Player Matchup

Freya
Freya
Cybrchron
Freya
Level 37
God Stats
17W - 20L
1,603 SR
Queue Stats
27W - 44L
1,520 Elo+
Solo
Hun Batz
Hun Batz
DaleDragonheart
Hun Batz
Level 98
God Stats
1W - 3L
1,218 SR
Queue Stats
91W - 88L
1,478 Elo+
Solo
Scylla
Scylla
SDI x VtrKirito
Scylla
Level 63
God Stats
11W - 10L
1,385 SR
Queue Stats
17W - 17L
1,413 Elo+
Solo
Apollo
Apollo
Tlaloc_Azteca
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,228 Elo+
Solo
Merlin
Merlin
VangornBloodfist
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 123L
1,443 Elo+
Solo
Team Averages
Level 57
1,441 SR
1,416 Elo+

VS

Team Averages
Level 79
1,554 SR
1,460 Elo+
Merlin
Merlin
FieryBeowulf
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,652 Elo+
Solo
Izanami
Izanami
LordFenrir12
Izanami
Level 62
God Stats
6W - 8L
1,458 SR
Queue Stats
97W - 125L
1,346 Elo+
Solo
Sol
Sol
Xenon_2501
Sol
Level 145
God Stats
68W - 80L
1,562 SR
Queue Stats
400W - 431L
1,423 Elo+
Solo
Chaac
Chaac
bobo210
Chaac
Level 37
God Stats
20W - 23L
1,659 SR
Queue Stats
163W - 172L
1,412 Elo+
Party 1
Thanatos
Thanatos
tRu_Nemesis17
Thanatos
Level 61
God Stats
19W - 30L
1,592 SR
Queue Stats
181W - 191L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cybrchron
Freya
20
19 / 7 / 11
16,865
1,405
34,141
16,775
5,438
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
20
6 / 3 / 11
13,819
1,152
9,420
13,530
4,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 20
13,409
1,117
11,935
11,251
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 8 / 15
14,141
1,178
9,270
16,012
5,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 4 / 22
13,920
1,160
16,216
13,718
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 8 / 10
14,134
1,178
21,818
20,197
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LordFenrir12
Izanami
19
5 / 9 / 9
13,951
1,163
14,322
24,760
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 11 / 10
13,841
1,153
18,726
22,169
6,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
bobo210
Chaac
15
0 / 0 / 0
8,327
694
0
0
0
Thanatos
tRu_Nemesis17
Thanatos
18
7 / 9 / 5
13,309
1,109
10,545
18,741
5,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
57
37
Kills
23
23
Deaths
37
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Freya
Cybrchron
Freya
19
7
11
3.5
W
Hun Batz
6
3
11
3.83
L
Merlin
6
8
10
1.38
L
Izanami
LordFenrir12
Izanami
5
9
9
1.06
W
3
1
20
13
W
6
8
15
1.69
W
3
4
22
3.5
L
5
11
10
0.91
L
Chaac
bobo210
Chaac
0
0
0
0
L
Thanatos
tRu_Nemesis17
Thanatos
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,982
Damage
65,411
71,286
Taken
85,867
23,518
Mitigated
25,944
9,539
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cybrchron
Freya
34,141
10,526
0
5,303
16,775
5,438
0
8,676
8,099
49,934
0
W
Hun Batz
9,420
1,953
0
163
13,530
4,350
0
5,275
8,255
0
34,927
L
Merlin
21,818
913
0
235
20,197
6,145
0
13,390
6,807
58,345
0
L
Izanami
LordFenrir12
Izanami
14,322
10,199
0
865
24,760
7,742
0
18,110
6,650
0
51,210
W
11,935
0
0
0
11,251
3,259
0
8,561
2,690
28,119
0
W
9,270
5,436
0
2,946
16,012
5,624
0
8,759
7,253
0
40,301
W
16,216
1,344
0
1,127
13,718
4,847
0
9,273
4,445
42,836
0
L
18,726
3,843
0
1,260
22,169
6,594
0
16,141
6,028
41,460
0
L
Chaac
bobo210
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
tRu_Nemesis17
Thanatos
10,545
1,105
88
4,460
18,741
5,463
0
14,651
3,240
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,154
Gold Earned
63,562
258
Minions Killed
221
12
Camps Cleared
3
1,108,971
Distance Traveled
797,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,865
1,405
16
1
2
241,148
0
W
Hun Batz
13,819
1,152
71
6
0
211,469
0
L
Merlin
14,134
1,178
64
5
1
220,010
2
L
Izanami
13,951
1,163
89
7
1
186,546
0
W
Scylla
13,409
1,117
46
4
0
203,814
0
W
Apollo
14,141
1,178
66
6
7
219,162
0
W
Merlin
13,920
1,160
59
5
3
233,378
0
L
Sol
13,841
1,153
53
4
1
197,635
0
L
Chaac
8,327
694
0
0
0
0
0
L
Thanatos
13,309
1,109
15
1
0
193,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role