Player Matchup

Sun Wukong
Sun Wukong
Artcav
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
BigloneWolf9384
Mercury
Level 141
God Stats
0W - 3L
1,298 SR
Queue Stats
215W - 221L
1,499 Elo+
Solo
Bastet
Bastet
BraindeadRookie
Bastet
Level 147
God Stats
2W - 1L
1,729 SR
Queue Stats
220W - 227L
1,543 Elo+
Solo
Shiva
Shiva
CarlosRuiz051020
Shiva
Level 115
God Stats
2W - 1L
1,873 SR
Queue Stats
164W - 169L
1,503 Elo+
Solo
Izanami
Izanami
FlurDeLise
Izanami
Level 106
God Stats
3W - 1L
1,734 SR
Queue Stats
181W - 180L
1,539 Elo+
Solo
Team Averages
Level 119
1,627 SR
1,517 Elo+

VS

Team Averages
Level 119
1,420 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Belchman24
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,483 Elo+
Party 1
Shiva
Shiva
ClearForkColts03
Shiva
Level 126
God Stats
2W - 0L
1,293 SR
Queue Stats
36W - 27L
1,656 Elo+
Party 1
Pele
Pele
DasMONZ
Pele
Level 86
God Stats
2W - 4L
1,306 SR
Queue Stats
267W - 296L
1,475 Elo+
Solo
Hera
Hera
xIndigoxPathx
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 29L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Artcav
Sun Wukong
13
1 / 6 / 11
7,978
798
3,409
11,838
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 8
7,722
772
6,171
11,402
4,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
5 / 6 / 3
9,046
905
10,138
13,475
5,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 9
8,937
894
6,529
13,920
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
FlurDeLise
Izanami
16
4 / 3 / 7
8,774
877
9,496
9,549
4,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 3 / 13
8,383
838
8,346
8,495
3,863
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Belchman24
Charybdis
16
4 / 3 / 12
9,072
907
11,509
11,306
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 3 / 15
9,798
980
13,643
14,098
18,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
DasMONZ
Pele
14
6 / 5 / 9
9,095
910
8,492
10,097
5,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 1 / 14
9,925
993
10,741
5,148
4,739
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
14
Kills
24
24
Deaths
15
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
13
2.83
L
Sun Wukong
Artcav
Sun Wukong
1
6
11
1.08
W
Charybdis
Belchman24
Charybdis
4
3
12
3.33
L
1
5
8
1
L
5
6
3
1.08
L
3
4
9
1.88
W
6
3
15
4.5
W
Pele
DasMONZ
Pele
6
5
9
2.1
L
Izanami
FlurDeLise
Izanami
4
3
7
2.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
52,731
60,184
Taken
49,144
33,336
Mitigated
37,518
18,035
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,346
2,369
965
1,903
8,495
3,863
1,052
0
8,466
0
15,970
L
Sun Wukong
Artcav
Sun Wukong
3,409
402
0
583
11,838
9,661
240
1,588
10,250
0
7,661
W
Charybdis
Belchman24
Charybdis
11,509
4,294
0
2,332
11,306
5,112
1,847
0
11,237
0
26,905
L
6,171
1,622
1,228
2,528
11,402
4,567
806
2,852
8,550
0
15,445
L
10,138
1,204
413
3,173
13,475
5,752
815
1,757
11,718
0
19,928
L
6,529
773
3,075
2,746
13,920
9,307
642
2,216
11,704
0
11,443
W
13,643
1,537
684
2,171
14,098
18,244
466
0
13,859
0
24,707
W
Pele
DasMONZ
Pele
8,492
902
357
1,027
10,097
5,560
261
0
9,972
0
13,590
L
Izanami
FlurDeLise
Izanami
9,496
6,709
1,013
3,276
9,549
4,049
960
2,328
7,221
0
23,712
W
10,741
2,028
729
1,321
5,148
4,739
840
0
5,119
29,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
46,273
86
Minions Killed
134
0
Camps Cleared
0
916,133
Distance Traveled
982,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,383
838
21
2
0
192,935
1
L
Sun Wukong
7,978
798
8
1
0
208,045
0
W
Charybdis
9,072
907
44
4
0
157,935
0
L
Mercury
7,722
772
17
2
0
187,889
3
L
Bastet
9,046
905
21
2
0
180,074
3
L
Shiva
8,937
894
6
1
0
169,184
0
W
Shiva
9,798
980
26
3
0
231,652
1
W
Pele
9,095
910
12
1
0
197,668
0
L
Izanami
8,774
877
34
3
0
170,941
1
W
Hera
9,925
993
31
3
0
202,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role