Player Matchup

Skadi
Skadi
BlueeFlamee
Skadi
Level 63
God Stats
14W - 14L
1,567 SR
Queue Stats
308W - 331L
1,456 Elo+
Solo
Awilix
Awilix
EVAD3D
Awilix
Level 65
God Stats
1W - 4L
1,288 SR
Queue Stats
120W - 134L
1,556 Elo+
Solo
Hades
Hades
Naguel
Hades
Level 149
God Stats
11W - 11L
1,572 SR
Queue Stats
85W - 90L
1,618 Elo+
Solo
Hercules
Hercules
Tarkorotsu
Hercules
Level 128
God Stats
8W - 9L
1,786 SR
Queue Stats
307W - 315L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatPeterGuy
Baron Samedi
Level 146
God Stats
3W - 4L
1,171 SR
Queue Stats
396W - 369L
1,529 Elo+
Party 2
Team Averages
Level 110
1,477 SR
1,540 Elo+

VS

Team Averages
Level 69
1,533 SR
1,425 Elo+
Neith
Neith
AdmittedLace862
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 1
Janus
Janus
AgTortuga
Janus
Level 43
God Stats
2W - 4L
1,433 SR
Queue Stats
12W - 12L
1,443 Elo+
Party 1
Cabrakan
Cabrakan
DepredadorGamer
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,405 Elo+
Party 1
Serqet
Serqet
KublaiBaratheon
Serqet
Level 68
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 15L
1,524 Elo+
Solo
Ymir
Ymir
pavia
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
7,936
496
6,912
7,467
2,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
EVAD3D
Awilix
16
9 / 2 / 5
10,049
628
9,930
8,020
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Naguel
Hades
17
2 / 0 / 0
10,083
630
6,112
8,561
5,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Tarkorotsu
Hercules
13
6 / 0 / 9
9,336
584
7,520
8,508
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ThatPeterGuy
Baron Samedi
15
4 / 3 / 3
9,371
586
4,723
5,529
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,160
385
4,085
9,177
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
AgTortuga
Janus
12
1 / 5 / 2
7,081
443
2,647
7,259
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
10
0 / 3 / 4
6,382
399
3,138
10,679
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 5 / 1
9,027
564
7,472
11,189
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
pavia
Ymir
13
0 / 2 / 0
7,436
465
3,250
9,495
6,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
9
9
Deaths
22
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Janus
AgTortuga
Janus
1
5
2
0.4
W
1
4
7
1.13
L
Cabrakan
0
3
4
0.67
W
Awilix
EVAD3D
Awilix
9
2
5
5.75
L
8
5
1
1.7
W
Hades
Naguel
Hades
2
0
0
2
W
Hercules
Tarkorotsu
Hercules
6
0
9
10.5
W
Baron Samedi
ThatPeterGuy
Baron Samedi
4
3
3
1.83
L
Ymir
pavia
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
20,592
38,085
Taken
47,799
19,441
Mitigated
23,348
19,131
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,085
1,420
0
982
9,177
3,030
0
0
9,177
0
29,380
L
Janus
AgTortuga
Janus
2,647
75
0
500
7,259
1,908
626
1,777
5,482
33,336
0
W
6,912
2,570
0
1,073
7,467
2,329
0
1,133
5,962
0
54,505
L
Cabrakan
3,138
373
0
1,914
10,679
7,499
0
2,163
8,516
13,730
0
W
Awilix
EVAD3D
Awilix
9,930
4,704
0
3,632
8,020
2,657
0
1,348
6,414
0
69,060
L
7,472
2,323
0
4,079
11,189
4,287
0
818
10,371
0
55,824
W
Hades
Naguel
Hades
6,112
801
150
7,384
8,561
5,503
131
3,250
5,311
71,612
0
W
Hercules
Tarkorotsu
Hercules
7,520
1,887
327
4,548
8,508
6,826
0
1,637
6,709
0
22,257
W
Baron Samedi
ThatPeterGuy
Baron Samedi
4,723
156
516
1,501
5,529
2,126
0
1,667
3,862
53,856
0
L
Ymir
pavia
Ymir
3,250
1,430
0
2,296
9,495
6,624
0
6,077
3,418
48,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,775
Gold Earned
36,086
507
Minions Killed
358
0
Camps Cleared
0
1,594,700
Distance Traveled
1,474,279
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,160
385
51
3
0
257,054
0
L
Janus
7,081
443
70
4
0
300,001
1
W
Skadi
7,936
496
93
6
0
285,565
4
L
Cabrakan
6,382
399
23
1
0
288,491
4
W
Awilix
10,049
628
101
6
0
363,320
2
L
Serqet
9,027
564
106
7
0
329,027
4
W
Hades
10,083
630
177
11
0
292,482
5
W
Hercules
9,336
584
25
2
0
334,868
2
W
Baron Samedi
9,371
586
111
7
0
318,465
7
L
Ymir
7,436
465
108
7
0
299,706
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role