Player Matchup

Sun Wukong
Sun Wukong
Enfaa
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 437L
1,525 Elo+
Solo
Vamana
Vamana
ToxicCandyFloss
Vamana
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
50W - 66L
1,361 Elo+
Solo
Hachiman
Hachiman
krumlesmulen
Hachiman
Level 123
God Stats
3W - 1L
1,753 SR
Queue Stats
497W - 431L
1,518 Elo+
Solo
Hercules
Hercules
saerusmite
Hercules
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 136L
1,529 Elo+
Solo
Neith
Neith
tıto
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,449 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,476 Elo+

VS

Team Averages
Level 118
1,610 SR
1,524 Elo+
Chaac
Chaac
Ellhn
Chaac
Level 153
God Stats
8W - 2L
1,843 SR
Queue Stats
248W - 241L
1,546 Elo+
Solo
Ah Puch
Ah Puch
NeverCaptain
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Xbalanque
Xbalanque
sager44
Xbalanque
Level 127
God Stats
7W - 8L
1,760 SR
Queue Stats
348W - 340L
1,575 Elo+
Solo
Sol
Sol
СИБИРЯK
Sol
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
380W - 359L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Свиноух
Cthulhu
Level 126
God Stats
3W - 2L
1,448 SR
Queue Stats
175W - 165L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Enfaa
Sun Wukong
14
3 / 3 / 8
8,369
761
9,598
11,371
8,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 4 / 9
8,679
789
6,581
15,634
16,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
krumlesmulen
Hachiman
16
4 / 4 / 5
8,696
791
8,418
9,603
3,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
saerusmite
Hercules
16
4 / 4 / 7
8,744
795
8,072
18,009
15,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
tıto
Neith
14
2 / 5 / 8
8,269
752
13,626
10,748
4,927

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ellhn
Chaac
17
4 / 3 / 10
9,677
880
17,053
20,062
14,993
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
NeverCaptain
Ah Puch
14
1 / 3 / 4
8,423
766
6,854
7,264
2,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
sager44
Xbalanque
15
3 / 3 / 7
9,212
837
10,064
8,736
3,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 1 / 8
10,242
931
15,471
9,998
4,282
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 11
9,835
894
7,941
15,067
27,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
14
Kills
20
20
Deaths
14
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ellhn
Chaac
4
3
10
3
L
Sun Wukong
Enfaa
Sun Wukong
3
3
8
2.33
W
Ah Puch
NeverCaptain
Ah Puch
1
3
4
1
L
1
4
9
1.38
L
Hachiman
krumlesmulen
Hachiman
4
4
5
1.63
L
Hercules
saerusmite
Hercules
4
4
7
1.88
W
Xbalanque
sager44
Xbalanque
3
3
7
2.17
L
Neith
tıto
Neith
2
5
8
1.2
W
7
1
8
11
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
57,383
65,365
Taken
61,127
49,634
Mitigated
53,254
28,295
Healing
18,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ellhn
Chaac
17,053
1,524
188
7,601
20,062
14,993
495
173
19,501
0
31,656
L
Sun Wukong
Enfaa
Sun Wukong
9,598
1,260
1,095
2,238
11,371
8,102
0
6,125
5,246
0
15,385
W
Ah Puch
NeverCaptain
Ah Puch
6,854
107
616
1,325
7,264
2,940
135
105
7,051
16,352
0
L
6,581
1,806
2,585
5,024
15,634
16,973
0
5,788
9,846
0
19,423
L
Hachiman
krumlesmulen
Hachiman
8,418
3,956
2,023
991
9,603
3,909
0
5,493
4,110
0
21,125
L
Hercules
saerusmite
Hercules
8,072
1,602
2,529
9,036
18,009
15,723
0
6,405
11,604
510
18,150
W
Xbalanque
sager44
Xbalanque
10,064
3,198
0
1,256
8,736
3,607
3,070
0
8,640
0
23,751
L
Neith
tıto
Neith
13,626
3,946
663
2,111
10,748
4,927
0
6,455
4,293
0
24,172
W
15,471
2,685
1,647
3,782
9,998
4,282
2,373
127
9,754
32,282
0
W
7,941
304
1,342
1,242
15,067
27,432
215
83
14,774
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
47,389
147
Minions Killed
132
0
Camps Cleared
0
1,055,807
Distance Traveled
1,058,398
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,677
880
13
1
0
190,770
0
L
Sun Wukong
8,369
761
20
2
0
229,112
0
W
Ah Puch
8,423
766
26
2
0
211,145
1
L
Vamana
8,679
789
37
3
0
232,108
1
L
Hachiman
8,696
791
48
4
0
208,577
0
L
Hercules
8,744
795
13
1
0
213,536
0
W
Xbalanque
9,212
837
31
3
0
212,953
0
L
Neith
8,269
752
29
3
0
172,474
0
W
Sol
10,242
931
40
4
0
231,556
0
W
Cthulhu
9,835
894
22
2
0
211,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role