Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Bushidö
Nu Wa
Gold II
Level 109
God Stats
7W - 5L
1,624 SR
Queue Stats
381W - 391L
1,588 MMR
Solo
Mercury
Mercury
Gold II
G420
Mercury
Gold II
Level 104
God Stats
4W - 2L
1,788 SR
Queue Stats
44W - 44L
1,565 MMR
Solo
Sylvanus
Sylvanus
Gold III
HodorGaimer
Sylvanus
Gold III
Level 158
God Stats
0W - 4L
1,254 SR
Queue Stats
87W - 88L
1,553 MMR
Party 1
Izanami
Izanami
Silver I
kraizer88
Izanami
Silver I
Level 118
God Stats
3W - 7L
1,883 SR
Queue Stats
70W - 64L
1,592 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,610 SR
1,560 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,520 SR
1,540 MMR
Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold I
JasonIX
Merlin
Gold I
Level 128
God Stats
2W - 2L
1,443 SR
Queue Stats
114W - 113L
1,512 MMR
Party 2
Xbalanque
Xbalanque
Gold II
SÖVIET
Xbalanque
Gold II
Level 129
God Stats
3W - 3L
1,194 SR
Queue Stats
221W - 216L
1,551 MMR
Solo
Fenrir
Fenrir
Gold III
jwqneriwqej
Fenrir
Gold III
Level 112
God Stats
13W - 9L
1,656 SR
Queue Stats
131W - 133L
1,554 MMR
Solo
Heimdallr
Heimdallr
Gold I
Ătno
Heimdallr
Gold I
Level 128
God Stats
1W - 0L
1,808 SR
Queue Stats
74W - 71L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 7 / 1
6,018
502
4,246
13,664
8,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Bushidö
Nu Wa
9
1 / 4 / 3
6,070
506
5,237
5,084
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
G420
Mercury
11
2 / 5 / 1
6,557
546
3,867
10,820
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
HodorGaimer
Sylvanus
8
0 / 4 / 2
5,456
455
2,382
11,175
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
kraizer88
Izanami
13
3 / 1 / 1
7,174
598
6,386
6,674
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetThanatosAthenaCliodhna

VS

Bans
ThothAh Muzen CabShivaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 0 / 3
8,494
708
10,379
7,117
6,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
JasonIX
Merlin
13
3 / 1 / 5
7,220
602
4,663
3,974
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
SÖVIET
Xbalanque
11
0 / 4 / 5
6,221
518
5,944
8,122
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
3 / 1 / 5
6,738
562
4,839
10,545
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Ătno
Heimdallr
13
9 / 1 / 2
7,693
641
9,574
8,441
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
21
21
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
7
1
0.21
W
Achilles
 
Achilles
6
0
3
7.5
L
Nu Wa
Bushidö
Nu Wa
1
4
3
0.63
L
Mercury
G420
Mercury
2
5
1
0.5
L
Sylvanus
HodorGaimer
Sylvanus
0
4
2
0.25
W
Merlin
JasonIX
Merlin
3
1
5
5.5
W
Xbalanque
SÖVIET
Xbalanque
0
4
5
0.63
W
Fenrir
3
1
5
5.5
L
Izanami
kraizer88
Izanami
3
1
1
3.5
W
Heimdallr
Ătno
Heimdallr
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
35,399
47,417
Taken
38,199
20,179
Mitigated
21,110
10,888
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,246
574
0
2,598
13,664
8,237
17
0
13,664
2,844
31,798
W
Achilles
 
Achilles
10,379
4,082
0
1,509
7,117
6,353
0
1,290
5,655
0
54,452
L
Nu Wa
Bushidö
Nu Wa
5,237
783
0
365
5,084
1,340
0
1,559
3,525
20,492
0
L
Mercury
G420
Mercury
3,867
2,095
0
941
10,820
3,125
0
670
10,150
0
38,456
L
Sylvanus
HodorGaimer
Sylvanus
2,382
870
1,590
3,290
11,175
5,794
0
2,434
8,741
12,624
0
W
Merlin
JasonIX
Merlin
4,663
442
0
403
3,974
1,321
180
682
3,148
55,511
0
W
Xbalanque
SÖVIET
Xbalanque
5,944
2,362
0
2,255
8,122
1,648
26
959
7,031
0
39,478
W
Fenrir
4,839
801
0
2,612
10,545
9,038
0
1,943
8,468
0
16,840
L
Izanami
kraizer88
Izanami
6,386
4,052
0
2,104
6,674
1,683
116
0
6,674
0
51,334
W
Heimdallr
Ătno
Heimdallr
9,574
5,056
0
1,108
8,441
2,750
44
2,490
5,741
0
50,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
36,366
335
Minions Killed
400
0
Camps Cleared
0
1,183,059
Distance Traveled
1,195,699
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,018
502
71
6
0
235,056
2
W
Achilles
8,494
708
114
10
0
250,178
4
L
Nu Wa
6,070
506
41
3
0
195,756
3
L
Mercury
6,557
546
86
7
0
310,296
4
L
Sylvanus
5,456
455
32
3
0
210,690
3
W
Merlin
7,220
602
100
8
0
227,988
3
W
Xbalanque
6,221
518
71
6
0
204,212
1
W
Fenrir
6,738
562
20
2
0
258,731
6
L
Izanami
7,174
598
105
9
0
231,261
5
W
Heimdallr
7,693
641
95
8
0
254,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role