Player Matchup

Cthulhu
Cthulhu
DrThane
Cthulhu
Level 66
God Stats
12W - 9L
1,636 SR
Queue Stats
168W - 170L
1,444 Elo+
Party 2
Olorun
Olorun
Foolstahp
Olorun
Level 8
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 17L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
Mugglet
Baron Samedi
Level 72
God Stats
10W - 11L
1,580 SR
Queue Stats
180W - 205L
1,459 Elo+
Party 3
Neith
Neith
Muggleti
Neith
Level 121
God Stats
8W - 6L
1,500 SR
Queue Stats
450W - 523L
1,501 Elo+
Party 3
Vamana
Vamana
Nastygnarls
Vamana
Level 24
God Stats
20W - 11L
1,649 SR
Queue Stats
37W - 42L
1,378 Elo+
Party 2
Team Averages
Level 58
1,620 SR
1,432 Elo+

VS

Team Averages
Level 74
1,496 SR
1,451 Elo+
Shiva
Shiva
Grissom20
Shiva
Level 85
God Stats
0W - 11L
1,502 SR
Queue Stats
7W - 16L
1,373 Elo+
Party 4
Zeus
Zeus
MessiahGhost
Zeus
Level 82
God Stats
1W - 1L
1,283 SR
Queue Stats
111W - 104L
1,535 Elo+
Party 1
Medusa
Medusa
cblanc4151
Medusa
Level 67
God Stats
6W - 13L
1,372 SR
Queue Stats
78W - 87L
1,380 Elo+
Solo
Bacchus
Bacchus
lBlackwell94
Bacchus
Level 88
God Stats
2W - 6L
1,448 SR
Queue Stats
21W - 23L
1,517 Elo+
Party 4
Cliodhna
Cliodhna
tearsamples
Cliodhna
Level 47
God Stats
2W - 2L
1,875 SR
Queue Stats
14W - 12L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrThane
Cthulhu
18
5 / 0 / 8
10,475
748
14,123
12,680
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Foolstahp
Olorun
16
2 / 7 / 7
9,835
703
5,583
10,905
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Mugglet
Baron Samedi
18
5 / 5 / 4
10,806
772
14,875
14,635
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Muggleti
Neith
18
1 / 3 / 14
10,794
771
11,938
10,540
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
18
6 / 0 / 6
10,491
749
14,414
14,613
15,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Grissom20
Shiva
17
3 / 2 / 3
9,582
684
12,487
13,843
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 4 / 8
10,011
715
10,947
12,111
5,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cblanc4151
Medusa
16
3 / 2 / 5
9,339
667
6,907
11,885
4,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
lBlackwell94
Bacchus
16
2 / 3 / 7
10,167
726
8,411
15,552
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
tearsamples
Cliodhna
17
5 / 8 / 5
10,019
716
13,496
17,132
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
19
Kills
15
15
Deaths
19
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrThane
Cthulhu
5
0
8
9
W
Olorun
Foolstahp
Olorun
2
7
7
0.79
L
Shiva
Grissom20
Shiva
3
2
3
2.25
L
2
4
8
1.5
W
Baron Samedi
Mugglet
Baron Samedi
5
5
4
1.4
W
Neith
Muggleti
Neith
1
3
14
2.67
W
Vamana
6
0
6
9
L
Medusa
cblanc4151
Medusa
3
2
5
2.75
L
Bacchus
lBlackwell94
Bacchus
2
3
7
1.83
L
Cliodhna
tearsamples
Cliodhna
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,933
Damage
52,248
63,373
Taken
70,523
42,052
Mitigated
44,031
21,409
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrThane
Cthulhu
14,123
665
227
4,090
12,680
11,777
0
3,498
9,006
34,320
0
W
Olorun
Foolstahp
Olorun
5,583
2,251
317
1,630
10,905
3,967
708
3,855
7,014
17,279
0
L
Shiva
Grissom20
Shiva
12,487
2,169
1,519
5,211
13,843
11,146
0
6,437
6,809
0
36,192
L
10,947
1,459
48
2,298
12,111
5,204
0
5,744
6,064
37,637
0
W
Baron Samedi
Mugglet
Baron Samedi
14,875
463
1,151
3,998
14,635
6,957
180
3,331
11,101
48,168
0
W
Neith
Muggleti
Neith
11,938
2,184
0
3,217
10,540
4,127
1,426
3,998
6,455
0
44,356
W
Vamana
14,414
7,537
0
6,779
14,613
15,224
188
4,676
9,581
0
29,455
L
Medusa
cblanc4151
Medusa
6,907
2,032
0
0
11,885
4,676
0
7,910
3,676
0
19,342
L
Bacchus
lBlackwell94
Bacchus
8,411
1,045
733
4,920
15,552
15,567
277
7,173
8,037
23,262
0
L
Cliodhna
tearsamples
Cliodhna
13,496
1,949
0
2,184
17,132
7,438
570
6,299
10,314
0
34,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,401
Gold Earned
49,118
264
Minions Killed
230
0
Camps Cleared
0
1,478,979
Distance Traveled
1,400,944
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,475
748
55
4
0
319,028
0
W
Olorun
9,835
703
40
3
0
246,588
1
L
Shiva
9,582
684
54
4
0
302,264
0
L
Zeus
10,011
715
74
5
0
234,464
4
W
Baron Samedi
10,806
772
74
5
0
285,351
3
W
Neith
10,794
771
65
5
0
287,467
3
W
Vamana
10,491
749
30
2
0
340,545
1
L
Medusa
9,339
667
25
2
0
301,622
2
L
Bacchus
10,167
726
37
3
0
301,899
1
L
Cliodhna
10,019
716
40
3
0
260,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role