Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
Bąąsh
Ao Kuang
Gold IV
Level 108
God Stats
2W - 0L
1,554 SR
Queue Stats
44W - 31L
1,588 MMR
Solo
Ymir
Ymir
Gold V
K33N4N
Ymir
Gold V
Level 149
God Stats
4W - 3L
1,315 SR
Queue Stats
88W - 74L
1,674 MMR
Solo
Apollo
Apollo
Gold II
Setølino
Apollo
Gold II
Level 61
God Stats
25W - 15L
1,433 SR
Queue Stats
179W - 170L
1,655 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,460 SR
1,584 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,507 SR
1,619 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
Vosek
Guan Yu
Platinum IV
Level 138
God Stats
0W - 2L
1,259 SR
Queue Stats
113W - 106L
1,578 MMR
Solo
Ganesha
Ganesha
Gold II
cex12
Ganesha
Gold II
Level 112
God Stats
5W - 6L
1,565 SR
Queue Stats
192W - 189L
1,587 MMR
Solo
Cupid
Cupid
Platinum V
crazymadmax
Cupid
Platinum V
Level 158
God Stats
26W - 27L
1,593 SR
Queue Stats
67W - 69L
1,640 MMR
Solo
Loki
Loki
Platinum V
Ătno
Loki
Platinum V
Level 128
God Stats
4W - 4L
1,619 SR
Queue Stats
74W - 71L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 1 / 5
9,205
614
9,018
5,879
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
 
Osiris
15
3 / 2 / 2
9,053
604
9,155
12,519
7,626
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Bąąsh
Ao Kuang
16
14 / 1 / 5
10,105
674
16,155
12,815
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
K33N4N
Ymir
13
0 / 1 / 10
7,972
531
7,489
9,205
8,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Setølino
Apollo
14
9 / 6 / 5
8,763
584
12,148
11,808
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
CliodhnaZeusGeb

VS

Bans
ThothBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 5 / 1
6,700
447
3,289
7,275
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Vosek
Guan Yu
12
2 / 5 / 1
7,505
500
8,312
16,220
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
cex12
Ganesha
11
1 / 7 / 4
7,037
469
3,850
18,128
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 8 / 1
8,144
543
9,378
14,326
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Ătno
Loki
14
4 / 5 / 0
8,374
558
5,759
11,665
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
30
Kills
11
11
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
5
6.5
W
Osiris
 
Osiris
3
2
2
2
L
Scylla
 
Scylla
0
5
1
0.1
W
Ao Kuang
Bąąsh
Ao Kuang
14
1
5
16.5
W
Ymir
K33N4N
Ymir
0
1
10
5
W
Apollo
Setølino
Apollo
9
6
5
1.92
L
Guan Yu
Vosek
Guan Yu
2
5
1
0.5
L
Ganesha
cex12
Ganesha
1
7
4
0.43
L
4
8
1
0.56
L
Loki
Ătno
Loki
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
30,588
52,226
Taken
67,614
26,462
Mitigated
36,698
13,559
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,018
915
0
598
5,879
1,876
600
2,274
3,605
70,639
0
W
Osiris
 
Osiris
9,155
5,025
0
4,000
12,519
7,626
876
0
11,914
0
54,747
L
Scylla
 
Scylla
3,289
453
0
530
7,275
1,966
0
5,864
1,411
40,444
0
W
Ao Kuang
Bąąsh
Ao Kuang
16,155
3,545
0
3,441
12,815
4,628
0
2,145
10,610
71,508
3,037
W
Ymir
K33N4N
Ymir
7,489
2,399
0
2,014
9,205
8,421
0
1,109
8,096
27,683
0
W
Apollo
Setølino
Apollo
12,148
7,001
0
3,506
11,808
3,911
84
1,611
10,121
0
47,735
L
Guan Yu
Vosek
Guan Yu
8,312
1,899
46
4,788
16,220
12,553
0
2,743
13,477
0
44,143
L
Ganesha
cex12
Ganesha
3,850
383
0
2,004
18,128
13,414
0
12,651
5,477
19,449
0
L
9,378
5,544
305
4,125
14,326
4,840
0
5,573
8,753
0
43,245
L
Loki
Ătno
Loki
5,759
1,341
0
3,812
11,665
3,925
0
5,572
6,093
0
46,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
37,760
459
Minions Killed
377
0
Camps Cleared
0
1,453,697
Distance Traveled
1,321,456
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,205
614
130
9
0
260,393
7
W
Osiris
9,053
604
106
7
0
287,250
4
L
Scylla
6,700
447
90
6
0
230,075
3
W
Ao Kuang
10,105
674
101
7
0
335,035
1
W
Ymir
7,972
531
55
4
0
287,721
4
W
Apollo
8,763
584
67
4
0
283,298
3
L
Guan Yu
7,505
500
86
6
0
271,353
3
L
Ganesha
7,037
469
6
0
0
260,002
2
L
Cupid
8,144
543
97
6
0
256,611
2
L
Loki
8,374
558
98
7
0
303,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role