Player Matchup

Shiva
Shiva
A187Deaths Wish
Shiva
Level 139
God Stats
4W - 6L
1,529 SR
Queue Stats
62W - 44L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
Bishokuya
Baron Samedi
Level 137
God Stats
7W - 12L
1,428 SR
Queue Stats
397W - 420L
1,548 Elo+
Solo
Thanatos
Thanatos
GoldenCaelum
Thanatos
Level 160
God Stats
21W - 11L
1,697 SR
Queue Stats
445W - 386L
1,603 Elo+
Party 1
Chang'e
Chang'e
Goldenlotus8787
Chang'e
Level 126
God Stats
40W - 20L
1,672 SR
Queue Stats
354W - 304L
1,570 Elo+
Party 1
Scylla
Scylla
Talisson-PV
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,457 Elo+
Solo
Team Averages
Level 141
1,565 SR
1,562 Elo+

VS

Team Averages
Level 104
1,635 SR
1,504 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Lovely_Amaterasu
Cliodhna
Level 156
God Stats
20W - 11L
1,800 SR
Queue Stats
169W - 160L
1,562 Elo+
Solo
Khepri
Khepri
ReasonableTrust
Khepri
Level 58
God Stats
3W - 2L
1,582 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Zeus
Zeus
XxGOLDO-JAMESxX
Zeus
Level 109
God Stats
7W - 4L
1,666 SR
Queue Stats
33W - 21L
1,629 Elo+
Solo
The Morrigan
The Morrigan
crossmane
The Morrigan
Level 71
God Stats
12W - 7L
1,629 SR
Queue Stats
243W - 243L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
8,836
680
10,433
20,497
13,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Bishokuya
Baron Samedi
15
1 / 1 / 4
8,532
656
9,358
14,695
10,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
GoldenCaelum
Thanatos
16
7 / 6 / 1
9,868
759
8,991
14,698
4,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 1
8,421
648
5,979
10,684
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
0 / 4 / 2
8,736
672
4,510
9,917
2,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
1 / 2 / 5
9,235
710
7,998
12,390
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 1 / 3
12,257
943
29,600
14,778
6,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 6
9,558
735
4,515
13,652
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 6 / 5
9,231
710
9,466
8,203
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
crossmane
The Morrigan
15
0 / 2 / 6
8,813
678
5,586
3,789
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
19
19
Deaths
12
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
5
1.75
L
3
3
3
1.5
L
Baron Samedi
Bishokuya
Baron Samedi
1
1
4
3
L
Thanatos
GoldenCaelum
Thanatos
7
6
1
1.25
L
1
5
1
0.3
W
16
1
3
17.5
W
1
1
6
4
L
Scylla
0
4
2
0.25
W
1
6
5
0.58
W
The Morrigan
crossmane
The Morrigan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,271
Damage
57,165
70,491
Taken
52,812
33,894
Mitigated
26,949
27,544
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,998
3,617
0
2,549
12,390
4,581
1,251
4,837
7,553
0
28,760
L
10,433
2,551
874
8,029
20,497
13,463
0
6,241
14,137
0
34,607
L
Baron Samedi
Bishokuya
Baron Samedi
9,358
1,120
1,899
4,802
14,695
10,650
0
6,293
8,095
27,869
0
L
Thanatos
GoldenCaelum
Thanatos
8,991
2,332
0
7,141
14,698
4,608
27
2,030
12,502
0
28,913
L
5,979
251
929
2,407
10,684
2,640
0
1,605
8,929
19,714
0
W
29,600
4,601
0
5,530
14,778
6,190
0
5,724
9,054
0
67,591
W
4,515
529
0
905
13,652
11,990
297
4,134
9,518
25,478
0
L
Scylla
4,510
432
0
1,463
9,917
2,533
240
1,838
8,039
28,674
0
W
9,466
707
0
0
8,203
2,796
0
3,030
5,173
32,304
0
W
The Morrigan
crossmane
The Morrigan
5,586
1,280
97
267
3,789
1,392
550
2,122
1,667
26,023
778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
49,094
199
Minions Killed
282
0
Camps Cleared
0
1,310,098
Distance Traveled
1,332,176
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,235
710
50
4
0
255,219
6
L
Shiva
8,836
680
45
3
0
264,288
1
L
Baron Samedi
8,532
656
36
3
0
270,355
3
L
Thanatos
9,868
759
31
2
0
279,664
3
L
Chang'e
8,421
648
43
3
0
256,370
0
W
Cliodhna
12,257
943
90
7
0
314,110
3
W
Khepri
9,558
735
42
3
0
278,329
1
L
Scylla
8,736
672
44
3
0
239,421
4
W
Zeus
9,231
710
55
4
0
248,885
0
W
The Morrigan
8,813
678
45
3
0
235,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role