Player Matchup

Athena
Athena
CoreFighter0
Athena
Level 88
God Stats
2W - 3L
1,594 SR
Queue Stats
58W - 77L
1,525 Elo+
Solo
Achilles
Achilles
GaLeN SaMaEl
Achilles
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 189L
1,501 Elo+
Solo
Raijin
Raijin
Kazeeq
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,796 Elo+
Party 1
Da Ji
Da Ji
TFB DaddyBrown
Da Ji
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 240L
1,590 Elo+
Solo
Cernunnos
Cernunnos
taurusguy
Cernunnos
Level 107
God Stats
5W - 2L
1,798 SR
Queue Stats
266W - 261L
1,518 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,586 Elo+

VS

Team Averages
Level 112
1,580 SR
1,505 Elo+
Da Ji
Da Ji
A Rabid Junebug
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
AODLIONHEART
Ao Kuang
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 180L
1,558 Elo+
Solo
Izanami
Izanami
Schknobes
Izanami
Level 64
God Stats
6W - 6L
1,701 SR
Queue Stats
346W - 314L
1,587 Elo+
Solo
Chaac
Chaac
bluebxy9
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
He Bo
He Bo
killerkings18
He Bo
Level 110
God Stats
3W - 5L
1,701 SR
Queue Stats
217W - 221L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
6 / 7 / 23
12,338
685
14,743
26,562
35,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
GaLeN SaMaEl
Achilles
19
3 / 7 / 27
12,090
672
12,318
26,535
35,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Kazeeq
Raijin
19
5 / 4 / 24
11,970
665
16,573
11,845
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 15
12,754
709
13,955
18,056
17,470
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
taurusguy
Cernunnos
20
11 / 4 / 19
13,916
773
24,255
14,171
6,686
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
13,490
749
11,815
17,402
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
AODLIONHEART
Ao Kuang
20
13 / 8 / 10
14,854
825
18,632
22,981
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Schknobes
Izanami
20
4 / 5 / 11
13,166
731
19,420
13,422
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
bluebxy9
Chaac
19
1 / 7 / 17
12,142
675
17,721
23,939
32,743
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 7 / 10
11,966
665
13,784
14,398
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
87
34
Kills
28
28
Deaths
34
108
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
W
Ao Kuang
AODLIONHEART
Ao Kuang
13
8
10
2.25
L
Athena
6
7
23
2.5
L
Achilles
GaLeN SaMaEl
Achilles
3
7
27
2.36
L
Raijin
Kazeeq
Raijin
5
4
24
4.25
W
Izanami
Schknobes
Izanami
4
5
11
1.9
L
9
6
15
2.75
W
Chaac
bluebxy9
Chaac
1
7
17
1.36
W
4
7
10
1.29
L
Cernunnos
taurusguy
Cernunnos
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,844
Damage
81,372
97,169
Taken
92,142
101,817
Mitigated
64,960
27,794
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,815
2,290
0
3,118
17,402
9,520
195
6,589
10,813
0
16,356
W
Ao Kuang
AODLIONHEART
Ao Kuang
18,632
4,530
1,361
7,357
22,981
11,337
70
6,450
16,531
27,220
1,252
L
Athena
14,743
2,032
1,738
3,748
26,562
35,887
297
8,836
17,726
23,638
0
L
Achilles
GaLeN SaMaEl
Achilles
12,318
2,252
2,784
4,288
26,535
35,798
435
9,047
17,488
0
25,164
L
Raijin
Kazeeq
Raijin
16,573
2,439
1,461
1,884
11,845
5,976
1,126
3,564
8,281
32,096
0
W
Izanami
Schknobes
Izanami
19,420
13,007
1,151
3,021
13,422
5,907
4,191
4,995
8,427
0
64,340
L
13,955
2,521
2,319
2,182
18,056
17,470
1,171
5,597
12,459
0
29,831
W
Chaac
bluebxy9
Chaac
17,721
1,933
1,511
7,306
23,939
32,743
305
6,465
17,474
1,730
37,764
W
13,784
1,082
1,606
3,826
14,398
5,453
1,059
6,817
7,581
30,241
0
L
Cernunnos
taurusguy
Cernunnos
24,255
13,832
3,573
3,817
14,171
6,686
2,638
5,269
8,902
0
52,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,068
Gold Earned
65,618
157
Minions Killed
189
0
Camps Cleared
0
1,472,408
Distance Traveled
1,515,113
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,490
749
10
1
0
298,392
0
W
Ao Kuang
14,854
825
18
1
0
279,893
0
L
Athena
12,338
685
22
1
0
313,204
1
L
Achilles
12,090
672
20
1
0
311,874
1
L
Raijin
11,970
665
39
2
0
285,521
5
W
Izanami
13,166
731
106
6
0
295,463
2
L
Da Ji
12,754
709
24
1
0
259,972
2
W
Chaac
12,142
675
31
2
0
317,953
2
W
He Bo
11,966
665
24
1
0
323,412
1
L
Cernunnos
13,916
773
52
3
0
301,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role