Player Matchup

Atlas
Atlas
Dakida12
Atlas
Level 139
God Stats
6W - 2L
1,720 SR
Queue Stats
102W - 58L
1,743 Elo+
Party 2
Thoth
Thoth
Nice Jordy
Thoth
Level 160
God Stats
31W - 12L
1,703 SR
Queue Stats
286W - 149L
1,724 Elo+
Party 2
Tyr
Tyr
VorriJaard
Tyr
Level 153
God Stats
4W - 0L
1,543 SR
Queue Stats
30W - 21L
1,594 Elo+
Solo
Team Averages
Level 151
1,655 SR
1,687 Elo+

VS

Team Averages
Level 136
1,558 SR
1,529 Elo+
Shiva
Shiva
 
Shiva
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DaRkNoVIC3
Bastet
Level 143
God Stats
13W - 13L
1,562 SR
Queue Stats
514W - 552L
1,523 Elo+
Party 1
Raijin
Raijin
SFK x Builder
Raijin
Level 128
God Stats
12W - 8L
1,611 SR
Queue Stats
177W - 163L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dakida12
Atlas
11
1 / 4 / 8
7,712
701
4,684
11,598
9,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
13
4 / 1 / 4
8,248
750
9,948
5,169
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
8,680
789
7,289
9,736
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 4 / 2
7,067
642
7,685
10,141
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
DaRkNoVIC3
Bastet
11
1 / 3 / 4
7,111
646
9,135
7,961
2,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 4 / 2
7,329
666
4,533
7,152
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
2
0.75
L
Bastet
DaRkNoVIC3
Bastet
1
3
4
1
W
Atlas
Dakida12
Atlas
1
4
8
1.25
W
Thoth
4
1
4
6
L
3
4
2
1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
21,353
26,503
Taken
25,254
20,122
Mitigated
13,106
3,822
Healing
3,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,685
2,175
44
1,889
10,141
8,173
0
6,253
3,500
0
20,238
L
Bastet
DaRkNoVIC3
Bastet
9,135
1,876
0
1,077
7,961
2,710
0
3,372
4,448
0
15,666
W
Atlas
Dakida12
Atlas
4,684
2,014
0
215
11,598
9,469
185
1,863
9,217
9,902
0
W
Thoth
9,948
154
0
1,100
5,169
2,120
335
634
4,359
36,943
0
L
4,533
514
0
725
7,152
2,223
0
4,719
2,276
24,143
0
W
7,289
889
0
2,507
9,736
8,533
425
2,025
7,231
0
17,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
21,507
107
Minions Killed
99
5
Camps Cleared
4
583,730
Distance Traveled
590,083
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,067
642
29
3
2
201,286
1
L
Bastet
7,111
646
25
2
0
219,259
4
W
Atlas
7,712
701
13
1
0
170,859
2
W
Thoth
8,248
750
71
6
1
202,353
3
L
Raijin
7,329
666
45
4
2
169,538
4
W
Tyr
8,680
789
23
2
4
210,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role