Player Matchup

Osiris
Osiris
Ajsac65
Osiris
Level 157
God Stats
7W - 2L
1,687 SR
Queue Stats
543W - 309L
1,706 Elo+
Party 1
Anubis
Anubis
Lantevanel
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Rasmus333
Jing Wei
Level 120
God Stats
1W - 2L
1,201 SR
Queue Stats
579W - 330L
1,709 Elo+
Party 1
Team Averages
Level 122
1,463 SR
1,638 Elo+

VS

Team Averages
Level 126
1,426 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jesufito
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,520 Elo+
Solo
Fenrir
Fenrir
ThalesEXE
Fenrir
Level 63
God Stats
22W - 8L
1,279 SR
Queue Stats
111W - 89L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ajsac65
Osiris
11
2 / 7 / 3
7,692
699
6,397
14,369
13,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Lantevanel
Anubis
11
3 / 10 / 4
8,215
747
5,807
12,248
3,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Rasmus333
Jing Wei
13
4 / 6 / 4
8,549
777
8,154
13,124
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
11 / 2 / 10
10,850
986
12,117
11,710
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Jesufito
Baron Samedi
14
5 / 4 / 13
9,819
893
12,270
8,864
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ThalesEXE
Fenrir
13
7 / 3 / 10
9,636
876
9,521
11,539
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
23
23
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
10
8
L
Osiris
Ajsac65
Osiris
2
7
3
0.5
W
Baron Samedi
Jesufito
Baron Samedi
5
4
13
2.88
L
Anubis
Lantevanel
Anubis
3
10
4
0.5
L
Jing Wei
Rasmus333
Jing Wei
4
6
4
1
W
Fenrir
ThalesEXE
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,358
Damage
33,908
39,741
Taken
32,113
20,159
Mitigated
16,172
4,477
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,117
7,173
0
4,032
11,710
4,044
1,670
2,575
9,135
0
35,813
L
Osiris
Ajsac65
Osiris
6,397
1,576
154
827
14,369
13,729
0
5,062
9,141
0
19,078
W
Baron Samedi
Jesufito
Baron Samedi
12,270
810
1,481
2,892
8,864
3,841
1,001
1,251
7,613
35,155
0
L
Anubis
Lantevanel
Anubis
5,807
372
0
2,478
12,248
3,179
139
3,205
8,917
23,440
0
L
Jing Wei
Rasmus333
Jing Wei
8,154
6,912
0
1,018
13,124
3,251
202
4,136
8,741
0
27,628
W
Fenrir
ThalesEXE
Fenrir
9,521
2,930
0
3,199
11,539
8,287
287
2,390
9,149
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
30,305
119
Minions Killed
109
6
Camps Cleared
4
549,168
Distance Traveled
599,790
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,850
986
43
4
1
204,934
2
L
Osiris
7,692
699
26
2
4
201,861
3
W
Baron Samedi
9,819
893
51
5
0
183,596
1
L
Anubis
8,215
747
54
5
1
146,029
2
L
Jing Wei
8,549
777
39
4
1
201,278
4
W
Fenrir
9,636
876
15
1
3
211,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role