Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dantemaynard
Scylla
Level 144
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 17L
1,178 Elo+
Party 1
Danzaburou
Danzaburou
DavorSinn
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 1
Camazotz
Camazotz
Goldenanvil3
Camazotz
Level 127
God Stats
2W - 4L
1,751 SR
Queue Stats
121W - 154L
1,354 Elo+
Solo
Neith
Neith
Hack5466
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,057 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,254 Elo+

VS

Team Averages
Level 81
1,512 SR
1,442 Elo+
Sol
Sol
ChinoProPlayer
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Hoodiecam
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,125 Elo+
Party 2
Sun Wukong
Sun Wukong
NESS 1877
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 124L
1,473 Elo+
Solo
Xing Tian
Xing Tian
desstoo
Xing Tian
Level 107
God Stats
8W - 1L
1,561 SR
Queue Stats
153W - 97L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dxluman
Ah Muzen Cab
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 62L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 6 / 4
10,009
770
12,038
11,888
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
17
3 / 5 / 5
9,838
757
14,671
9,967
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DavorSinn
Danzaburou
15
1 / 6 / 5
8,327
641
6,374
10,821
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Goldenanvil3
Camazotz
14
3 / 7 / 7
8,523
656
11,068
18,614
5,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Hack5466
Neith
15
1 / 7 / 6
8,466
651
6,149
12,421
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
10,963
843
15,138
9,819
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Hoodiecam
Danzaburou
15
5 / 5 / 13
9,882
760
11,087
12,013
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
NESS 1877
Sun Wukong
18
3 / 2 / 18
10,259
789
7,520
16,925
9,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
desstoo
Xing Tian
18
5 / 1 / 19
11,310
870
5,514
15,126
17,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
dxluman
Ah Muzen Cab
19
12 / 4 / 9
12,149
935
20,139
11,413
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
14
Kills
31
31
Deaths
15
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
6
4
1.33
W
6
3
11
3.83
L
Scylla
3
5
5
1.1
L
Danzaburou
DavorSinn
Danzaburou
1
6
5
0.58
L
Camazotz
Goldenanvil3
Camazotz
3
7
7
0.93
L
Neith
Hack5466
Neith
1
7
6
0.57
W
Danzaburou
Hoodiecam
Danzaburou
5
5
13
2.3
W
Sun Wukong
NESS 1877
Sun Wukong
3
2
18
6
W
Xing Tian
desstoo
Xing Tian
5
1
19
14.5
W
Ah Muzen Cab
dxluman
Ah Muzen Cab
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
59,398
63,711
Taken
65,296
20,337
Mitigated
41,099
16,419
Healing
30,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,038
496
581
2,047
11,888
4,093
0
2,694
9,194
27,670
0
W
15,138
1,371
1,693
2,883
9,819
3,719
2,582
3,570
6,249
30,605
0
L
Scylla
14,671
897
1,107
1,790
9,967
2,880
0
2,614
7,353
29,628
0
L
Danzaburou
DavorSinn
Danzaburou
6,374
1,730
113
1,090
10,821
3,729
0
3,973
6,848
0
15,536
L
Camazotz
Goldenanvil3
Camazotz
11,068
1,906
1,441
6,365
18,614
5,518
0
5,270
13,344
0
14,213
L
Neith
Hack5466
Neith
6,149
1,963
0
1,885
12,421
4,117
177
6,101
6,320
0
15,882
W
Danzaburou
Hoodiecam
Danzaburou
11,087
4,303
0
3,140
12,013
5,426
1,115
4,250
7,763
0
20,349
W
Sun Wukong
NESS 1877
Sun Wukong
7,520
951
1,973
5,177
16,925
9,859
539
6,115
10,810
0
23,486
W
Xing Tian
desstoo
Xing Tian
5,514
424
3,248
4,574
15,126
17,329
52
7,171
7,955
10,550
0
W
Ah Muzen Cab
dxluman
Ah Muzen Cab
20,139
5,750
4,007
4,209
11,413
4,766
488
5,603
5,810
0
42,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
54,563
152
Minions Killed
129
0
Camps Cleared
0
1,051,904
Distance Traveled
1,228,078
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,009
770
53
4
0
211,018
0
W
Sol
10,963
843
44
3
0
246,187
0
L
Scylla
9,838
757
49
4
0
224,715
2
L
Danzaburou
8,327
641
21
2
0
172,414
0
L
Camazotz
8,523
656
13
1
0
247,991
0
L
Neith
8,466
651
16
1
0
195,766
1
W
Danzaburou
9,882
760
17
1
0
219,413
0
W
Sun Wukong
10,259
789
18
1
0
267,941
2
W
Xing Tian
11,310
870
11
1
0
269,202
3
W
Ah Muzen Cab
12,149
935
39
3
0
225,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role