Player Matchup

Loki
Loki
BrEaD tO bUtTeR
Loki
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 75L
1,467 Elo+
Party 2
Ullr
Ullr
ChunkerBear
Ullr
Level 117
God Stats
2W - 0L
1,575 SR
Queue Stats
61W - 64L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
DeadShott00x
Danzaburou
Level 107
God Stats
15W - 7L
1,849 SR
Queue Stats
179W - 169L
1,458 Elo+
Party 2
Apollo
Apollo
GetWr3kedKid
Apollo
Level 81
God Stats
13W - 11L
1,547 SR
Queue Stats
47W - 50L
1,441 Elo+
Party 1
Hades
Hades
chaos DeCiMaTeR
Hades
Level 129
God Stats
34W - 29L
1,553 SR
Queue Stats
222W - 228L
1,437 Elo+
Party 2
Team Averages
Level 109
1,605 SR
1,473 Elo+

VS

Team Averages
Level 127
1,461 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigWorm94
Chaac
Level 146
God Stats
2W - 3L
1,454 SR
Queue Stats
195W - 192L
1,502 Elo+
Party 3
Serqet
Serqet
JayS133per
Serqet
Level 157
God Stats
4W - 7L
1,471 SR
Queue Stats
618W - 662L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
Palavicini03
Baron Samedi
Level 123
God Stats
10W - 15L
1,378 SR
Queue Stats
647W - 688L
1,484 Elo+
Solo
Skadi
Skadi
kanelsnurr o
Skadi
Level 143
God Stats
5W - 9L
1,500 SR
Queue Stats
487W - 539L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
6,430
643
4,371
6,156
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 6
5,944
594
3,051
4,605
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
DeadShott00x
Danzaburou
10
9 / 2 / 4
6,924
692
5,761
6,156
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
13
1 / 0 / 2
7,131
713
3,852
4,194
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 2 / 5
6,883
688
4,277
6,119
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 4 / 0
6,332
633
3,338
5,675
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
BigWorm94
Chaac
10
0 / 2 / 3
5,816
582
3,545
9,033
4,708
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
JayS133per
Serqet
8
1 / 4 / 2
5,211
521
2,618
6,933
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Palavicini03
Baron Samedi
7
1 / 6 / 3
4,961
496
2,855
7,372
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 1
5,353
535
2,069
6,263
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
5
5
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
0
0.75
L
Chaac
BigWorm94
Chaac
0
2
3
0.75
W
5
1
5
7.5
W
1
0
6
4
W
Danzaburou
DeadShott00x
Danzaburou
9
2
4
5.5
W
Apollo
1
0
2
2
L
Serqet
JayS133per
Serqet
1
4
2
0.5
L
Baron Samedi
Palavicini03
Baron Samedi
1
6
3
0.42
W
3
2
5
2.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
14,425
27,230
Taken
35,276
8,801
Mitigated
14,404
8,501
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,338
564
0
1,091
5,675
1,460
0
2,531
3,109
27,228
0
L
Chaac
BigWorm94
Chaac
3,545
606
0
3,270
9,033
4,708
21
0
8,998
0
31,110
W
4,371
1,312
0
930
6,156
1,641
796
1,237
4,715
0
24,223
W
3,051
1,069
0
674
4,605
1,666
636
1,701
2,830
0
23,754
W
Danzaburou
DeadShott00x
Danzaburou
5,761
2,020
115
1,729
6,156
1,792
691
1,161
4,257
0
22,360
W
Apollo
3,852
2,900
0
2,027
4,194
1,294
682
0
4,194
0
53,820
L
Serqet
JayS133per
Serqet
2,618
871
0
693
6,933
1,937
0
245
6,688
0
20,976
L
Baron Samedi
Palavicini03
Baron Samedi
2,855
572
89
2,340
7,372
4,804
75
1,138
6,100
13,747
0
W
4,277
136
18
3,008
6,119
2,408
299
1,904
4,159
35,131
0
L
2,069
880
0
1,253
6,263
1,495
576
363
5,721
0
26,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
27,673
309
Minions Killed
265
0
Camps Cleared
0
1,021,106
Distance Traveled
925,596
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,332
633
68
7
0
191,756
3
L
Chaac
5,816
582
78
8
0
203,242
2
W
Loki
6,430
643
49
5
0
238,164
1
W
Ullr
5,944
594
49
5
0
193,784
1
W
Danzaburou
6,924
692
37
4
0
187,183
4
W
Apollo
7,131
713
109
11
0
216,708
5
L
Serqet
5,211
521
41
4
0
231,393
2
L
Baron Samedi
4,961
496
25
3
0
136,560
1
W
Hades
6,883
688
65
7
0
185,267
4
L
Skadi
5,353
535
53
5
0
162,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role