Player Matchup

Medusa
Medusa
B0nk3yD0ner
Medusa
Level 125
God Stats
1W - 2L
1,280 SR
Queue Stats
208W - 185L
1,571 Elo+
Party 1
Awilix
Awilix
Bajv
Awilix
Level 123
God Stats
2W - 3L
1,511 SR
Queue Stats
14W - 9L
1,610 Elo+
Party 4
Bacchus
Bacchus
ODuinn35
Bacchus
Level 75
God Stats
12W - 11L
1,826 SR
Queue Stats
422W - 390L
1,541 Elo+
Solo
Hel
Hel
Rampagv
Hel
Level 128
God Stats
1W - 0L
1,451 SR
Queue Stats
12W - 15L
1,554 Elo+
Party 4
Persephone
Persephone
ZiggsterMD
Persephone
Level 125
God Stats
23W - 13L
1,731 SR
Queue Stats
258W - 223L
1,544 Elo+
Party 1
Team Averages
Level 115
1,560 SR
1,564 Elo+

VS

Team Averages
Level 103
1,424 SR
1,525 Elo+
Fenrir
Fenrir
BombShot0
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 248L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Chelhell
Kumbhakarna
Level 128
God Stats
0W - 1L
1,402 SR
Queue Stats
32W - 43L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
DesmondThePlayer
Heimdallr
Level 51
God Stats
0W - 4L
1,218 SR
Queue Stats
338W - 339L
1,569 Elo+
Solo
Thoth
Thoth
Fortafied
Thoth
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 172L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WinkWonk
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 2
5,731
573
3,870
6,738
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Bajv
Awilix
10
7 / 0 / 2
6,226
623
4,621
7,217
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ODuinn35
Bacchus
8
2 / 0 / 4
5,612
561
3,478
3,952
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
11
3 / 3 / 4
6,621
662
5,881
6,166
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ZiggsterMD
Persephone
10
1 / 2 / 2
5,759
576
3,851
4,434
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BombShot0
Fenrir
8
0 / 6 / 1
4,707
471
2,378
8,474
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
Chelhell
Kumbhakarna
7
0 / 1 / 1
4,701
470
1,202
6,195
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
10
2 / 2 / 0
5,725
573
4,815
5,466
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Fortafied
Thoth
11
3 / 1 / 0
6,103
610
4,843
5,079
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
WinkWonk
Cu Chulainn
9
2 / 4 / 0
5,581
558
4,839
8,643
5,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
7
7
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
2
1
W
Awilix
Bajv
Awilix
7
0
2
8
L
Fenrir
BombShot0
Fenrir
0
6
1
0.08
L
Kumbhakarna
Chelhell
Kumbhakarna
0
1
1
0.5
L
Heimdallr
2
2
0
1
L
Thoth
Fortafied
Thoth
3
1
0
3
W
Bacchus
ODuinn35
Bacchus
2
0
4
4
W
Hel
3
3
4
1.67
L
Cu Chulainn
WinkWonk
Cu Chulainn
2
4
0
0.5
W
Persephone
ZiggsterMD
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
18,077
28,507
Taken
33,857
10,658
Mitigated
13,486
11,429
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,870
999
0
1,998
6,738
1,481
0
1,426
5,312
0
32,231
W
Awilix
Bajv
Awilix
4,621
2,128
0
3,376
7,217
1,847
0
657
6,560
0
26,745
L
Fenrir
BombShot0
Fenrir
2,378
589
0
2,398
8,474
2,389
0
1,543
6,837
0
20,067
L
Kumbhakarna
Chelhell
Kumbhakarna
1,202
146
0
481
6,195
2,578
0
2,343
3,782
10,833
0
L
Heimdallr
4,815
1,438
0
1,389
5,466
1,331
0
1,419
4,047
0
33,125
L
Thoth
Fortafied
Thoth
4,843
164
0
1,329
5,079
1,441
0
2,687
2,238
34,231
4,619
W
Bacchus
ODuinn35
Bacchus
3,478
764
0
1,891
3,952
3,416
0
787
3,165
11,267
0
W
Hel
5,881
479
1,089
2,174
6,166
2,900
720
938
5,228
37,415
0
L
Cu Chulainn
WinkWonk
Cu Chulainn
4,839
1,423
0
1,154
8,643
5,747
0
4,832
3,743
0
24,397
W
Persephone
ZiggsterMD
Persephone
3,851
123
0
901
4,434
1,014
0
2,167
2,265
27,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
26,817
271
Minions Killed
242
0
Camps Cleared
0
1,086,146
Distance Traveled
989,310
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,731
573
57
6
0
245,415
3
W
Awilix
6,226
623
66
7
0
260,612
1
L
Fenrir
4,707
471
35
4
0
206,461
1
L
Kumbhakarna
4,701
470
23
2
0
189,786
0
L
Heimdallr
5,725
573
56
6
0
190,629
1
L
Thoth
6,103
610
76
8
0
217,492
3
W
Bacchus
5,612
561
12
1
0
194,789
3
W
Hel
6,621
662
84
8
0
178,526
1
L
Cu Chulainn
5,581
558
52
5
0
184,942
6
W
Persephone
5,759
576
52
5
0
206,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role