Player Matchup

Artemis
Artemis
BartyBopper12
Artemis
Level 40
God Stats
1W - 1L
1,235 SR
Queue Stats
8W - 10L
1,473 Elo+
Party 2
Ares
Ares
Grimmyth
Ares
Level 29
God Stats
2W - 2L
1,371 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 120
God Stats
12W - 20L
1,533 SR
Queue Stats
12W - 20L
1,504 Elo+
Solo
Team Averages
Level 63
1,380 SR
1,486 Elo+

VS

Team Averages
Level 71
1,452 SR
1,620 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Charcoalsoap
Ullr
Level 48
God Stats
17W - 7L
1,514 SR
Queue Stats
97W - 58L
1,646 Elo+
Party 1
Raijin
Raijin
iRobMMR
Raijin
Level 44
God Stats
3W - 1L
1,343 SR
Queue Stats
29W - 6L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 8 / 1
8,379
645
10,477
11,758
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
12
0 / 7 / 2
8,192
630
2,783
13,791
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Hyperenor
Nu Wa
11
1 / 5 / 1
8,003
616
4,579
10,070
2,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 2 / 12
10,384
799
11,367
13,356
14,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 0 / 8
10,401
800
9,003
6,794
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
iRobMMR
Raijin
15
4 / 0 / 11
9,840
757
10,044
8,125
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
20
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
12
6.5
L
Artemis
1
8
1
0.19
W
9
0
8
13
L
Ares
0
7
2
0.14
L
Nu Wa
Hyperenor
Nu Wa
1
5
1
0.3
W
Raijin
iRobMMR
Raijin
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,839
Damage
30,414
35,619
Taken
28,275
20,367
Mitigated
19,520
2,454
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,367
1,516
0
5,185
13,356
14,157
406
3,636
9,720
0
34,881
L
Artemis
10,477
4,215
0
0
11,758
4,040
0
3,202
8,291
0
36,224
W
9,003
3,309
0
1,912
6,794
2,463
845
1,896
4,898
0
25,639
L
Ares
2,783
200
212
1,943
13,791
14,060
0
3,094
10,344
11,063
0
L
Nu Wa
Hyperenor
Nu Wa
4,579
1,868
0
299
10,070
2,267
0
3,798
6,143
14,672
0
W
Raijin
iRobMMR
Raijin
10,044
962
132
4,795
8,125
2,900
324
2,290
5,835
44,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
30,625
91
Minions Killed
150
1
Camps Cleared
11
524,575
Distance Traveled
659,927
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,384
799
41
3
3
232,394
0
L
Artemis
8,379
645
58
4
1
169,022
5
W
Ullr
10,401
800
44
3
6
230,509
2
L
Ares
8,192
630
17
1
0
201,126
2
L
Nu Wa
8,003
616
16
1
0
154,427
2
W
Raijin
9,840
757
65
5
2
197,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role