Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DCA BIG 11
Janus
Level 79
God Stats
7W - 6L
1,552 SR
Queue Stats
191W - 185L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
STARSPLITER
Kuzenbo
Level 156
God Stats
1W - 0L
1,695 SR
Queue Stats
24W - 32L
1,428 Elo+
Solo
Charybdis
Charybdis
chaocb
Charybdis
Level 8
God Stats
8W - 14L
1,406 SR
Queue Stats
10W - 21L
1,275 Elo+
Party 1
Sol
Sol
ponyopoke
Sol
Level 43
God Stats
6W - 12L
1,518 SR
Queue Stats
10W - 21L
1,275 Elo+
Party 1
Team Averages
Level 82
1,534 SR
1,394 Elo+

VS

Team Averages
Level 91
1,552 SR
1,474 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Murray52008
Baron Samedi
Level 89
God Stats
17W - 16L
1,750 SR
Queue Stats
162W - 158L
1,515 Elo+
Solo
Rama
Rama
TheP4leRider4
Rama
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 255L
1,418 Elo+
Solo
Nu Wa
Nu Wa
jame1h
Nu Wa
Level 32
God Stats
47W - 48L
1,512 SR
Queue Stats
70W - 88L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
8 / 2 / 3
6,929
990
7,442
7,988
3,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
12
1 / 2 / 4
5,888
841
5,668
5,341
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
STARSPLITER
Kuzenbo
12
0 / 1 / 9
6,419
917
2,636
5,146
4,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
chaocb
Charybdis
11
2 / 0 / 2
5,819
831
1,599
3,741
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 7
5,484
783
4,667
4,479
1,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 4
5,120
731
4,268
7,920
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
 
Chiron
9
0 / 2 / 2
4,936
705
2,902
4,855
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Murray52008
Baron Samedi
12
2 / 2 / 3
5,650
807
5,758
4,927
1,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
1 / 2 / 3
5,064
723
483
3,518
957
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Nu Wa
jame1h
Nu Wa
12
3 / 3 / 1
6,127
875
4,140
4,653
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
11
Kills
6
6
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
3
4.75
L
Hercules
 
Hercules
0
2
4
1
L
Chiron
 
Chiron
0
2
2
0.5
W
Janus
1
2
4
1.5
L
Baron Samedi
Murray52008
Baron Samedi
2
2
3
1.75
W
Kuzenbo
STARSPLITER
Kuzenbo
0
1
9
4.5
L
1
2
3
1.25
W
Charybdis
chaocb
Charybdis
2
0
2
3
L
Nu Wa
jame1h
Nu Wa
3
3
1
1.17
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
17,551
26,695
Taken
25,873
11,529
Mitigated
11,264
6,973
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,442
2,295
0
608
7,988
3,253
0
1,757
6,006
0
13,837
L
Hercules
 
Hercules
4,268
1,081
322
3,052
7,920
5,781
0
4,200
3,564
0
7,216
L
Chiron
 
Chiron
2,902
1,170
180
767
4,855
1,421
44
1,772
2,987
0
7,389
W
Janus
5,668
347
0
442
5,341
1,317
160
2,516
2,705
27,817
0
L
Baron Samedi
Murray52008
Baron Samedi
5,758
284
1,470
1,785
4,927
1,871
0
2,948
1,789
15,167
0
W
Kuzenbo
STARSPLITER
Kuzenbo
2,636
1,173
1,296
1,891
5,146
4,490
375
1,954
2,904
14,040
0
L
483
431
0
252
3,518
957
180
1,488
1,960
0
4,428
W
Charybdis
chaocb
Charybdis
1,599
1,013
82
1,068
3,741
1,136
1,144
2,202
1,450
0
11,223
L
Nu Wa
jame1h
Nu Wa
4,140
1,250
0
266
4,653
1,234
0
2,003
2,602
18,400
0
W
4,667
1,281
0
1,586
4,479
1,333
1,266
984
3,372
15,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
26,897
148
Minions Killed
95
0
Camps Cleared
0
781,336
Distance Traveled
579,283
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,929
990
21
3
0
171,692
0
L
Hercules
5,120
731
10
1
0
142,274
1
L
Chiron
4,936
705
7
1
0
103,844
0
W
Janus
5,888
841
57
8
0
143,620
2
L
Baron Samedi
5,650
807
31
4
0
131,589
2
W
Kuzenbo
6,419
917
21
3
0
161,928
1
L
Rama
5,064
723
13
2
0
58,490
1
W
Charybdis
5,819
831
27
4
0
158,765
0
L
Nu Wa
6,127
875
34
5
0
143,086
1
W
Sol
5,484
783
22
3
0
145,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role