Player Matchup

Merlin
Merlin
AstarothDAce
Merlin
Level 157
God Stats
4W - 1L
1,861 SR
Queue Stats
92W - 103L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
DoobyDaniel
Sun Wukong
Level 26
God Stats
1W - 1L
1,317 SR
Queue Stats
11W - 9L
1,307 Elo+
Party 2
Izanami
Izanami
ItsPlum
Izanami
Level 64
God Stats
3W - 0L
1,731 SR
Queue Stats
139W - 117L
1,507 Elo+
Party 2
He Bo
He Bo
NavalJuices
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,611 Elo+
Party 3
Atlas
Atlas
lolply
Atlas
Level 149
God Stats
4W - 1L
1,410 SR
Queue Stats
17W - 11L
1,452 Elo+
Party 3
Team Averages
Level 87
1,564 SR
1,462 Elo+

VS

Team Averages
Level 65
1,416 SR
1,381 Elo+
Medusa
Medusa
AdmittedLace862
Medusa
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 7L
1,290 Elo+
Party 1
Janus
Janus
AgTortuga
Janus
Level 43
God Stats
2W - 4L
1,454 SR
Queue Stats
12W - 12L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
DepredadorGamer
Kukulkan
Level 88
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 12L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
RAPAZ20
Sylvanus
Level 48
God Stats
7W - 12L
1,500 SR
Queue Stats
246W - 291L
1,424 Elo+
Solo
Mercury
Mercury
pavia
Mercury
Level 120
God Stats
2W - 3L
1,537 SR
Queue Stats
13W - 16L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 3 / 1
6,318
574
2,046
4,073
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DoobyDaniel
Sun Wukong
10
2 / 0 / 0
6,091
554
3,561
5,752
2,172
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ItsPlum
Izanami
8
2 / 3 / 5
5,751
523
6,306
5,563
1,490
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 3
7,061
642
6,680
5,083
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
lolply
Atlas
9
5 / 0 / 3
6,524
593
4,577
7,024
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,105
464
3,747
6,744
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
AgTortuga
Janus
8
0 / 4 / 0
4,833
439
1,238
6,313
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
10
3 / 3 / 1
6,269
570
3,180
5,785
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RAPAZ20
Sylvanus
7
1 / 5 / 4
5,206
473
4,317
10,562
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
pavia
Mercury
13
3 / 0 / 2
6,908
628
2,311
5,605
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
7
7
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Janus
AgTortuga
Janus
0
4
0
0
W
Merlin
2
3
1
0.83
L
Kukulkan
3
3
1
1.17
W
Sun Wukong
DoobyDaniel
Sun Wukong
2
0
0
2
W
Izanami
ItsPlum
Izanami
2
3
5
1.5
W
5
1
3
6.5
L
Sylvanus
RAPAZ20
Sylvanus
1
5
4
0.6
W
Atlas
lolply
Atlas
5
0
3
6.5
L
Mercury
pavia
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
14,793
27,495
Taken
35,009
10,332
Mitigated
14,084
6,613
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,747
1,246
0
1,038
6,744
1,771
683
2,318
4,402
0
27,007
L
Janus
AgTortuga
Janus
1,238
75
0
990
6,313
1,516
0
1,497
4,786
15,280
0
W
Merlin
2,046
40
0
894
4,073
1,370
226
2,131
1,942
33,069
0
L
Kukulkan
3,180
496
0
630
5,785
2,008
0
4,016
1,655
32,350
0
W
Sun Wukong
DoobyDaniel
Sun Wukong
3,561
479
0
657
5,752
2,172
288
544
5,208
0
30,404
W
Izanami
ItsPlum
Izanami
6,306
3,365
0
155
5,563
1,490
0
2,294
3,269
0
23,774
W
6,680
1,037
0
3,229
5,083
1,490
0
1,551
3,532
40,914
0
L
Sylvanus
RAPAZ20
Sylvanus
4,317
960
1,270
3,860
10,562
7,104
14
4,258
6,270
8,748
0
W
Atlas
lolply
Atlas
4,577
2,083
0
1,678
7,024
3,810
0
2,215
4,809
12,025
0
L
Mercury
pavia
Mercury
2,311
1,383
0
474
5,605
1,685
431
924
4,293
0
48,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
28,321
289
Minions Killed
284
0
Camps Cleared
0
1,105,481
Distance Traveled
1,109,925
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,105
464
62
6
0
194,318
0
L
Janus
4,833
439
37
3
0
212,798
0
W
Merlin
6,318
574
76
7
0
185,599
1
L
Kukulkan
6,269
570
78
7
0
221,324
1
W
Sun Wukong
6,091
554
55
5
0
216,912
3
W
Izanami
5,751
523
51
5
0
224,750
0
W
He Bo
7,061
642
88
8
0
244,266
1
L
Sylvanus
5,206
473
5
0
0
187,766
3
W
Atlas
6,524
593
19
2
0
233,954
0
L
Mercury
6,908
628
102
9
0
293,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role