Player Matchup

Chaac
Chaac
FLASHTR
Chaac
Level 160
God Stats
1W - 0L
1,410 SR
Queue Stats
4W - 2L
1,258 Elo+
Party 1
Medusa
Medusa
JustMonica
Medusa
Level 105
God Stats
1W - 0L
1,771 SR
Queue Stats
23W - 16L
1,540 Elo+
Solo
Hel
Hel
Lazoli
Hel
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
5W - 2L
1,258 Elo+
Party 1
Nu Wa
Nu Wa
SametReis
Nu Wa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,258 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Santalama
Morgan Le Fay
Level 157
God Stats
8W - 3L
1,813 SR
Queue Stats
241W - 254L
1,534 Elo+
Solo
Team Averages
Level 148
1,648 SR
1,369 Elo+

VS

Team Averages
Level 122
1,510 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
HairyFairy
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,481 Elo+
Solo
Hercules
Hercules
JariaT4_
Hercules
Level 67
God Stats
0W - 2L
1,551 SR
Queue Stats
35W - 31L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FLASHTR
Chaac
18
4 / 3 / 14
10,651
761
13,173
21,111
21,154
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
JustMonica
Medusa
20
13 / 4 / 8
12,425
888
17,029
16,392
6,235
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Lazoli
Hel
17
3 / 5 / 15
10,442
746
11,038
12,627
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SametReis
Nu Wa
18
4 / 4 / 12
10,907
779
11,281
10,401
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Santalama
Morgan Le Fay
15
3 / 5 / 10
9,630
688
10,444
11,888
4,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 6 / 9
11,291
807
24,808
11,718
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
17
7 / 8 / 4
10,892
778
11,372
13,359
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
 
Neith
16
2 / 6 / 9
9,805
700
13,744
14,696
5,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
HairyFairy
Yemoja
17
1 / 3 / 13
9,247
661
5,329
13,058
12,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
JariaT4_
Hercules
17
3 / 4 / 9
9,548
682
5,111
16,158
18,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
27
Kills
21
21
Deaths
27
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
6
9
2.08
L
Thanatos
 
Thanatos
7
8
4
1.13
L
Neith
 
Neith
2
6
9
1.08
W
Chaac
FLASHTR
Chaac
4
3
14
3.67
L
Yemoja
HairyFairy
Yemoja
1
3
13
2.5
L
Hercules
JariaT4_
Hercules
3
4
9
1.88
W
Medusa
JustMonica
Medusa
13
4
8
4.25
W
Hel
Lazoli
Hel
3
5
15
2.1
W
Nu Wa
SametReis
Nu Wa
4
4
12
2.5
W
Morgan Le Fay
Santalama
Morgan Le Fay
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,965
Damage
60,364
72,419
Taken
68,989
39,978
Mitigated
48,377
31,234
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,808
968
1,271
1,171
11,718
4,567
540
4,962
6,756
46,734
0
L
Thanatos
 
Thanatos
11,372
2,576
1,439
5,164
13,359
6,637
700
6,210
7,149
0
15,586
L
Neith
 
Neith
13,744
4,075
1,206
1,972
14,696
5,763
1,394
6,108
8,588
0
29,888
W
Chaac
FLASHTR
Chaac
13,173
1,384
1,242
6,430
21,111
21,154
210
8,056
12,584
0
23,113
L
Yemoja
HairyFairy
Yemoja
5,329
671
5,887
3,133
13,058
12,643
429
7,870
5,188
20,372
0
L
Hercules
JariaT4_
Hercules
5,111
1,004
825
5,002
16,158
18,767
251
7,613
8,545
0
11,172
W
Medusa
JustMonica
Medusa
17,029
4,170
1,680
3,295
16,392
6,235
1,804
8,052
8,184
0
40,340
W
Hel
Lazoli
Hel
11,038
149
8,595
4,579
12,627
4,276
464
5,350
7,092
20,260
0
W
Nu Wa
SametReis
Nu Wa
11,281
2,604
487
1,796
10,401
3,583
1,444
6,475
3,808
29,236
0
W
Morgan Le Fay
Santalama
Morgan Le Fay
10,444
54
1,101
2,029
11,888
4,730
1,117
2,204
9,500
21,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,055
Gold Earned
50,783
149
Minions Killed
130
0
Camps Cleared
0
1,305,133
Distance Traveled
1,136,658
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,291
807
55
4
0
220,046
0
L
Thanatos
10,892
778
2
0
0
216,991
1
L
Neith
9,805
700
41
3
0
217,428
3
W
Chaac
10,651
761
11
1
0
291,736
0
L
Yemoja
9,247
661
15
1
0
231,177
0
L
Hercules
9,548
682
17
1
0
251,016
0
W
Medusa
12,425
888
47
3
0
284,758
0
W
Hel
10,442
746
19
1
0
257,698
0
W
Nu Wa
10,907
779
55
4
0
216,068
0
W
Morgan Le Fay
9,630
688
17
1
0
254,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role