Player Matchup

Ullr
Ullr
CyanSkunk
Ullr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,572 Elo+
Party 2
Hel
Hel
Pop292
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,340 Elo+
Party 2
Tyr
Tyr
SENSEI13NRV
Tyr
Level 88
God Stats
2W - 3L
1,306 SR
Queue Stats
254W - 274L
1,461 Elo+
Solo
Hachiman
Hachiman
Vanauf
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
nonGMO_Deadpool
Zhong Kui
Level 72
God Stats
4W - 1L
1,500 SR
Queue Stats
261W - 308L
1,475 Elo+
Solo
Team Averages
Level 80
1,461 SR
1,466 Elo+

VS

Team Averages
Level 93
1,386 SR
1,385 Elo+
Danzaburou
Danzaburou
Jutt1327
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,584 Elo+
Party 1
Chiron
Chiron
L-A-R-K-O-
Chiron
Level 157
God Stats
6W - 8L
1,284 SR
Queue Stats
340W - 365L
1,444 Elo+
Party 1
Thanatos
Thanatos
Madadh_8
Thanatos
Level 75
God Stats
0W - 2L
1,202 SR
Queue Stats
25W - 37L
1,177 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,400 SR
Queue Stats
40W - 55L
1,297 Elo+
Party 3
Hel
Hel
utterrenaqueen
Hel
Level 160
God Stats
1W - 2L
1,545 SR
Queue Stats
21W - 30L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
15 / 7 / 8
14,990
937
22,770
25,474
11,029
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Pop292
Hel
20
5 / 7 / 14
12,670
792
11,535
19,244
9,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 10 / 13
11,134
696
10,892
22,828
23,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Vanauf
Hachiman
20
3 / 8 / 12
12,260
766
17,759
20,531
6,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
nonGMO_Deadpool
Zhong Kui
16
1 / 12 / 7
10,212
638
12,303
19,386
17,881
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jutt1327
Danzaburou
15
3 / 9 / 24
10,581
661
12,025
19,563
7,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
L-A-R-K-O-
Chiron
20
13 / 3 / 24
14,350
897
24,501
14,510
6,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Madadh_8
Thanatos
19
13 / 5 / 22
12,663
791
16,465
19,169
7,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
johanromero_28
Ah Muzen Cab
18
7 / 6 / 22
11,660
729
19,271
19,040
7,097
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 4 / 26
12,807
800
14,857
19,104
8,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
162
27
Kills
44
44
Deaths
27
54
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ullr
15
7
8
2.71
L
Danzaburou
Jutt1327
Danzaburou
3
9
24
1.67
L
Chiron
L-A-R-K-O-
Chiron
13
3
24
8.33
L
Thanatos
Madadh_8
Thanatos
13
5
22
4.8
W
Hel
Pop292
Hel
5
7
14
1.71
W
3
10
13
0.95
W
Hachiman
Vanauf
Hachiman
3
8
12
1.13
L
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
7
6
22
3
W
Zhong Kui
nonGMO_Deadpool
Zhong Kui
1
12
7
0.38
L
8
4
26
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
87,119
107,463
Taken
91,386
68,653
Mitigated
36,786
39,325
Healing
49,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
22,770
11,312
1,093
9,887
25,474
11,029
3,574
4,970
20,504
0
43,701
L
Danzaburou
Jutt1327
Danzaburou
12,025
4,489
376
1,941
19,563
7,318
859
4,594
14,389
0
19,147
L
Chiron
L-A-R-K-O-
Chiron
24,501
7,112
4,291
3,888
14,510
6,077
118
2,315
11,935
0
49,702
L
Thanatos
Madadh_8
Thanatos
16,465
2,672
1,100
11,136
19,169
7,848
1,025
4,784
13,848
0
27,104
W
Hel
Pop292
Hel
11,535
763
8,909
6,074
19,244
9,647
28
3,215
16,029
19,207
0
W
10,892
1,947
604
4,255
22,828
23,323
0
2,341
19,735
0
18,026
W
Hachiman
Vanauf
Hachiman
17,759
7,042
1,173
5,712
20,531
6,773
81
1,513
19,018
0
49,195
L
Ah Muzen Cab
johanromero_28
Ah Muzen Cab
19,271
11,440
658
4,900
19,040
7,097
1,881
4,839
13,876
0
33,619
W
Zhong Kui
nonGMO_Deadpool
Zhong Kui
12,303
1,869
451
1,167
19,386
17,881
1,317
2,818
16,568
22,848
0
L
14,857
675
10,966
10,085
19,104
8,446
138
6,296
12,373
26,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,266
Gold Earned
62,061
166
Minions Killed
146
0
Camps Cleared
0
1,282,364
Distance Traveled
1,456,028
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,990
937
50
3
0
261,977
0
L
Danzaburou
10,581
661
18
1
0
239,030
0
L
Chiron
14,350
897
47
3
0
292,164
0
L
Thanatos
12,663
791
23
1
0
321,540
1
W
Hel
12,670
792
16
1
0
285,639
0
W
Tyr
11,134
696
12
1
0
257,527
4
W
Hachiman
12,260
766
57
4
0
239,590
0
L
Ah Muzen Cab
11,660
729
32
2
0
267,142
0
W
Zhong Kui
10,212
638
31
2
0
237,631
0
L
Hel
12,807
800
26
2
0
336,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role