Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CeeKing101
Achilles
Level 68
God Stats
2W - 1L
1,448 SR
Queue Stats
32W - 42L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
Crazy_d0nut01
Cthulhu
Level 7
God Stats
0W - 2L
1,415 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 1
Heimdallr
Heimdallr
Cryptid101
Heimdallr
Level 64
God Stats
0W - 1L
1,358 SR
Queue Stats
5W - 12L
1,330 Elo+
Party 1
Zeus
Zeus
PutFriend878367
Zeus
Level 128
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Team Averages
Level 79
1,388 SR
1,368 Elo+

VS

Team Averages
Level 88
1,453 SR
1,460 Elo+
Tyr
Tyr
Emazingxkity
Tyr
Level 49
God Stats
6W - 4L
1,473 SR
Queue Stats
60W - 49L
1,619 Elo+
Party 2
Ao Kuang
Ao Kuang
Shedneck Rean
Ao Kuang
Level 120
God Stats
1W - 2L
1,282 SR
Queue Stats
28W - 44L
1,249 Elo+
Party 3
Geb
Geb
TAN00K1E
Geb
Level 143
God Stats
11W - 6L
1,770 SR
Queue Stats
73W - 66L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
iTzJuStDemon
Danzaburou
Level 68
God Stats
4W - 4L
1,524 SR
Queue Stats
26W - 26L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
xMLGxSLOTHx
Kukulkan
Level 62
God Stats
35W - 30L
1,217 SR
Queue Stats
140W - 141L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 3 / 2
8,925
687
7,495
8,766
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
CeeKing101
Achilles
15
3 / 3 / 5
9,312
716
9,571
15,865
14,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
15
1 / 3 / 5
8,784
676
6,119
10,205
7,341
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Cryptid101
Heimdallr
16
3 / 5 / 3
9,474
729
11,154
11,971
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 4 / 5
10,966
844
13,447
9,991
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
9,795
753
9,451
13,094
16,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Shedneck Rean
Ao Kuang
18
7 / 1 / 3
10,241
788
8,989
13,829
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 10
10,052
773
9,132
12,673
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iTzJuStDemon
Danzaburou
14
0 / 4 / 4
8,453
650
5,108
10,906
3,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
xMLGxSLOTHx
Kukulkan
17
2 / 5 / 5
9,520
732
15,068
9,793
3,510
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
15
Kills
18
18
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Achilles
CeeKing101
Achilles
3
3
5
1.83
L
Cthulhu
1
3
5
1.17
L
Heimdallr
Cryptid101
Heimdallr
3
5
3
0.9
W
6
3
4
2.67
L
7
4
5
2.38
W
Ao Kuang
Shedneck Rean
Ao Kuang
7
1
3
8.5
W
3
2
10
4
W
Danzaburou
iTzJuStDemon
Danzaburou
0
4
4
0.5
W
Kukulkan
xMLGxSLOTHx
Kukulkan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,786
Damage
47,748
56,798
Taken
60,295
33,690
Mitigated
44,598
13,777
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,495
2,344
212
1,640
8,766
3,326
391
3,779
4,987
31,454
0
L
Achilles
CeeKing101
Achilles
9,571
1,342
499
4,041
15,865
14,118
0
9,367
6,498
0
22,197
L
Cthulhu
6,119
1,000
371
1,725
10,205
7,341
0
7,022
3,183
24,540
0
L
Heimdallr
Cryptid101
Heimdallr
11,154
3,926
273
1,765
11,971
5,058
130
8,413
3,558
0
23,816
W
9,451
808
0
3,140
13,094
16,399
456
4,408
8,517
0
34,237
L
13,447
879
0
3,251
9,991
3,847
0
4,125
5,866
40,158
0
W
Ao Kuang
Shedneck Rean
Ao Kuang
8,989
2,243
0
5,202
13,829
6,476
1,684
4,043
9,710
34,574
2,471
W
9,132
1,045
0
1,412
12,673
14,416
403
5,897
6,649
24,280
0
W
Danzaburou
iTzJuStDemon
Danzaburou
5,108
1,165
0
1,607
10,906
3,797
0
7,091
3,713
0
20,336
W
Kukulkan
xMLGxSLOTHx
Kukulkan
15,068
2,079
30
474
9,793
3,510
571
5,016
4,642
45,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,461
Gold Earned
48,061
225
Minions Killed
234
0
Camps Cleared
0
1,243,726
Distance Traveled
1,429,218
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,925
687
43
3
0
226,384
0
L
Achilles
9,312
716
24
2
0
267,017
2
L
Cthulhu
8,784
676
51
4
0
270,048
0
L
Heimdallr
9,474
729
43
3
0
242,633
0
W
Tyr
9,795
753
38
3
0
276,388
3
L
Zeus
10,966
844
64
5
0
237,644
3
W
Ao Kuang
10,241
788
61
5
0
319,548
1
W
Geb
10,052
773
19
1
0
301,884
2
W
Danzaburou
8,453
650
26
2
0
235,562
0
W
Kukulkan
9,520
732
90
7
0
295,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role