Player Matchup

Apollo
Apollo
Laukrr
Apollo
Level 64
God Stats
11W - 11L
1,541 SR
Queue Stats
78W - 78L
1,574 Elo+
Solo
Vulcan
Vulcan
Pinguinman5
Vulcan
Level 126
God Stats
2W - 8L
1,385 SR
Queue Stats
34W - 45L
1,485 Elo+
Party 2
Vamana
Vamana
Rafa__Silvares
Vamana
Level 81
God Stats
2W - 4L
1,538 SR
Queue Stats
20W - 38L
1,343 Elo+
Party 2
Achilles
Achilles
Shreck_Fimosento
Achilles
Level 96
God Stats
2W - 1L
1,696 SR
Queue Stats
20W - 37L
1,400 Elo+
Party 2
Atlas
Atlas
igorbuckEXTREME
Atlas
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
19W - 33L
1,483 Elo+
Party 2
Team Averages
Level 95
1,488 SR
1,457 Elo+

VS

Team Averages
Level 118
1,542 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LosHermanosPlay4
Bacchus
Level 89
God Stats
2W - 2L
1,459 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 1
Agni
Agni
TheGrandTasTy
Agni
Level 106
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 1L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Laukrr
Apollo
14
3 / 5 / 3
7,516
752
4,399
11,860
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Vulcan
12
1 / 6 / 2
6,812
681
4,936
8,647
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 3
6,948
695
2,500
12,895
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 4
7,283
728
4,612
14,963
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 0
7,308
731
8,886
11,099
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 12
9,030
903
14,010
7,993
3,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
 
Loki
16
9 / 1 / 7
8,958
896
9,359
6,984
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
 
Eset
14
2 / 3 / 10
7,584
758
7,918
5,945
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 11
8,153
815
6,313
8,213
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 5 / 11
8,361
836
13,790
7,046
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
9
Kills
25
25
Deaths
9
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
12
12
W
Loki
 
Loki
9
1
7
12.5
W
Eset
 
Eset
2
3
10
2.33
L
Apollo
Laukrr
Apollo
3
5
3
0.9
W
3
0
11
8.5
L
Vulcan
1
6
2
0.33
L
1
7
3
0.36
L
2
4
4
1
W
5
5
11
2.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
51,390
59,464
Taken
36,181
30,418
Mitigated
20,245
11,226
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,010
6,352
0
3,075
7,993
3,224
1,577
3,696
4,235
0
39,356
W
Loki
 
Loki
9,359
3,080
0
1,227
6,984
2,609
129
1,849
5,076
0
29,366
W
Eset
 
Eset
7,918
339
854
704
5,945
2,106
237
3,384
2,525
23,365
0
L
Apollo
Laukrr
Apollo
4,399
1,598
0
1,804
11,860
4,469
0
4,067
7,737
0
20,789
W
6,313
357
0
824
8,213
9,829
290
2,712
5,362
13,707
0
L
Vulcan
4,936
2,301
0
1,257
8,647
3,173
0
4,535
3,978
15,723
0
L
2,500
636
0
2,069
12,895
7,166
0
5,929
6,704
0
8,856
L
4,612
789
0
4,460
14,963
10,197
16
8,679
6,084
933
13,556
W
13,790
1,740
0
131
7,046
2,477
435
2,634
4,381
30,451
0
L
8,886
2,158
0
1,636
11,099
5,413
0
4,117
6,940
30,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
42,086
146
Minions Killed
214
0
Camps Cleared
0
905,708
Distance Traveled
1,064,150
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,030
903
75
8
0
199,182
1
W
Loki
8,958
896
37
4
0
219,047
0
W
Eset
7,584
758
38
4
0
202,664
4
L
Apollo
7,516
752
42
4
0
201,136
1
W
Bacchus
8,153
815
16
2
0
241,068
0
L
Vulcan
6,812
681
24
2
0
166,465
2
L
Vamana
6,948
695
19
2
0
182,237
0
L
Achilles
7,283
728
17
2
0
175,373
3
W
Agni
8,361
836
48
5
0
202,189
0
L
Atlas
7,308
731
44
4
0
180,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role