
14,752
9,062
0
6,204
17,304
7,698
851
3,595
13,547
0
87,747
L
Thor
17,213
4,416
0
3,884
15,069
5,537
97
3,810
10,839
0
92,117
L
Rama
Ιθki
Rama
10,158
8,883
0
5,280
13,347
4,402
669
1,464
11,243
0
86,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,001
Gold Earned
61,028
609
Minions Killed
723
0
Camps Cleared
0
2,105,313
Distance Traveled
2,111,130
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,980
570
165
8
0
419,850
8
W
Mulan
11,779
561
144
7
0
415,472
10
L
Ymir
9,472
451
49
2
0
383,095
8
W
Ra
11,481
547
181
9
0
380,401
5
L
Tyr
11,119
529
105
5
0
481,993
5
W
Xing Tian
11,875
565
55
3
0
444,989
5
W
Izanami
12,604
600
167
8
0
369,085
4
W
Bakasura
13,289
633
176
8
0
501,183
3
L
Thor
11,542
550
139
7
0
437,801
6
L
Rama
10,888
518
151
7
0
382,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role