Player Matchup

Scylla
Scylla
MarksmanM18
Scylla
Level 10
God Stats
2W - 5L
1,320 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 1
Ratatoskr
Ratatoskr
StewedElephant
Ratatoskr
Level 128
God Stats
2W - 2L
1,823 SR
Queue Stats
148W - 122L
1,475 Elo+
Party 1
Hachiman
Hachiman
YaBoiAlfie
Hachiman
Level 120
God Stats
1W - 1L
1,736 SR
Queue Stats
41W - 47L
1,366 Elo+
Party 1
Team Averages
Level 86
1,626 SR
1,397 Elo+

VS

Team Averages
Level 50
1,318 SR
1,323 Elo+
Bastet
Bastet
Beemeer18
Bastet
Level 69
God Stats
4W - 2L
1,404 SR
Queue Stats
28W - 45L
1,307 Elo+
Party 2
Discordia
Discordia
Joeymandela92
Discordia
Level 66
God Stats
8W - 11L
1,215 SR
Queue Stats
46W - 66L
1,330 Elo+
Party 2
Ymir
Ymir
bakon911
Ymir
Level 15
God Stats
2W - 4L
1,336 SR
Queue Stats
10W - 14L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 8 / 3
8,475
565
4,323
10,340
2,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
StewedElephant
Ratatoskr
14
5 / 8 / 1
10,361
691
14,379
19,652
28,315
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
YaBoiAlfie
Hachiman
15
2 / 9 / 3
10,173
678
10,795
14,579
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beemeer18
Bastet
18
19 / 3 / 5
13,222
881
21,567
14,279
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Joeymandela92
Discordia
16
4 / 2 / 15
10,927
728
8,941
8,865
3,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
16
2 / 2 / 22
11,803
787
4,317
13,357
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
7
Kills
25
25
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beemeer18
Bastet
19
3
5
7.17
W
Discordia
Joeymandela92
Discordia
4
2
15
5.75
L
Scylla
0
8
3
0.19
L
Ratatoskr
StewedElephant
Ratatoskr
5
8
1
0.69
L
Hachiman
YaBoiAlfie
Hachiman
2
9
3
0.39
W
Ymir
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
34,825
44,571
Taken
36,501
33,934
Mitigated
25,669
5,092
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beemeer18
Bastet
21,567
6,666
0
4,732
14,279
7,477
1,897
1,293
12,640
0
56,002
W
Discordia
Joeymandela92
Discordia
8,941
529
633
3,242
8,865
3,386
397
1,738
6,944
34,822
0
L
Scylla
4,323
577
0
281
10,340
2,219
387
3,913
6,252
16,490
0
L
Ratatoskr
StewedElephant
Ratatoskr
14,379
3,295
168
3,680
19,652
28,315
0
5,798
13,470
0
30,767
L
Hachiman
YaBoiAlfie
Hachiman
10,795
4,218
0
963
14,579
3,400
0
3,980
10,237
0
40,745
W
Ymir
4,317
807
200
3,532
13,357
14,806
225
1,767
11,221
12,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
35,952
152
Minions Killed
148
5
Camps Cleared
8
703,863
Distance Traveled
823,177
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,222
881
69
5
8
301,908
6
W
Discordia
10,927
728
52
3
0
250,001
1
L
Scylla
8,475
565
35
2
2
201,452
0
L
Ratatoskr
10,361
691
40
3
2
273,320
2
L
Hachiman
10,173
678
77
5
1
229,091
0
W
Ymir
11,803
787
27
2
0
271,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role