Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
CalvoPrecavido
Bellona
Platinum V
Level 120
God Stats
7W - 7L
1,926 SR
Queue Stats
128W - 120L
1,748 MMR
Solo
Janus
Janus
Gold II
XxxBorvorixxX
Janus
Gold II
Level 48
God Stats
5W - 3L
1,717 SR
Queue Stats
134W - 122L
1,722 MMR
Solo
Apollo
Apollo
Gold III
karmiano
Apollo
Gold III
Level 160
God Stats
2W - 0L
1,923 SR
Queue Stats
14W - 3L
1,766 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,713 SR
1,647 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,672 SR
1,746 MMR
Cthulhu
Cthulhu
Gold I
Arttekeov
Cthulhu
Gold I
Level 142
God Stats
11W - 7L
1,786 SR
Queue Stats
556W - 549L
1,741 MMR
Solo
Bacchus
Bacchus
Platinum V
SetforexPT
Bacchus
Platinum V
Level 156
God Stats
2W - 2L
1,847 SR
Queue Stats
292W - 272L
1,687 MMR
Solo
Anubis
Anubis
Platinum I
lnkee
Anubis
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 147L
1,832 MMR
Party 1
Charybdis
Charybdis
Platinum IV
smbadat
Charybdis
Platinum IV
Level 160
God Stats
0W - 1L
1,734 SR
Queue Stats
194W - 179L
1,769 MMR
Party 1
Bastet
Bastet
Platinum V
Ătno
Bastet
Platinum V
Level 128
God Stats
2W - 2L
1,493 SR
Queue Stats
74W - 71L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
3 / 6 / 5
13,037
567
8,906
18,223
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
19
3 / 2 / 12
12,705
552
10,815
14,626
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 2 / 11
13,193
574
13,912
23,960
26,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 6 / 11
14,641
637
12,060
14,688
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
karmiano
Apollo
20
11 / 6 / 10
15,262
664
27,709
24,228
8,704
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebArtioArachneCliodhna

VS

Bans
ShivaSusanoHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arttekeov
Cthulhu
16
0 / 6 / 4
10,347
450
13,573
20,418
20,970
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
SetforexPT
Bacchus
17
5 / 4 / 8
11,928
519
12,212
26,032
31,578
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
lnkee
Anubis
20
9 / 4 / 4
13,249
576
16,869
15,314
9,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
smbadat
Charybdis
19
4 / 7 / 6
12,205
531
9,327
19,332
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Ătno
Bastet
19
4 / 8 / 5
11,594
504
11,205
21,889
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
29
Kills
22
22
Deaths
29
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
6
5
0.92
W
Ares
 
Ares
3
2
12
4.5
L
Cthulhu
Arttekeov
Cthulhu
0
6
4
0.33
W
3
2
11
4.25
L
Bacchus
SetforexPT
Bacchus
5
4
8
2.25
W
9
6
11
2.42
W
Apollo
karmiano
Apollo
11
6
10
2.67
L
Anubis
lnkee
Anubis
9
4
4
2.75
L
Charybdis
smbadat
Charybdis
4
7
6
1
L
Bastet
Ătno
Bastet
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
63,186
95,725
Taken
102,985
62,870
Mitigated
76,565
28,377
Healing
29,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,906
3,017
0
1,233
18,223
5,747
5,490
10,798
7,425
0
101,163
W
Ares
 
Ares
10,815
424
0
2,204
14,626
16,633
349
6,906
7,720
25,190
0
L
Cthulhu
Arttekeov
Cthulhu
13,573
2,594
219
5,482
20,418
20,970
0
7,162
13,256
60,248
0
W
13,912
6,408
611
11,326
23,960
26,151
1,949
12,583
11,377
0
73,834
L
Bacchus
SetforexPT
Bacchus
12,212
2,461
2,539
3,347
26,032
31,578
39
7,955
18,077
31,583
7,539
W
12,060
1,314
0
1,260
14,688
5,635
3,150
4,683
10,005
99,290
0
W
Apollo
karmiano
Apollo
27,709
22,296
0
11,743
24,228
8,704
2,296
7,225
17,003
0
133,070
L
Anubis
lnkee
Anubis
16,869
393
0
6,681
15,314
9,234
128
2,973
12,341
91,450
0
L
Charybdis
smbadat
Charybdis
9,327
4,068
0
5,276
19,332
6,723
0
4,512
14,820
0
99,297
L
Bastet
Ătno
Bastet
11,205
1,817
0
6,121
21,889
8,060
207
2,707
19,182
0
96,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,838
Gold Earned
59,323
662
Minions Killed
610
0
Camps Cleared
0
2,248,734
Distance Traveled
2,142,645
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,037
567
183
8
0
407,046
6
W
Ares
12,705
552
11
0
0
489,487
8
L
Cthulhu
10,347
450
112
5
0
443,532
5
W
Bellona
13,193
574
137
6
0
447,552
3
L
Bacchus
11,928
519
37
2
0
462,391
12
W
Janus
14,641
637
143
6
0
483,981
6
W
Apollo
15,262
664
188
8
0
420,668
5
L
Anubis
13,249
576
154
7
0
383,722
10
L
Charybdis
12,205
531
173
8
0
387,644
10
L
Bastet
11,594
504
134
6
0
465,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role