Player Matchup
Team Averages
Bronze III
Average Tier
Level 87
1,500 SR
1,500
MMR
VS
Team Averages
Gold III
Average Tier
Level 95
1,511 SR
1,371
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Juiicy-D
Ah Muzen Cab
16
0 / 5 / 0
10,447
746
6,461
16,780
10,220
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Ritual Blade
+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
andyrew22
Ah Muzen Cab
20
5 / 0 / 0
13,583
970
14,351
11,498
4,693
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,447
746
136
10
2
248,942
1
W
13,583
970
199
14
10
277,202
0