Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Jeanke23
Hou Yi
Level 33
God Stats
46W - 28L
1,746 SR
Queue Stats
329W - 187L
1,659 Elo+
Party 2
Geb
Geb
Megadiet
Geb
Level 77
God Stats
8W - 2L
1,898 SR
Queue Stats
493W - 349L
1,633 Elo+
Party 2
Team Averages
Level 65
1,715 SR
1,597 Elo+

VS

Team Averages
Level 68
1,545 SR
1,397 Elo+
Ymir
Ymir
Dyschro
Ymir
Level 57
God Stats
2W - 6L
1,472 SR
Queue Stats
30W - 38L
1,462 Elo+
Party 1
Ra
Ra
HellSkrim
Ra
Level 67
God Stats
0W - 1L
1,257 SR
Queue Stats
30W - 38L
1,462 Elo+
Party 1
Neith
Neith
McAngel303
Neith
Level 80
God Stats
0W - 1L
1,905 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 11
9,087
757
11,521
5,471
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Jeanke23
Hou Yi
14
7 / 1 / 5
9,634
803
11,150
8,981
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 8
9,145
762
6,246
10,924
11,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dyschro
Ymir
12
2 / 4 / 0
7,905
659
2,121
14,042
13,680
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 2
7,647
637
6,818
6,521
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
0 / 6 / 2
7,255
605
5,445
11,328
3,528
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
11
6.5
L
Ymir
Dyschro
Ymir
2
4
0
0.5
L
0
2
2
0.5
W
Hou Yi
Jeanke23
Hou Yi
7
1
5
9.5
L
Neith
0
6
2
0.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
14,384
25,376
Taken
31,891
17,304
Mitigated
19,230
8,106
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,521
3,928
0
3,256
5,471
2,133
1,557
1,645
3,826
47,574
0
L
Ymir
Dyschro
Ymir
2,121
192
0
32
14,042
13,680
0
9,013
5,029
5,192
0
L
6,818
240
1,398
1,723
6,521
2,022
0
3,644
2,877
35,966
0
W
Hou Yi
Jeanke23
Hou Yi
11,150
4,634
0
2,035
8,981
3,596
1,150
4,525
4,456
0
39,119
L
Neith
5,445
1,462
319
2,377
11,328
3,528
0
5,562
5,766
0
26,705
W
6,246
850
490
2,325
10,924
11,575
51
3,230
7,694
12,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
22,807
137
Minions Killed
122
5
Camps Cleared
5
718,269
Distance Traveled
600,366
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,087
757
83
7
3
221,546
5
L
Ymir
7,905
659
8
1
0
198,752
4
L
Ra
7,647
637
71
6
3
198,166
2
W
Hou Yi
9,634
803
48
4
2
236,167
3
L
Neith
7,255
605
43
4
2
203,448
0
W
Geb
9,145
762
6
1
0
260,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role