Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BigMarsh24
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 1
Susano
Susano
Swagiliciousx
Susano
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Horus
Horus
WICHCRFT
Horus
Level 80
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 1
Neith
Neith
jetquotient
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,368 Elo+
Solo
Team Averages
Level 69
1,442 SR
1,352 Elo+

VS

Team Averages
Level 77
1,500 SR
1,498 Elo+
Zhong Kui
Zhong Kui
BUSSY Antrax
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Party 3
Chiron
Chiron
Sinister HTK
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Terra
Terra
TrulyDaffy
Terra
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
Unniii
Cabrakan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,569 Elo+
Party 2
Poseidon
Poseidon
Zahdo
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 16L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 6 / 10
8,451
768
7,015
13,441
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
BigMarsh24
Kumbhakarna
15
4 / 7 / 13
8,682
789
11,032
18,425
14,696
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 7 / 10
9,178
834
9,586
11,460
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
WICHCRFT
Horus
15
5 / 5 / 11
8,770
797
5,455
14,931
16,452
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 11
9,519
865
17,131
13,565
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BUSSY Antrax
Zhong Kui
15
3 / 7 / 15
9,465
860
7,467
13,541
6,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
8 / 2 / 16
10,451
950
11,699
10,693
4,521
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
16
2 / 4 / 25
10,246
931
8,486
13,747
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Unniii
Cabrakan
18
10 / 4 / 16
11,449
1,041
18,011
18,113
14,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Zahdo
Poseidon
16
7 / 6 / 12
10,248
932
17,864
10,383
3,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
114
22
Kills
30
30
Deaths
23
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
10
1.5
W
Zhong Kui
BUSSY Antrax
Zhong Kui
3
7
15
1.5
L
Kumbhakarna
BigMarsh24
Kumbhakarna
4
7
13
1.5
W
Chiron
8
2
16
8
L
6
7
10
1.57
W
Terra
2
4
25
3.63
W
Cabrakan
Unniii
Cabrakan
10
4
16
4.5
L
Horus
WICHCRFT
Horus
5
5
11
2.1
W
Poseidon
Zahdo
Poseidon
7
6
12
2.17
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,219
Damage
63,527
71,822
Taken
66,477
59,568
Mitigated
51,354
20,603
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,015
1,198
2,011
2,763
13,441
15,373
42
7,962
5,479
0
9,735
W
Zhong Kui
BUSSY Antrax
Zhong Kui
7,467
818
832
2,168
13,541
6,895
804
2,104
11,087
16,735
0
L
Kumbhakarna
BigMarsh24
Kumbhakarna
11,032
1,136
192
1,228
18,425
14,696
0
12,650
5,775
16,153
0
W
Chiron
11,699
6,273
1,875
2,882
10,693
4,521
729
1,262
9,217
0
26,975
L
9,586
1,643
1,134
762
11,460
6,343
430
9,849
1,611
0
17,623
W
Terra
8,486
1,067
6,359
3,941
13,747
21,666
240
2,328
11,098
17,885
0
W
Cabrakan
Unniii
Cabrakan
18,011
2,179
1,479
2,824
18,113
14,843
602
2,504
15,393
32,790
0
L
Horus
WICHCRFT
Horus
5,455
2,678
2,945
4,117
14,931
16,452
153
10,845
4,086
0
10,068
W
Poseidon
Zahdo
Poseidon
17,864
4,054
145
842
10,383
3,429
2,215
2,834
7,445
34,977
0
L
17,131
5,267
468
4,983
13,565
6,704
418
10,522
3,043
0
42,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
51,859
106
Minions Killed
116
0
Camps Cleared
0
936,219
Distance Traveled
970,232
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,451
768
8
1
0
215,251
0
W
Zhong Kui
9,465
860
14
1
0
178,013
0
L
Kumbhakarna
8,682
789
14
1
0
166,534
0
W
Chiron
10,451
950
29
3
0
202,158
0
L
Susano
9,178
834
26
2
0
174,852
1
W
Terra
10,246
931
14
1
0
218,152
2
W
Cabrakan
11,449
1,041
22
2
0
190,296
4
L
Horus
8,770
797
6
1
0
207,895
0
W
Poseidon
10,248
932
37
3
0
181,613
1
L
Neith
9,519
865
52
5
0
171,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role