Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
D4rkest Lord
Athena
Level 29
God Stats
1W - 6L
1,322 SR
Queue Stats
20W - 19L
1,688 Elo+
Party 1
Sol
Sol
DudeWithAbelly
Sol
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
492W - 426L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
Guuhneves5
Danzaburou
Level 100
God Stats
22W - 18L
1,708 SR
Queue Stats
290W - 283L
1,542 Elo+
Party 1
Team Averages
Level 106
1,506 SR
1,547 Elo+

VS

Team Averages
Level 100
1,580 SR
1,554 Elo+
Apollo
Apollo
ByVold
Apollo
Level 136
God Stats
4W - 2L
1,879 SR
Queue Stats
198W - 206L
1,557 Elo+
Party 2
Fenrir
Fenrir
bryanXDHyG
Fenrir
Level 160
God Stats
4W - 5L
1,506 SR
Queue Stats
232W - 216L
1,639 Elo+
Party 2
Nox
Nox
norakawai
Nox
Level 64
God Stats
11W - 5L
1,687 SR
Queue Stats
60W - 38L
1,649 Elo+
Party 2
Shiva
Shiva
nuno111
Shiva
Level 72
God Stats
1W - 1L
1,198 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Yemoja
Yemoja
sadsouichi
Yemoja
Level 66
God Stats
8W - 9L
1,628 SR
Queue Stats
123W - 114L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 1 / 0
6,240
624
4,609
6,737
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
9
0 / 6 / 1
5,372
537
3,119
6,257
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
7
0 / 4 / 0
4,507
451
362
7,569
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 2
4,816
482
2,576
5,458
1,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Guuhneves5
Danzaburou
8
0 / 6 / 0
4,733
473
2,080
6,484
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ByVold
Apollo
12
10 / 0 / 3
7,862
786
9,524
5,479
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
bryanXDHyG
Fenrir
12
7 / 2 / 1
7,366
737
5,867
9,362
4,472
Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
6,014
601
2,617
3,662
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
nuno111
Shiva
9
1 / 2 / 2
5,462
546
1,776
5,862
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
sadsouichi
Yemoja
9
1 / 0 / 7
6,176
618
2,165
5,318
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
21
21
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
0
4
L
Ra
 
Ra
0
6
1
0.08
W
Apollo
ByVold
Apollo
10
0
3
11.5
L
Athena
0
4
0
0
L
0
4
2
0.25
L
Danzaburou
Guuhneves5
Danzaburou
0
6
0
0
W
Fenrir
bryanXDHyG
Fenrir
7
2
1
3.75
W
2
0
3
3.5
W
Shiva
nuno111
Shiva
1
2
2
1
W
Yemoja
sadsouichi
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
21,949
32,505
Taken
29,683
10,940
Mitigated
12,561
7,559
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,609
1,681
0
3,067
6,737
3,753
0
306
6,393
0
35,583
L
Ra
 
Ra
3,119
343
0
1,013
6,257
1,995
0
0
6,257
25,938
0
W
Apollo
ByVold
Apollo
9,524
6,056
0
2,155
5,479
1,561
132
229
5,250
0
53,698
L
Athena
362
146
56
1,087
7,569
3,140
0
1,495
6,072
5,790
0
L
2,576
419
0
1,385
5,458
1,099
0
2,417
2,909
21,575
0
L
Danzaburou
Guuhneves5
Danzaburou
2,080
487
0
951
6,484
953
0
392
6,092
0
26,546
W
Fenrir
bryanXDHyG
Fenrir
5,867
957
0
1,892
9,362
4,472
16
2,148
6,972
0
36,772
W
2,617
163
1
700
3,662
1,246
255
830
2,832
33,685
0
W
Shiva
nuno111
Shiva
1,776
541
0
2,038
5,862
1,856
390
1,367
4,447
0
24,271
W
Yemoja
sadsouichi
Yemoja
2,165
660
1,069
2,545
5,318
3,426
22
1,193
4,125
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
32,880
246
Minions Killed
315
0
Camps Cleared
0
938,410
Distance Traveled
989,229
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,240
624
79
8
0
226,540
0
L
Ra
5,372
537
61
6
0
186,418
1
W
Apollo
7,862
786
102
10
0
201,330
2
L
Athena
4,507
451
21
2
0
210,735
1
L
Sol
4,816
482
40
4
0
132,601
2
L
Danzaburou
4,733
473
45
5
0
182,116
4
W
Fenrir
7,366
737
77
8
0
193,271
2
W
Nox
6,014
601
70
7
0
205,318
3
W
Shiva
5,462
546
51
5
0
218,640
4
W
Yemoja
6,176
618
15
2
0
170,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role