Player Matchup

Vamana
Vamana
Caydll
Vamana
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,561 Elo+
Party 1
Ares
Ares
LAXXATIVES
Ares
Level 128
God Stats
1W - 1L
1,377 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 1
Artemis
Artemis
Qpac06
Artemis
Level 156
God Stats
4W - 1L
1,810 SR
Queue Stats
220W - 208L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Rythemless
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Amaterasu
Amaterasu
dlIRyan
Amaterasu
Level 143
God Stats
1W - 1L
1,533 SR
Queue Stats
58W - 56L
1,597 Elo+
Party 1
Team Averages
Level 127
1,544 SR
1,499 Elo+

VS

Team Averages
Level 113
1,459 SR
1,547 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
AKUMAvc3
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 323L
1,549 Elo+
Solo
Geb
Geb
Arganodus
Geb
Level 159
God Stats
0W - 1L
1,302 SR
Queue Stats
150W - 169L
1,456 Elo+
Party 2
Charybdis
Charybdis
flex_Smurf12
Charybdis
Level 55
God Stats
1W - 1L
1,314 SR
Queue Stats
41W - 32L
1,596 Elo+
Party 2
Serqet
Serqet
theaceofthespad
Serqet
Level 68
God Stats
10W - 11L
1,679 SR
Queue Stats
11W - 11L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caydll
Vamana
20
15 / 1 / 9
11,588
966
17,702
18,794
24,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 3 / 16
9,655
805
7,815
17,058
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Qpac06
Artemis
18
7 / 4 / 13
10,754
896
21,204
14,971
7,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Rythemless
Guan Yu
16
5 / 3 / 13
10,483
874
7,013
13,537
14,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
dlIRyan
Amaterasu
16
2 / 1 / 21
10,471
873
8,112
14,512
14,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 5 / 3
8,949
746
10,526
16,244
17,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
AKUMAvc3
Raijin
15
2 / 8 / 5
8,628
719
10,618
13,725
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 7
8,459
705
9,354
15,411
15,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
flex_Smurf12
Charybdis
15
3 / 7 / 5
9,437
786
14,045
12,734
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 7
8,220
685
6,057
12,098
4,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
30
Kills
12
12
Deaths
30
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
5
3
1.3
L
Raijin
AKUMAvc3
Raijin
2
8
5
0.56
L
1
5
7
0.9
W
Vamana
Caydll
Vamana
15
1
9
19.5
W
1
3
16
3
W
Artemis
Qpac06
Artemis
7
4
13
3.38
W
Guan Yu
Rythemless
Guan Yu
5
3
13
3.83
W
Amaterasu
dlIRyan
Amaterasu
2
1
21
12.5
L
Charybdis
flex_Smurf12
Charybdis
3
7
5
0.79
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,846
Damage
50,600
78,872
Taken
70,212
77,559
Mitigated
47,553
30,470
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,526
3,094
0
3,034
16,244
17,291
399
1,322
14,922
0
20,015
L
Raijin
AKUMAvc3
Raijin
10,618
1,495
0
820
13,725
5,426
129
1,865
11,860
32,038
0
L
9,354
401
377
3,541
15,411
15,984
132
1,798
13,613
18,241
0
W
Vamana
Caydll
Vamana
17,702
11,538
0
5,264
18,794
24,139
2,369
3,712
14,473
664
55,231
W
7,815
798
0
2,841
17,058
18,068
931
5,127
9,539
14,509
0
W
Artemis
Qpac06
Artemis
21,204
11,414
0
6,038
14,971
7,078
2,391
2,753
12,218
0
60,498
W
Guan Yu
Rythemless
Guan Yu
7,013
1,321
6,613
5,259
13,537
14,146
1,452
4,540
8,997
0
13,687
W
Amaterasu
dlIRyan
Amaterasu
8,112
2,791
1,446
3,009
14,512
14,128
1,506
3,840
10,159
0
22,830
L
Charybdis
flex_Smurf12
Charybdis
14,045
7,395
0
2,031
12,734
4,098
963
764
11,970
0
33,831
L
6,057
1,439
0
0
12,098
4,754
488
2,176
9,922
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,951
Gold Earned
43,693
221
Minions Killed
140
0
Camps Cleared
0
1,309,221
Distance Traveled
1,044,077
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,949
746
13
1
0
219,033
0
L
Raijin
8,628
719
39
3
0
196,661
3
L
Geb
8,459
705
13
1
0
193,480
1
W
Vamana
11,588
966
90
8
0
271,878
1
W
Ares
9,655
805
14
1
0
264,045
3
W
Artemis
10,754
896
84
7
0
231,108
4
W
Guan Yu
10,483
874
12
1
0
257,809
0
W
Amaterasu
10,471
873
21
2
0
284,381
0
L
Charybdis
9,437
786
53
4
0
177,587
0
L
Serqet
8,220
685
22
2
0
257,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role