Player Matchup

Baba Yaga
Baba Yaga
Falcome
Baba Yaga
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,558 Elo+
Party 1
Ares
Ares
Gylaxium
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
ScorpiusJesse
Cupid
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 32L
1,552 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,537 Elo+

VS

Team Averages
Level 74
1,698 SR
1,438 Elo+
Zeus
Zeus
Blackwardin
Zeus
Level 68
God Stats
2W - 1L
1,724 SR
Queue Stats
51W - 70L
1,404 Elo+
Solo
Vamana
Vamana
Dimes4Crimes
Vamana
Level 36
God Stats
5W - 2L
1,834 SR
Queue Stats
40W - 67L
1,440 Elo+
Party 2
Ganesha
Ganesha
GrasWalk
Ganesha
Level 119
God Stats
3W - 3L
1,537 SR
Queue Stats
43W - 60L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Falcome
Baba Yaga
17
3 / 6 / 12
11,590
773
11,590
9,928
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
4 / 5 / 10
10,788
719
7,004
15,033
17,499
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
12 / 3 / 4
13,546
903
21,054
16,286
6,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 7
11,177
745
13,989
11,833
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
15
8 / 8 / 4
11,005
734
11,766
23,823
24,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
GrasWalk
Ganesha
14
0 / 6 / 13
9,504
634
8,144
17,609
17,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
19
Kills
14
14
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
Vamana
8
8
4
1.25
W
Baba Yaga
Falcome
Baba Yaga
3
6
12
1.5
L
Ganesha
GrasWalk
Ganesha
0
6
13
1.08
W
Ares
4
5
10
1.8
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,648
Damage
33,899
41,247
Taken
53,265
28,315
Mitigated
46,581
7,647
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,989
2,938
0
2,086
11,833
4,757
854
5,109
6,724
46,425
0
L
Vamana
11,766
6,355
0
5,843
23,823
24,738
57
7,225
16,598
0
27,126
W
Baba Yaga
Falcome
Baba Yaga
11,590
373
0
1,867
9,928
3,928
500
6,351
3,420
44,145
0
L
Ganesha
GrasWalk
Ganesha
8,144
1,113
411
1,564
17,609
17,086
282
6,523
11,086
24,222
0
W
Ares
7,004
537
0
792
15,033
17,499
0
9,621
5,107
9,372
0
W
21,054
14,795
141
4,847
16,286
6,888
1,500
6,485
9,581
0
62,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
31,686
167
Minions Killed
139
5
Camps Cleared
7
812,497
Distance Traveled
685,354
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,177
745
89
6
4
203,479
0
L
Vamana
11,005
734
42
3
3
241,795
2
W
Baba Yaga
11,590
773
72
5
2
289,309
2
L
Ganesha
9,504
634
8
1
0
240,080
7
W
Ares
10,788
719
3
0
0
246,807
2
W
Cupid
13,546
903
92
6
3
276,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role