Player Matchup

Charybdis
Charybdis
MyTwoCents
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,326 Elo+
Party 2
Khepri
Khepri
Yokeybear
Khepri
Level 116
God Stats
1W - 2L
1,164 SR
Queue Stats
89W - 78L
1,458 Elo+
Party 2
Thanatos
Thanatos
Youngbuck11
Thanatos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,395 Elo+
Party 2
Hera
Hera
joshpooint0000
Hera
Level 61
God Stats
2W - 0L
1,693 SR
Queue Stats
62W - 42L
1,474 Elo+
Party 2
Chaac
Chaac
wildmuskyy7
Chaac
Level 83
God Stats
5W - 1L
1,384 SR
Queue Stats
43W - 38L
1,482 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,427 Elo+

VS

Team Averages
Level 77
1,505 SR
1,319 Elo+
Chaac
Chaac
EdwirgeGamer
Chaac
Level 103
God Stats
0W - 1L
1,515 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 1
Da Ji
Da Ji
FlacccidDaddy
Da Ji
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
44W - 35L
1,115 Elo+
Party 3
Danzaburou
Danzaburou
SMITH121
Danzaburou
Level 120
God Stats
3W - 5L
1,702 SR
Queue Stats
104W - 93L
1,521 Elo+
Party 3
Jormungandr
Jormungandr
Snoopdave
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,133 Elo+
Party 3
Ganesha
Ganesha
TheElementoX
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MyTwoCents
Charybdis
19
6 / 5 / 14
11,990
631
28,176
19,348
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Yokeybear
Khepri
20
0 / 3 / 24
11,894
626
11,815
20,999
25,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Youngbuck11
Thanatos
20
13 / 7 / 11
14,714
774
30,509
21,465
11,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 15
13,828
728
30,705
14,182
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 16
11,972
630
25,833
33,088
40,336
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
15,447
813
24,398
43,182
50,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 11 / 10
11,887
626
11,778
18,286
7,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SMITH121
Danzaburou
19
3 / 2 / 15
12,007
632
21,528
16,435
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Snoopdave
Jormungandr
18
3 / 6 / 12
12,054
634
13,656
29,833
22,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheElementoX
Ganesha
20
1 / 7 / 19
13,004
684
25,461
33,633
33,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
88
30
Kills
24
24
Deaths
30
80
Assists
64
Player
Kills
Deaths
Assists
KDA
L
12
4
8
4
L
5
11
10
0.91
W
Charybdis
MyTwoCents
Charybdis
6
5
14
2.6
L
Danzaburou
SMITH121
Danzaburou
3
2
15
5.25
L
Jormungandr
Snoopdave
Jormungandr
3
6
12
1.5
L
Ganesha
TheElementoX
Ganesha
1
7
19
1.5
W
Khepri
Yokeybear
Khepri
0
3
24
4
W
Thanatos
Youngbuck11
Thanatos
13
7
11
2.64
W
7
4
15
3.63
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,038
Damage
96,821
109,082
Taken
141,369
92,580
Mitigated
121,527
45,710
Healing
61,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,398
2,202
2,262
24,785
43,182
50,775
12
14,724
28,458
15,514
33,800
L
11,778
2,050
1,180
2,175
18,286
7,619
1,663
3,619
14,667
0
17,429
W
Charybdis
MyTwoCents
Charybdis
28,176
18,341
1,357
5,641
19,348
7,767
1,343
9,035
10,313
0
45,802
L
Danzaburou
SMITH121
Danzaburou
21,528
11,175
1,228
8,037
16,435
6,844
1,040
3,844
12,591
0
44,019
L
Jormungandr
Snoopdave
Jormungandr
13,656
3,853
490
8,648
29,833
22,743
196
8,489
21,344
39,682
0
L
Ganesha
TheElementoX
Ganesha
25,461
722
2,268
10,467
33,633
33,546
334
11,844
21,789
41,336
0
W
Khepri
Yokeybear
Khepri
11,815
1,267
2,075
3,257
20,999
25,896
133
8,120
12,879
29,742
0
W
Thanatos
Youngbuck11
Thanatos
30,509
8,927
1,244
13,911
21,465
11,552
1,673
8,173
13,292
0
42,810
W
30,705
10,576
2,073
2,866
14,182
7,029
2,122
6,610
7,572
58,800
0
W
25,833
3,379
1,494
11,792
33,088
40,336
353
13,712
19,376
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,398
Gold Earned
64,399
173
Minions Killed
167
0
Camps Cleared
0
1,715,446
Distance Traveled
1,514,067
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,447
813
53
3
0
337,017
0
L
Da Ji
11,887
626
12
1
0
301,907
0
W
Charybdis
11,990
631
36
2
0
299,446
0
L
Danzaburou
12,007
632
53
3
0
334,268
1
L
Jormungandr
12,054
634
45
2
0
265,215
0
L
Ganesha
13,004
684
4
0
0
275,660
0
W
Khepri
11,894
626
16
1
0
391,867
4
W
Thanatos
14,714
774
19
1
0
360,832
1
W
Hera
13,828
728
69
4
0
333,238
0
W
Chaac
11,972
630
33
2
0
330,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role