Player Matchup

Fenrir
Fenrir
Ciqrus
Fenrir
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
184W - 187L
1,351 Elo+
Party 2
Ra
Ra
Girqo
Ra
Level 110
God Stats
2W - 3L
1,296 SR
Queue Stats
125W - 113L
1,403 Elo+
Party 2
Merlin
Merlin
KrisKur
Merlin
Level 83
God Stats
2W - 6L
1,132 SR
Queue Stats
105W - 113L
1,458 Elo+
Solo
Shiva
Shiva
shincheongg
Shiva
Level 61
God Stats
3W - 1L
1,827 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 3
Chernobog
Chernobog
zqyyang
Chernobog
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 22L
1,493 Elo+
Party 3
Team Averages
Level 84
1,451 SR
1,443 Elo+

VS

Team Averages
Level 87
1,527 SR
1,416 Elo+
He Bo
He Bo
Rabbitlord
He Bo
Level 105
God Stats
18W - 14L
1,581 SR
Queue Stats
168W - 177L
1,486 Elo+
Party 4
Kuzenbo
Kuzenbo
SlupiX
Kuzenbo
Level 88
God Stats
0W - 1L
1,507 SR
Queue Stats
137W - 177L
1,307 Elo+
Party 1
Ares
Ares
Timbert
Ares
Level 68
God Stats
6W - 10L
1,560 SR
Queue Stats
65W - 86L
1,498 Elo+
Party 4
Shiva
Shiva
bobzilla101
Shiva
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 92L
1,481 Elo+
Solo
Izanami
Izanami
czesctunatka
Izanami
Level 64
God Stats
3W - 7L
1,486 SR
Queue Stats
76W - 122L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ciqrus
Fenrir
11
3 / 1 / 3
6,445
586
4,660
7,415
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
2 / 2 / 0
7,113
647
2,872
6,027
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
KrisKur
Merlin
11
2 / 3 / 2
6,080
553
4,644
3,969
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 8
6,259
569
3,523
6,448
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
zqyyang
Chernobog
11
7 / 2 / 3
7,219
656
4,349
5,970
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
3 / 3 / 2
6,076
552
4,402
4,828
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SlupiX
Kuzenbo
8
0 / 2 / 3
5,090
463
2,071
9,084
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Timbert
Ares
9
1 / 2 / 1
5,331
485
2,133
8,083
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 0
6,287
572
3,518
6,605
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
czesctunatka
Izanami
6
0 / 6 / 1
4,421
402
1,796
6,039
1,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
8
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ciqrus
Fenrir
3
1
3
4.5
W
Ra
2
2
0
1
W
Merlin
KrisKur
Merlin
2
3
2
1
L
He Bo
3
3
2
1.33
L
Kuzenbo
SlupiX
Kuzenbo
0
2
3
0.75
L
Ares
Timbert
Ares
1
2
1
0.75
L
3
2
0
1.5
L
Izanami
czesctunatka
Izanami
0
6
1
0.08
W
1
0
8
5
W
Chernobog
zqyyang
Chernobog
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
13,920
29,829
Taken
34,639
12,702
Mitigated
16,926
10,594
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ciqrus
Fenrir
4,660
1,485
0
3,288
7,415
2,733
0
2,509
4,842
0
29,552
W
Ra
2,872
222
37
2,492
6,027
2,046
0
392
5,345
39,850
0
W
Merlin
KrisKur
Merlin
4,644
316
0
240
3,969
1,126
0
3,104
856
31,022
0
L
He Bo
4,402
183
0
630
4,828
1,483
32
1,764
3,064
31,321
0
L
Kuzenbo
SlupiX
Kuzenbo
2,071
604
0
2,939
9,084
4,485
0
2,091
6,993
20,295
0
L
Ares
Timbert
Ares
2,133
230
0
2,002
8,083
4,691
0
1,170
6,913
17,604
0
L
3,518
751
0
1,404
6,605
5,121
302
1,923
4,682
0
29,827
L
Izanami
czesctunatka
Izanami
1,796
1,012
14
590
6,039
1,146
0
568
5,471
0
14,316
W
3,523
893
89
2,595
6,448
4,825
325
1,542
4,906
0
17,832
W
Chernobog
zqyyang
Chernobog
4,349
2,861
0
1,853
5,970
1,972
1,245
1,059
4,911
0
43,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
27,205
325
Minions Killed
210
0
Camps Cleared
0
1,074,394
Distance Traveled
1,029,318
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,445
586
60
5
0
236,019
4
W
Ra
7,113
647
96
9
0
223,366
2
W
Merlin
6,080
553
59
5
0
206,543
3
L
He Bo
6,076
552
46
4
0
205,649
2
L
Kuzenbo
5,090
463
47
4
0
231,634
3
L
Ares
5,331
485
24
2
0
215,115
4
L
Shiva
6,287
572
68
6
0
198,729
3
L
Izanami
4,421
402
25
2
0
178,191
2
W
Shiva
6,259
569
31
3
0
218,359
3
W
Chernobog
7,219
656
79
7
0
190,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role