Player Matchup

Merlin
Merlin
DefyingPenguino
Merlin
Level 82
God Stats
16W - 12L
1,630 SR
Queue Stats
136W - 98L
1,600 Elo+
Party 1
Izanami
Izanami
Foxxwell
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 97L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
MistaSyn
Cthulhu
Level 49
God Stats
60W - 42L
1,581 SR
Queue Stats
143W - 105L
1,522 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,551 Elo+

VS

Team Averages
Level 54
1,439 SR
1,380 Elo+
Bellona
Bellona
Ades20028
Bellona
Level 32
God Stats
9W - 12L
1,799 SR
Queue Stats
130W - 198L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Mytxs
Nu Wa
Level 65
God Stats
0W - 6L
1,018 SR
Queue Stats
37W - 62L
1,312 Elo+
Solo
Skadi
Skadi
SDG_Bubba
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,510
793
8,025
6,588
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Foxxwell
Izanami
13
2 / 0 / 6
8,852
738
7,384
6,899
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MistaSyn
Cthulhu
14
5 / 2 / 5
9,057
755
5,490
10,588
7,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ades20028
Bellona
11
0 / 5 / 1
7,047
587
1,483
10,469
7,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Mytxs
Nu Wa
12
1 / 3 / 0
7,803
650
5,243
6,813
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SDG_Bubba
Skadi
11
0 / 3 / 2
7,521
627
2,691
8,229
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
1
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ades20028
Bellona
0
5
1
0.1
W
4
0
6
7
W
Izanami
Foxxwell
Izanami
2
0
6
5
W
Cthulhu
MistaSyn
Cthulhu
5
2
5
3.75
L
Nu Wa
Mytxs
Nu Wa
1
3
0
0.33
L
Skadi
SDG_Bubba
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
9,417
24,075
Taken
25,511
12,377
Mitigated
12,146
3,379
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ades20028
Bellona
1,483
312
0
90
10,469
7,801
0
5,095
5,073
0
9,314
W
8,025
595
0
619
6,588
2,257
917
1,964
4,456
49,428
0
W
Izanami
Foxxwell
Izanami
7,384
4,268
0
798
6,899
2,326
1,301
1,800
4,979
0
30,907
W
Cthulhu
MistaSyn
Cthulhu
5,490
162
239
1,723
10,588
7,794
31
2,107
7,048
16,963
0
L
Nu Wa
Mytxs
Nu Wa
5,243
980
0
1,536
6,813
1,928
0
4,265
2,522
25,830
0
L
Skadi
SDG_Bubba
Skadi
2,691
854
0
662
8,229
2,417
0
4,070
4,003
0
19,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
22,371
157
Minions Killed
103
8
Camps Cleared
4
680,938
Distance Traveled
527,980
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,047
587
14
1
0
210,200
4
W
Merlin
9,510
793
76
6
6
227,117
2
W
Izanami
8,852
738
61
5
2
228,306
2
W
Cthulhu
9,057
755
20
2
0
225,515
2
L
Nu Wa
7,803
650
49
4
2
190,362
3
L
Skadi
7,521
627
40
3
2
127,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role