Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
HasidicRed
Izanami
Level 77
God Stats
5W - 1L
1,825 SR
Queue Stats
177W - 195L
1,500 Elo+
Party 2
Ravana
Ravana
Kev_duh
Ravana
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
614W - 567L
1,586 Elo+
Party 3
Hachiman
Hachiman
SuperSaltyScrub-
Hachiman
Level 148
God Stats
3W - 6L
1,477 SR
Queue Stats
293W - 265L
1,529 Elo+
Party 3
Ares
Ares
WraithOfCarnage
Ares
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 148L
1,508 Elo+
Party 2
Team Averages
Level 110
1,561 SR
1,525 Elo+

VS

Team Averages
Level 104
1,453 SR
1,521 Elo+
Cerberus
Cerberus
CarnitaAsada16
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
E-normas_pp
Mulan
Level 125
God Stats
0W - 3L
1,270 SR
Queue Stats
115W - 123L
1,460 Elo+
Solo
King Arthur
King Arthur
LEIAOrganx
King Arthur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,570 Elo+
Party 1
Discordia
Discordia
SCYLLCURY
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,487 Elo+
Party 1
Anubis
Anubis
ThinBlueLine x
Anubis
Level 143
God Stats
4W - 5L
1,497 SR
Queue Stats
93W - 99L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
12 / 3 / 18
10,778
980
15,309
14,886
7,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HasidicRed
Izanami
14
4 / 5 / 15
9,163
833
11,216
9,243
3,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Kev_duh
Ravana
17
8 / 3 / 21
9,957
905
11,065
11,553
11,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 3 / 21
9,933
903
16,755
8,324
3,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 4 / 19
10,587
962
12,592
14,737
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
4 / 6 / 10
9,222
838
7,547
16,575
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 7
8,159
742
11,419
13,091
16,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
LEIAOrganx
King Arthur
13
5 / 8 / 6
8,289
754
5,243
20,358
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SCYLLCURY
Discordia
12
0 / 9 / 6
6,986
635
4,422
10,433
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 7 / 6
8,969
815
8,103
12,090
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
36
Kills
16
18
Deaths
36
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
3
18
7
L
Cerberus
4
6
10
1.5
L
3
6
7
1.08
W
Izanami
HasidicRed
Izanami
4
5
15
2.3
W
Ravana
Kev_duh
Ravana
8
3
21
6.17
L
King Arthur
LEIAOrganx
King Arthur
5
8
6
1
L
Discordia
SCYLLCURY
Discordia
0
9
6
0.33
W
6
3
21
5.5
L
4
7
6
1
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,937
Damage
36,734
58,743
Taken
72,547
42,329
Mitigated
59,053
17,766
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,309
5,358
567
4,326
14,886
7,566
1,900
3,410
11,476
0
35,118
L
Cerberus
7,547
68
419
3,332
16,575
17,850
0
4,171
12,404
16,696
0
L
11,419
973
755
1,576
13,091
16,977
0
2,010
11,081
1,608
16,347
W
Izanami
HasidicRed
Izanami
11,216
8,669
1,389
1,016
9,243
3,662
877
4,014
5,077
0
25,546
W
Ravana
Kev_duh
Ravana
11,065
2,243
1,142
2,465
11,553
11,395
148
3,663
7,733
0
18,088
L
King Arthur
LEIAOrganx
King Arthur
5,243
730
679
5,057
20,358
16,385
21
3,903
16,455
0
9,240
L
Discordia
SCYLLCURY
Discordia
4,422
452
218
553
10,433
2,966
128
818
9,615
9,850
0
W
16,755
9,847
1,629
2,462
8,324
3,939
2,506
4,943
3,381
0
23,252
L
8,103
351
755
3,179
12,090
4,875
737
1,690
10,400
25,720
0
W
12,592
1,359
828
1,942
14,737
15,767
232
4,963
9,547
15,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,418
Gold Earned
41,625
111
Minions Killed
117
0
Camps Cleared
0
1,012,112
Distance Traveled
888,981
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,778
980
42
4
0
207,844
0
L
Cerberus
9,222
838
22
2
0
205,923
0
L
Mulan
8,159
742
34
3
0
162,541
2
W
Izanami
9,163
833
23
2
0
181,814
0
W
Ravana
9,957
905
17
2
0
230,188
2
L
King Arthur
8,289
754
4
0
0
167,856
1
L
Discordia
6,986
635
7
1
0
184,112
1
W
Hachiman
9,933
903
23
2
0
179,811
0
L
Anubis
8,969
815
50
5
0
168,549
1
W
Ares
10,587
962
6
1
0
212,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role