Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GabrielShinzo
Fafnir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,507 Elo+
Party 3
Neith
Neith
Im Alex Mota
Neith
Level 6
God Stats
1W - 5L
1,250 SR
Queue Stats
1W - 6L
1,063 Elo+
Party 2
Shiva
Shiva
Wando Thug
Shiva
Level 98
God Stats
3W - 0L
1,698 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 2
Chronos
Chronos
lordFantasmero
Chronos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,442 Elo+
Party 3
Team Averages
Level 100
1,489 SR
1,385 Elo+

VS

Team Averages
Level 49
1,499 SR
1,442 Elo+
Shiva
Shiva
JUvenilson188
Shiva
Level 38
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
Chang'e
Chang'e
Jesuluck
Chang'e
Level 119
God Stats
203W - 209L
1,484 SR
Queue Stats
391W - 475L
1,427 Elo+
Solo
Sol
Sol
Luigi2246
Sol
Level 60
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirMaro
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 1
Guan Yu
Guan Yu
TheSorveteiro
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 0 / 9
8,548
777
12,907
9,762
6,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 7
9,296
845
8,555
10,553
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 2
7,910
719
4,881
5,873
2,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
15
2 / 0 / 9
7,995
727
5,300
7,475
6,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 8
8,096
736
9,192
8,536
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,918
629
6,154
9,095
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Jesuluck
Chang'e
14
2 / 2 / 2
7,535
685
6,091
8,074
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 3
8,215
747
10,187
9,047
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SirMaro
Cu Chulainn
12
0 / 5 / 2
7,094
645
5,652
12,445
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
12
1 / 3 / 0
6,739
613
2,247
7,733
4,397
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
15
Kills
4
4
Deaths
15
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
9
8.5
W
5
1
7
8.5
W
1
2
2
1
L
0
4
1
0.13
L
Chang'e
Jesuluck
Chang'e
2
2
2
1.5
L
1
1
3
2.5
L
Cu Chulainn
SirMaro
Cu Chulainn
0
5
2
0.2
L
Guan Yu
1
3
0
0.33
W
Shiva
2
0
9
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
30,331
42,199
Taken
46,394
33,499
Mitigated
26,046
11,879
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,907
1,118
0
4,265
9,762
6,884
1,339
3,612
5,957
39,705
0
W
8,555
2,163
695
3,771
10,553
13,852
245
4,721
5,704
14,998
0
W
4,881
1,927
0
593
5,873
2,176
1,872
2,116
3,757
0
23,252
L
6,154
181
96
1,009
9,095
7,115
0
5,863
3,232
0
16,692
L
Chang'e
Jesuluck
Chang'e
6,091
185
2,226
2,493
8,074
2,764
200
5,816
2,258
20,828
0
L
10,187
3,214
0
3,563
9,047
3,271
837
5,815
3,232
37,602
0
L
Cu Chulainn
SirMaro
Cu Chulainn
5,652
995
265
1,464
12,445
8,499
0
6,524
5,921
819
16,068
L
Guan Yu
2,247
482
1,147
1,286
7,733
4,397
0
5,788
1,945
0
7,550
W
Shiva
5,300
459
100
125
7,475
6,284
158
2,356
4,934
959
15,737
W
9,192
4,439
0
2,330
8,536
4,303
1,407
3,583
4,880
26,160
3,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
36,501
180
Minions Killed
146
0
Camps Cleared
0
1,110,680
Distance Traveled
1,037,027
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,548
777
56
5
0
225,795
2
W
Fafnir
9,296
845
8
1
0
228,693
0
W
Neith
7,910
719
42
4
0
216,547
2
L
Shiva
6,918
629
22
2
0
195,101
1
L
Chang'e
7,535
685
32
3
0
215,206
2
L
Sol
8,215
747
66
6
0
227,818
0
L
Cu Chulainn
7,094
645
19
2
0
226,521
3
L
Guan Yu
6,739
613
7
1
0
172,381
2
W
Shiva
7,995
727
21
2
0
227,648
1
W
Chronos
8,096
736
53
5
0
211,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role