Player Matchup

Tsukuyomi
Tsukuyomi
Apsoda
Tsukuyomi
Level 139
God Stats
1W - 0L
1,530 SR
Queue Stats
48W - 61L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
BananaBossTnc24
Cthulhu
Level 140
God Stats
1W - 0L
1,298 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Merlin
Merlin
ProbablyHighRN
Merlin
Level 123
God Stats
2W - 0L
1,851 SR
Queue Stats
5W - 2L
1,685 Elo+
Solo
Zeus
Zeus
Xseyken
Zeus
Level 149
God Stats
9W - 4L
1,667 SR
Queue Stats
121W - 142L
1,467 Elo+
Party 2
Bellona
Bellona
jeyckzamu
Bellona
Level 67
God Stats
12W - 3L
1,802 SR
Queue Stats
85W - 89L
1,535 Elo+
Party 2
Team Averages
Level 124
1,630 SR
1,541 Elo+

VS

Team Averages
Level 117
1,637 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Elias4K
Agni
Level 107
God Stats
0W - 1L
1,862 SR
Queue Stats
73W - 45L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
Gator85
Baron Samedi
Level 138
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Giofra
Cerberus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,317 Elo+
Solo
Thanatos
Thanatos
k3v1nqr
Thanatos
Level 148
God Stats
6W - 4L
1,951 SR
Queue Stats
51W - 38L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apsoda
Tsukuyomi
20
10 / 13 / 19
16,986
1,213
32,673
29,407
7,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
13 / 3 / 16
17,531
1,252
23,553
21,894
28,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 3 / 18
15,279
1,091
30,129
13,146
2,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Xseyken
Zeus
20
6 / 11 / 17
15,698
1,121
23,752
19,632
3,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
jeyckzamu
Bellona
20
2 / 9 / 20
14,208
1,015
9,257
32,216
29,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 4 / 18
14,705
1,050
10,709
17,068
5,977
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Elias4K
Agni
20
5 / 4 / 24
16,081
1,149
33,196
22,374
6,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Gator85
Baron Samedi
20
6 / 11 / 14
15,251
1,089
17,456
23,668
9,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Giofra
Cerberus
20
6 / 4 / 21
16,105
1,150
16,463
34,288
42,981
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
k3v1nqr
Thanatos
20
18 / 11 / 14
18,058
1,290
30,976
28,358
9,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
130
34
Kills
39
39
Deaths
34
90
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
18
3.25
W
Tsukuyomi
Apsoda
Tsukuyomi
10
13
19
1.5
W
13
3
16
7
L
Agni
Elias4K
Agni
5
4
24
4.25
L
Baron Samedi
Gator85
Baron Samedi
6
11
14
1.18
L
Cerberus
Giofra
Cerberus
6
4
21
4.13
W
3
3
18
4
W
Zeus
Xseyken
Zeus
6
11
17
1.32
W
Bellona
jeyckzamu
Bellona
2
9
20
1.33
L
Thanatos
k3v1nqr
Thanatos
18
11
14
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,364
Damage
108,800
116,295
Taken
125,756
71,349
Mitigated
73,983
6,073
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,709
8,276
216
2,304
17,068
5,977
0
9,251
7,437
0
40,600
W
Tsukuyomi
Apsoda
Tsukuyomi
32,673
10,354
0
1,450
29,407
7,060
0
15,902
13,258
0
56,991
W
23,553
1,626
1,643
1,108
21,894
28,731
0
12,858
8,684
38,206
0
L
Agni
Elias4K
Agni
33,196
1,964
209
6,132
22,374
6,400
0
17,082
5,158
57,119
0
L
Baron Samedi
Gator85
Baron Samedi
17,456
1,455
3,254
1,922
23,668
9,536
0
11,565
11,601
52,848
0
L
Cerberus
Giofra
Cerberus
16,463
148
0
3,860
34,288
42,981
0
22,435
10,863
39,655
0
W
30,129
290
0
1,686
13,146
2,798
0
8,726
3,800
78,236
0
W
Zeus
Xseyken
Zeus
23,752
1,747
0
186
19,632
3,296
0
11,410
8,090
55,543
0
W
Bellona
jeyckzamu
Bellona
9,257
1,253
0
0
32,216
29,464
0
16,573
15,348
0
16,845
L
Thanatos
k3v1nqr
Thanatos
30,976
10,182
0
10,763
28,358
9,089
0
15,080
13,017
0
43,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,702
Gold Earned
80,200
280
Minions Killed
294
9
Camps Cleared
8
1,444,098
Distance Traveled
1,395,116
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
14,705
1,050
69
5
1
247,611
0
W
Tsukuyomi
16,986
1,213
52
4
4
291,822
0
W
Cthulhu
17,531
1,252
30
2
0
320,082
1
L
Agni
16,081
1,149
67
5
1
286,627
1
L
Baron Samedi
15,251
1,089
88
6
1
247,012
0
L
Cerberus
16,105
1,150
35
3
0
303,792
0
W
Merlin
15,279
1,091
102
7
3
280,709
1
W
Zeus
15,698
1,121
78
6
2
278,303
0
W
Bellona
14,208
1,015
18
1
0
273,182
1
L
Thanatos
18,058
1,290
35
3
5
310,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role