Player Matchup

Cerberus
Cerberus
Riichy_Senpai
Cerberus
Level 28
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 1L
1,776 Elo+
Party 2
Eset
Eset
Skull_ByVeterno
Eset
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,867 Elo+
Party 2
Hercules
Hercules
Spoit_Senpai
Hercules
Level 28
God Stats
1W - 0L
1,825 SR
Queue Stats
6W - 0L
1,842 Elo+
Party 2
Team Averages
Level 64
1,680 SR
1,828 Elo+

VS

Team Averages
Level 67
1,775 SR
1,829 Elo+
Mercury
Mercury
DepressedCuum
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 1
Chiron
Chiron
PapaFranku6969
Chiron
Level 103
God Stats
3W - 1L
1,916 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 1
Sylvanus
Sylvanus
PlCKETRAMAN
Sylvanus
Level 70
God Stats
3W - 1L
1,910 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Riichy_Senpai
Cerberus
18
4 / 1 / 18
15,096
755
7,891
13,635
15,810
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 5 / 11
15,462
773
20,201
10,625
3,633
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Spoit_Senpai
Hercules
20
11 / 3 / 16
15,052
753
20,563
28,023
38,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 10 / 7
11,873
594
5,934
17,140
7,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 5
12,950
648
18,335
21,932
8,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
PlCKETRAMAN
Sylvanus
17
4 / 8 / 5
13,374
669
15,986
22,126
8,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
27
Kills
9
9
Deaths
27
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
10
7
0.45
L
4
9
5
0.72
L
Sylvanus
PlCKETRAMAN
Sylvanus
4
8
5
0.81
W
Cerberus
Riichy_Senpai
Cerberus
4
1
18
13
W
12
5
11
3.5
W
Hercules
Spoit_Senpai
Hercules
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
40,255
52,283
Taken
61,198
57,484
Mitigated
23,616
20,860
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,934
3,333
0
435
17,140
7,017
432
4,999
11,549
0
24,000
L
18,335
9,764
495
2,699
21,932
8,016
1,585
10,201
11,135
0
58,305
L
Sylvanus
PlCKETRAMAN
Sylvanus
15,986
2,989
2,109
4,604
22,126
8,583
848
12,472
8,955
49,481
0
W
Cerberus
Riichy_Senpai
Cerberus
7,891
145
0
5,674
13,635
15,810
468
5,030
8,605
29,589
0
W
20,201
2,389
1,360
1,256
10,625
3,633
1,759
3,758
6,867
70,780
0
W
Hercules
Spoit_Senpai
Hercules
20,563
4,578
0
12,570
28,023
38,041
98
8,488
19,535
0
55,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
38,197
202
Minions Killed
172
9
Camps Cleared
7
881,581
Distance Traveled
902,055
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,873
594
32
2
1
318,967
1
L
Chiron
12,950
648
72
4
5
271,715
3
L
Sylvanus
13,374
669
68
3
1
311,373
0
W
Cerberus
15,096
755
45
2
2
219,783
5
W
Eset
15,462
773
101
5
4
294,262
8
W
Hercules
15,052
753
56
3
3
367,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role