Player Matchup

Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
AgingSundew553
Gilgamesh
Level 69
God Stats
11W - 13L
1,591 SR
Queue Stats
68W - 64L
1,447 Elo+
Party 1
Ganesha
Ganesha
DejaVu689
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,274 Elo+
Party 3
Da Ji
Da Ji
Jewelioss
Da Ji
Level 29
God Stats
11W - 16L
1,431 SR
Queue Stats
35W - 47L
1,367 Elo+
Party 1
Hera
Hera
Scrappy8308
Hera
Level 64
God Stats
16W - 8L
1,647 SR
Queue Stats
44W - 48L
1,441 Elo+
Party 1
Team Averages
Level 60
1,534 SR
1,406 Elo+

VS

Team Averages
Level 46
1,332 SR
1,355 Elo+
Hel
Hel
Aaronmelm
Hel
Level 38
God Stats
1W - 2L
1,257 SR
Queue Stats
45W - 52L
1,452 Elo+
Party 2
Thanatos
Thanatos
BigUp-ELLIOT
Thanatos
Level 30
God Stats
0W - 3L
1,274 SR
Queue Stats
19W - 32L
1,250 Elo+
Solo
Ullr
Ullr
XxGangsTer-ZaixX
Ullr
Level 127
God Stats
19W - 39L
1,422 SR
Queue Stats
443W - 446L
1,424 Elo+
Party 2
Hachiman
Hachiman
ZaykoSensei
Hachiman
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 13L
1,151 Elo+
Party 2
Kukulkan
Kukulkan
dark-tom4
Kukulkan
Level 30
God Stats
0W - 1L
1,206 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 4
7,597
584
5,655
6,952
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
AgingSundew553
Gilgamesh
13
15 / 0 / 5
8,795
677
10,983
7,633
5,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
DejaVu689
Ganesha
11
1 / 0 / 11
7,626
587
3,979
10,835
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Jewelioss
Da Ji
11
3 / 0 / 9
6,812
524
4,517
5,729
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 2 / 7
7,534
580
7,299
5,179
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,753
366
4,558
7,231
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
BigUp-ELLIOT
Thanatos
9
2 / 9 / 0
6,067
467
1,509
10,957
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 1
5,597
431
5,298
7,739
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
ZaykoSensei
Hachiman
8
0 / 6 / 1
5,208
401
1,421
8,194
1,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dark-tom4
Kukulkan
8
0 / 5 / 0
5,234
403
3,733
8,690
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
28
Kills
3
3
Deaths
28
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
0
5
1
0.1
W
Gilgamesh
AgingSundew553
Gilgamesh
15
0
5
17.5
L
Thanatos
BigUp-ELLIOT
Thanatos
2
9
0
0.22
W
Ganesha
DejaVu689
Ganesha
1
0
11
6.5
W
Da Ji
Jewelioss
Da Ji
3
0
9
7.5
W
6
2
7
4.75
L
1
3
1
0.5
L
Hachiman
ZaykoSensei
Hachiman
0
6
1
0.08
L
Kukulkan
dark-tom4
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
16,519
36,328
Taken
42,811
19,888
Mitigated
9,354
12,038
Healing
9,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,655
2,956
0
3,411
6,952
1,998
1,541
667
5,547
0
63,763
L
4,558
468
1,490
2,138
7,231
1,001
0
2,743
4,488
17,138
0
W
Gilgamesh
AgingSundew553
Gilgamesh
10,983
2,917
261
1,744
7,633
5,746
1,403
2,484
5,033
0
29,521
L
Thanatos
BigUp-ELLIOT
Thanatos
1,509
536
0
4,331
10,957
2,709
0
1,510
9,447
0
21,101
W
Ganesha
DejaVu689
Ganesha
3,979
260
279
4,585
10,835
8,688
446
1,995
8,442
22,697
613
W
Da Ji
Jewelioss
Da Ji
4,517
1,584
0
1,142
5,729
1,962
907
1,466
4,034
0
16,582
W
7,299
1,142
0
616
5,179
1,494
1,209
963
4,176
37,140
0
L
5,298
1,038
0
655
7,739
1,874
0
1,952
5,787
0
30,933
L
Hachiman
ZaykoSensei
Hachiman
1,421
980
0
0
8,194
1,586
174
1,131
7,063
0
11,728
L
Kukulkan
dark-tom4
Kukulkan
3,733
274
0
1,302
8,690
2,184
0
3,942
4,748
23,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
26,859
296
Minions Killed
215
0
Camps Cleared
0
1,397,131
Distance Traveled
1,154,541
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,597
584
145
11
0
240,173
3
L
Hel
4,753
366
28
2
0
243,356
2
W
Gilgamesh
8,795
677
49
4
0
307,490
6
L
Thanatos
6,067
467
56
4
0
212,074
0
W
Ganesha
7,626
587
1
0
0
289,031
3
W
Da Ji
6,812
524
34
3
0
293,640
4
W
Hera
7,534
580
67
5
0
266,797
3
L
Ullr
5,597
431
58
4
0
240,547
3
L
Hachiman
5,208
401
37
3
0
208,026
0
L
Kukulkan
5,234
403
36
3
0
250,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role