Player Matchup

Medusa
Medusa
BekeroParyin
Medusa
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
507W - 321L
1,650 Elo+
Party 2
Sol
Sol
ReboSeyekei
Sol
Level 66
God Stats
2W - 1L
1,818 SR
Queue Stats
42W - 27L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
SmokingMath
Sun Wukong
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
244W - 182L
1,613 Elo+
Party 2
Team Averages
Level 106
1,606 SR
1,631 Elo+

VS

Team Averages
Level 118
1,502 SR
1,522 Elo+
Shiva
Shiva
Ghostkweenxo
Shiva
Level 125
God Stats
6W - 4L
1,780 SR
Queue Stats
55W - 54L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
Phrxzty
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrolliePolie
Morgan Le Fay
Level 109
God Stats
1W - 5L
1,226 SR
Queue Stats
274W - 278L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 1 / 2
8,263
826
6,882
6,970
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
7,432
743
6,748
6,479
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SmokingMath
Sun Wukong
12
1 / 0 / 5
7,199
720
3,969
7,005
4,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
6,590
659
4,064
7,892
7,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Phrxzty
Danzaburou
10
0 / 4 / 2
6,685
669
3,079
6,857
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TrolliePolie
Morgan Le Fay
10
0 / 2 / 1
6,338
634
6,174
6,035
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
2
6
L
2
2
0
1
L
Danzaburou
Phrxzty
Danzaburou
0
4
2
0.25
W
2
1
5
4.5
W
Sun Wukong
SmokingMath
Sun Wukong
1
0
5
3.5
L
Morgan Le Fay
TrolliePolie
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
13,317
20,454
Taken
20,784
10,595
Mitigated
12,341
5,816
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,882
3,199
0
1,556
6,970
3,143
395
3,102
3,868
0
46,339
L
4,064
1,698
0
1,241
7,892
7,439
0
2,454
5,438
0
7,236
L
Danzaburou
Phrxzty
Danzaburou
3,079
1,663
0
1,450
6,857
2,563
0
2,071
4,786
0
18,630
W
6,748
1,858
0
2,573
6,479
2,579
594
2,032
4,447
20,980
1,983
W
Sun Wukong
SmokingMath
Sun Wukong
3,969
662
308
1,379
7,005
4,873
0
1,945
5,060
0
13,038
L
Morgan Le Fay
TrolliePolie
Morgan Le Fay
6,174
451
0
308
6,035
2,339
0
1,644
4,391
23,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
19,613
140
Minions Killed
95
9
Camps Cleared
1
624,660
Distance Traveled
542,783
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,263
826
88
9
7
222,890
5
L
Shiva
6,590
659
13
1
0
186,316
4
L
Danzaburou
6,685
669
58
6
1
166,556
4
W
Sol
7,432
743
38
4
2
206,655
1
W
Sun Wukong
7,199
720
14
1
0
195,115
0
L
Morgan Le Fay
6,338
634
24
2
0
189,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role