Player Matchup

Sylvanus
Sylvanus
Littlelizer
Sylvanus
Level 122
God Stats
21W - 23L
1,115 SR
Queue Stats
675W - 580L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
Pebbals
Kukulkan
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,490 Elo+
Party 1
Neith
Neith
TheGamignBucket
Neith
Level 29
God Stats
7W - 5L
1,843 SR
Queue Stats
119W - 90L
1,629 Elo+
Party 1
Team Averages
Level 55
1,486 SR
1,576 Elo+

VS

Team Averages
Level 108
1,568 SR
1,485 Elo+
Cerberus
Cerberus
GaiunK3rmie
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Izanami
Izanami
demonssouls13
Izanami
Level 148
God Stats
3W - 1L
1,647 SR
Queue Stats
222W - 196L
1,595 Elo+
Party 2
Chang'e
Chang'e
gamechaser76
Chang'e
Level 152
God Stats
13W - 20L
1,557 SR
Queue Stats
257W - 335L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Littlelizer
Sylvanus
13
1 / 1 / 13
8,186
744
5,987
9,824
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Pebbals
Kukulkan
15
10 / 0 / 7
9,707
882
16,857
5,009
2,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 0 / 11
9,142
831
8,238
3,126
1,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GaiunK3rmie
Cerberus
9
0 / 8 / 1
6,451
586
2,033
16,933
11,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
11
1 / 4 / 0
6,995
636
4,549
8,529
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
gamechaser76
Chang'e
11
0 / 5 / 1
6,669
606
3,991
10,044
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GaiunK3rmie
Cerberus
0
8
1
0.06
W
Sylvanus
Littlelizer
Sylvanus
1
1
13
7.5
W
Kukulkan
Pebbals
Kukulkan
10
0
7
13.5
W
6
0
11
11.5
L
Izanami
1
4
0
0.25
L
Chang'e
gamechaser76
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
10,573
17,959
Taken
35,506
13,933
Mitigated
17,353
6,500
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GaiunK3rmie
Cerberus
2,033
84
350
2,268
16,933
11,202
0
10,378
6,231
6,350
0
W
Sylvanus
Littlelizer
Sylvanus
5,987
2,222
1,403
2,246
9,824
10,258
442
3,080
6,744
19,709
4,210
W
Kukulkan
Pebbals
Kukulkan
16,857
2,732
86
674
5,009
2,402
336
1,573
3,436
36,265
0
W
8,238
4,924
0
2,091
3,126
1,273
537
1,542
1,584
0
34,872
L
Izanami
4,549
2,325
0
924
8,529
2,891
0
5,255
3,166
0
37,518
L
Chang'e
gamechaser76
Chang'e
3,991
390
1,774
2,981
10,044
3,260
0
6,332
3,362
12,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
20,115
149
Minions Killed
124
8
Camps Cleared
4
593,225
Distance Traveled
519,716
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,451
586
24
2
0
160,438
3
W
Sylvanus
8,186
744
43
4
4
176,986
4
W
Kukulkan
9,707
882
43
4
1
207,541
1
W
Neith
9,142
831
63
6
3
208,698
2
L
Izanami
6,995
636
78
7
4
172,946
4
L
Chang'e
6,669
606
22
2
0
186,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role