Player Matchup

Scylla
Scylla
EuterEumel
Scylla
Level 147
God Stats
3W - 0L
1,521 SR
Queue Stats
54W - 60L
1,489 Elo+
Party 1
Athena
Athena
KittyOfD00M
Athena
Level 61
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 5L
1,139 Elo+
Party 1
Heimdallr
Heimdallr
Meisterdolf
Heimdallr
Level 147
God Stats
3W - 2L
1,373 SR
Queue Stats
56W - 59L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PeterEN1S
Tsukuyomi
Level 122
God Stats
5W - 5L
1,492 SR
Queue Stats
73W - 76L
1,586 Elo+
Party 1
Bastet
Bastet
harrenlol
Bastet
Level 148
God Stats
3W - 2L
1,714 SR
Queue Stats
61W - 59L
1,593 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,464 Elo+

VS

Team Averages
Level 135
1,557 SR
1,513 Elo+
Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ashjiolnir
Thanatos
Level 109
God Stats
24W - 20L
1,604 SR
Queue Stats
145W - 149L
1,500 Elo+
Solo
Thoth
Thoth
Duwe-9-
Thoth
Level 160
God Stats
23W - 33L
1,491 SR
Queue Stats
283W - 273L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
EDMs
Cthulhu
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,503 Elo+
Solo
Jing Wei
Jing Wei
VinyDMD
Jing Wei
Level 120
God Stats
6W - 6L
1,688 SR
Queue Stats
386W - 377L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EuterEumel
Scylla
11
3 / 2 / 3
6,333
528
3,828
5,738
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 1 / 3
5,365
447
1,563
3,510
1,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Meisterdolf
Heimdallr
11
2 / 2 / 3
6,349
529
3,994
5,759
1,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
PeterEN1S
Tsukuyomi
11
3 / 3 / 2
6,703
559
5,561
8,975
3,241
Bastet
harrenlol
Bastet
13
8 / 3 / 4
7,286
607
8,813
9,273
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 4 / 0
6,883
574
6,902
8,096
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Ashjiolnir
Thanatos
11
4 / 6 / 2
7,020
585
4,157
9,915
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Duwe-9-
Thoth
10
0 / 5 / 1
6,204
517
2,908
5,967
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
EDMs
Cthulhu
11
3 / 0 / 3
6,768
564
2,960
6,026
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
VinyDMD
Jing Wei
11
2 / 3 / 4
6,734
561
3,782
7,244
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
11
11
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
0
0.5
L
Thanatos
Ashjiolnir
Thanatos
4
6
2
0.83
L
Thoth
Duwe-9-
Thoth
0
5
1
0.1
L
Cthulhu
EDMs
Cthulhu
3
0
3
4.5
W
Scylla
EuterEumel
Scylla
3
2
3
2.25
W
Athena
1
1
3
2.5
W
Heimdallr
Meisterdolf
Heimdallr
2
2
3
1.75
W
Tsukuyomi
PeterEN1S
Tsukuyomi
3
3
2
1.33
L
Jing Wei
VinyDMD
Jing Wei
2
3
4
1.33
W
Bastet
harrenlol
Bastet
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
20,709
33,255
Taken
37,248
10,107
Mitigated
18,207
8,193
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,902
3,039
0
2,661
8,096
7,872
0
0
8,096
408
39,073
L
Thanatos
Ashjiolnir
Thanatos
4,157
1,173
0
6,342
9,915
3,744
230
1,021
8,894
0
38,476
L
Thoth
Duwe-9-
Thoth
2,908
46
0
462
5,967
1,485
174
2,431
3,536
39,270
0
L
Cthulhu
EDMs
Cthulhu
2,960
404
85
2,352
6,026
3,608
343
1,024
5,002
14,079
0
W
Scylla
EuterEumel
Scylla
3,828
107
0
1,020
5,738
1,447
0
2,589
3,149
30,017
0
W
Athena
1,563
445
0
405
3,510
1,337
0
1,233
2,277
7,726
0
W
Heimdallr
Meisterdolf
Heimdallr
3,994
2,116
0
1,665
5,759
1,629
0
1,103
4,656
0
38,109
W
Tsukuyomi
PeterEN1S
Tsukuyomi
5,561
1,569
102
1,988
8,975
3,241
0
0
8,975
0
30,407
L
Jing Wei
VinyDMD
Jing Wei
3,782
2,178
0
1,987
7,244
1,498
782
915
6,329
0
44,452
W
Bastet
harrenlol
Bastet
8,813
3,277
0
3,013
9,273
2,453
0
943
8,330
0
36,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
33,609
290
Minions Killed
362
0
Camps Cleared
0
1,193,668
Distance Traveled
1,183,746
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,883
574
80
7
0
222,515
4
L
Thanatos
7,020
585
78
7
0
233,095
3
L
Thoth
6,204
517
80
7
0
222,656
4
L
Cthulhu
6,768
564
19
2
0
267,049
5
W
Scylla
6,333
528
52
4
0
216,681
0
W
Athena
5,365
447
25
2
0
267,799
5
W
Heimdallr
6,349
529
76
6
0
230,077
0
W
Tsukuyomi
6,703
559
72
6
0
226,013
5
L
Jing Wei
6,734
561
105
9
0
238,431
4
W
Bastet
7,286
607
65
5
0
253,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role