Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Screeok
Bacchus
Level 129
God Stats
2W - 1L
1,779 SR
Queue Stats
60W - 56L
1,584 Elo+
Solo
Rama
Rama
Sergiohd2
Rama
Level 151
God Stats
3W - 1L
1,346 SR
Queue Stats
141W - 116L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Utiradien127
Baron Samedi
Level 135
God Stats
5W - 4L
1,511 SR
Queue Stats
250W - 254L
1,604 Elo+
Solo
Hades
Hades
oystein
Hades
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
105W - 120L
1,570 Elo+
Party 1
Team Averages
Level 145
1,484 SR
1,580 Elo+

VS

Team Averages
Level 142
1,628 SR
1,655 Elo+
Atlas
Atlas
Aregondk
Atlas
Level 143
God Stats
5W - 5L
1,528 SR
Queue Stats
251W - 226L
1,574 Elo+
Solo
Poseidon
Poseidon
Hanula
Poseidon
Level 160
God Stats
16W - 4L
1,734 SR
Queue Stats
490W - 146L
1,879 Elo+
Solo
Mercury
Mercury
ManjaFi
Mercury
Level 122
God Stats
26W - 22L
1,581 SR
Queue Stats
266W - 242L
1,592 Elo+
Solo
Artemis
Artemis
Misha2393
Artemis
Level 127
God Stats
1W - 1L
1,794 SR
Queue Stats
23W - 21L
1,632 Elo+
Solo
Hercules
Hercules
kartynezusz
Hercules
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 366L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 4 / 7
8,229
588
6,229
9,970
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Screeok
Bacchus
11
2 / 2 / 9
7,703
550
6,631
9,682
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
6 / 2 / 3
9,173
655
7,123
10,927
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Utiradien127
Baron Samedi
13
5 / 2 / 3
7,833
560
6,489
5,819
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
oystein
Hades
14
0 / 1 / 6
8,281
592
6,669
8,928
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aregondk
Atlas
9
0 / 4 / 4
6,094
435
5,058
11,240
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Hanula
Poseidon
15
8 / 4 / 2
9,115
651
8,335
8,034
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
ManjaFi
Mercury
15
1 / 2 / 3
7,690
549
3,815
8,715
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Misha2393
Artemis
11
1 / 5 / 1
6,632
474
6,933
9,538
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
kartynezusz
Hercules
9
0 / 3 / 0
6,076
434
2,794
10,104
7,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
10
11
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
4
7
2.13
L
Atlas
Aregondk
Atlas
0
4
4
0.5
L
Poseidon
Hanula
Poseidon
8
4
2
2.25
L
Mercury
ManjaFi
Mercury
1
2
3
1.25
L
Artemis
Misha2393
Artemis
1
5
1
0.3
W
Bacchus
Screeok
Bacchus
2
2
9
3.25
W
Rama
6
2
3
3.75
W
Baron Samedi
Utiradien127
Baron Samedi
5
2
3
3.25
L
Hercules
kartynezusz
Hercules
0
3
0
0
W
Hades
oystein
Hades
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
26,935
45,326
Taken
47,631
26,043
Mitigated
22,765
20,183
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,229
1,490
0
2,857
9,970
3,796
0
3,964
6,006
0
37,809
L
Atlas
Aregondk
Atlas
5,058
2,500
13
1,865
11,240
7,815
0
4,836
6,369
17,705
0
L
Poseidon
Hanula
Poseidon
8,335
2,126
0
2,041
8,034
2,283
0
3,408
4,626
61,250
0
L
Mercury
ManjaFi
Mercury
3,815
1,718
0
187
8,715
2,780
0
2,933
5,704
0
66,263
L
Artemis
Misha2393
Artemis
6,933
3,253
0
2,779
9,538
2,548
0
2,837
6,701
0
42,091
W
Bacchus
Screeok
Bacchus
6,631
573
607
3,120
9,682
10,290
14
2,346
7,336
17,862
4,761
W
Rama
7,123
6,213
0
5,640
10,927
3,574
658
3,616
7,311
0
68,715
W
Baron Samedi
Utiradien127
Baron Samedi
6,489
848
310
2,043
5,819
1,871
194
2,791
3,028
44,802
0
L
Hercules
kartynezusz
Hercules
2,794
1,556
0
4,531
10,104
7,339
285
5,056
4,587
0
27,776
W
Hades
oystein
Hades
6,669
972
542
5,064
8,928
6,512
140
676
8,252
50,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,219
Gold Earned
35,607
431
Minions Killed
429
0
Camps Cleared
0
1,308,999
Distance Traveled
1,278,508
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,229
588
58
4
0
285,440
3
L
Atlas
6,094
435
24
2
0
248,415
0
L
Poseidon
9,115
651
126
9
0
272,869
3
L
Mercury
7,690
549
123
9
0
348,184
1
L
Artemis
6,632
474
86
6
0
223,970
4
W
Bacchus
7,703
550
22
2
0
275,778
6
W
Rama
9,173
655
145
10
0
250,602
3
W
Baron Samedi
7,833
560
92
7
0
237,750
5
L
Hercules
6,076
434
70
5
0
185,070
0
W
Hades
8,281
592
114
8
0
259,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role